












Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
Addons | Rod of Dissipation 1.7.0Modifies the Storming the City quest to change its reward item to a Rod of Dissipation, essentially identical in functionality to the original Rune of Dissipation but not requiring an inscription slot Qlass Pack 1.7.2Adds several new classes and races: - Moon Fox race: Race that can radically transform class and generic talents by attaching tails to them. This addon also makes a couple other changes to make the Zephyr class work: Other than that, the addon tries not to affect existing classes/races/talents. The new classes won't appear on enemies or Adventurers. You may freely modify and redistribute this addon and its contents, except where otherwise indicated in the Credits section below. Weight: 134953 ===== Credits ===== Sounds: ===== Changelog ===== 1.1.0: 1.0.1: 1.0.0: Melinda on the Map 1.7.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. Frost Invoker 1.7.0Adds the Frost Invoker, a mage subclass. The Frost Invoker is a Cold-focused caster and unarmed fighter. Their primary stats are Magic and Dexterity. Generic: Frozen Core: Unarmed training with 40/80 Mag/Dex dam mods, and utility. Class: Hail: Offensive spells which can reduce the cd of Artic talents. Locked: Blizzard: Defense and debuffs focused on a single AoE spell. Talent icons from https://game-icons.net Class: Hekatonkheire 1.7.0This adds three new classes, two of which are loosely based on the Headless Horror, plus a mini-adventurer that gets talents from all three. Hekatonkhieres are spell-using melee combatants who mix armed and unarmed attacks while accompanied by their eldritch Wandering Eyes. New Talents Advanced Talents Old Talents: By special request: New Talents Advanced Talents Old Talents: Kharybdians are ocean mages who mix attack spells, summons, and a precise sense of timing. New Talents Advanced Talents Generic Talents Old Talents: Tinker Tinkering 1.7.0A collection of small quality-of life tweaks for tinker-using characters in the Embers of Rage DLC. Notable changes:
Steel Monk Evolution for Brawler 1.7.0Adds a new class evolution for Brawler, the Steel Monk. As a Steel Monk, the Brawler can wield a weapon in their hands while still making unarmed attacks. While wielding a weapon, they can gain Greatest Weapon Focus, causing them to follow up their unarmed attacks with weapon attacks and parrying the attacks of their enemies. Taking this prodigy will refund any points in Weapon Mastery, then grant you Weapon Mastery based on your Unarmed Mastery. Werekracken's Beholder Fork 1.7.2This addon is a fork of the Beholder (Eye Fix) (https://te4.org/games/addons/tome/beholder-efix), which was a fork of Beholder (Continuation) (https://te4.org/games/addons/tome/beholder-cont), which was a fork of Beholder race/classes (https://te4.org/games/addons/tome/beholder-raceclasses). It's been over a year since Beholder (Eye Fix) was updated last and it's been broken for a while, so here is the third fork. Adds Beholders as a playable race and the Mage Eye as a Beholder only class. Nekarcos's Quality of Life 07: Visible Size Categories addon is recommended in conjunction with beholders because it's fun to see their size change as they grow. https://github.com/Werekracken/tome-wkbeholder --- Beholders resemble floating orbs of flesh with large mouths, a single central eye, and lots of smaller eyestalks on top with deadly magical powers. Instead of gaining category points as they level, they must absorb energy from arcane items to grow. They cannot wear most equipment, but have lots of tentacles and eyes. -2 Strength, +2 Dexterity, +0 Constitution, +3 Magic, +4 Willpower, +2 Cunning + 10% Lightning, Fire, and Cold resist -20% movement speed Race trees - race/beholder: Basic abilities common to all Beholders. --- Mage eyes focus on harnessing the powers of their eyestalks. + 6 Magic, +3 Willpower Generic trees - spell/aegis Class trees - spell/phantasm (locked) --- Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Class: Shining One 1.7.0A new demented class, the Shining One. This addon requires the Forbidden Cults DLC to function. Celestial Spellcasters who have been overcome with madness and become more and more like unto Luminous Horrors. Shining One talents do not appear on enemies. Old Talents: New Talents: Advanced Talents: Playable Naloren Race 1.7.4Adds two races, one class, a new town, and a new low level dungeon. Completing a quest to explore the new dungeon unlocks purchasable perks in the town. This quest is the starting quest for the added races, but anyone can access an alternate version of the quest with the same rewards. Look toward the coast east of Last Hope to get started. Available perks (cost varies): Gain the ability to invest in Heavy Armour Training and equip mail(heavy) armor by meeting the requirement with the highest of Constitution and Dexterity (or Strength, as usual). Gain bonus attack and movement speeds and a chance to evade incoming damage while wearing mail(heavy) armor. These values scale with Dex and Con, respectively. Learn (locked or unlocked) a new Psionic/Mindstar combat talent tree. Similar to Wild-Gift/Mindstar mastery, this tree also has a Psiblades sustain. Once learned, you can also pay to boost mastery (as with Mindstar mastery from Zigur). --- Psionic/Mindstar combat: Psiblades: Mind Thorns: Mind Storm: Psionic Balance: --- Races: The Naloren are elven race with an affinity for water who are adept with mail armor, whips and tridents. They are also known for their bountiful spirit and superb flexibility. Spirit of the Tides: Spirited Combat: Cleansing Water: Whitewater: Stats: + 4 Con, +4 Dex, -1 Cun, -1 Str, -1 Mag, +10 life rating, 10% increased global speed, 15% xp penalty. The Freeks are a tribe of Yeeks who broke free from The Way. They are still strong psionics, but their minds have been irreparably shattered. Talents: Unbound Mind: Partition: Hasty: Schism: Stats: --- Added a new Psionic subclass: the Psion. Talents: Survival Psi-Casting Telekinetic Crush: Deal physical damage and stun. Active Aura damage is added to the attack at 3 times the usual power. Stimulation: Increase Con based on combined Wil and Cun. Guiding Star: Puncture: Psionic Striking Kinetic Blast: Deal physical damage and pin. Frozen targets take extra damage and both hits bypass the ice block. Thermal Blast: Deal fire damage and cold damage and freeze. If target is pinned, pull in nearby enemies and freeze them to the ground for a few turns. Charged Blast: Psi Weaving: Altered Talents Quick as Thought: Mindhook: Resonant Focus: Frenzied Focus: Transcendent Telekinesis: Transcendent Electrokinesis: Static Net: Transcendent Pyrokinesis: --- Full details in the forum: http://forums.te4.org/viewtopic.php?f=50&t=45418&p=208951#p208951. More goods in store 1.7.0Make usual stores sell more goods. Also make staff stores except the ANGOLWEN staff store sell non-arcane staff only to find one-handed staff quickly. Staff Infusion 1.7.0Modifies the Command Staff talent, allowing you to link your staff's damage element to your currently active alchemy infusion. Cleaner Item Descriptions 1.7.0This is a fork of Better Item Descriptions that simply makes the tooltip larger and uses long phrases instead of abbreviations. If you hold ALT before mousing over an item, you can see its vanilla description. If you ask what part of a description means, everyone gets to laugh at you. However, feel free to suggest better phrasing. Root's Classes 1.7.0Contains several classes developed by Root of All Things, including:
* Seaward Charge - Charrrrge!: Rush to the target spot. If targeting a creature, strike them with your sword. If targeting an empty spot, shoot the nearest foe. * Seaward Charge - X Marks the Spot: Periodically mark a tile within range while in combat. Reaching this tile grants a boost to your attack and steam speed for several turns. * Seaward Charge - Storm Voyage: Foes that damage you are marked, granting you vision of them. Movement towards marked foes refunds energy. * Seaward Charge - Pirate's Wrath: A long cooldown buff that grants critical hit multiplier.
* Crewmates - Mechaparrot: You're accompanied by a robotic parrot who periodically harries nearby foes, blinding them and disrupting their talents. * Crewmates - Roboswabby: You summon a robotic deckhand who taunts nearby enemies. * Crewmates - Autobosun: Your first mate disciplines those who strike you. Attacks that deal a percentage of your life or more summon him assault your foes. * Crewmates - No Surrender: Your Roboswabby and Autobosun now explode when killed, based on the total damage they took.
* Boarding Party - Ship's Armory: Your Roboswabby and Autobosun are now armed with steamguns in addition to their melee weapons, and know Roaring Powder and Steel and Shot. * Boarding Party - Mass Charrrrge!: Whenever you Charrrrge!, your Roboswabby and Autobosun jump with you, before attacking nearby enemies. * Boarding Party - Parrot of Ill Omen: Your Mechaparrot curses those it strikes, causing them to hurt themselves when they fail to use talents. * Boarding Party - Shipboard Melee: Your attacks and those of your Roboswabby, and Autobosun mark foes. Attacking already marked foes stuns the target.
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Proper Possession 1.7.0
Frequently Asked Questions: Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: astralInferno's Celestial Oddities 1.7.0A combination of all my celestial addons; Firmamancer, Primal Chosen, Trench Strider, Radiant, the Empyreal fork, and the newly added Bloodtide Cultist. Arcanum Class Pack 1.7.3Primary Features: Arcanist Features: Elementist Features: Enchanter Features: Archmage Features: Alchemist Features: White Monk 1.7.0Adds the White Monk, a warrior subclass. The White Monk wields no arms, instead using intense focus and training to turn their body into a weapon. They fend off enemy blows with their immense willpower and can preform healing and regenerative rites. Primary stats are Dexterity and Willpower. White Monks have the unique ability to project unarmed melee attacks at a distance, with talents that allow them to strike many targets in a area, as well. White Monks have a base damage modifier for hand gear of 60% Dex and 60% Wil, and gain some of the same benefits to unarmed attacks as Brawlers. Includes seven new talent trees and incorporates a few existing trees from Warrior and Rogue classes. Rending - Attack your foes from afar and sap their energy. Mending - Heal and cleanse yourself and even prepare a rite that can ward off death itself. Fending (generic) - Ward off enemy assaults, directing some damage to your stamina pool. Agile Combatant - Move across the battlefield with unmatched agility. Martial Arts - Master the art of unarmed fighting and gain bonus strikes from your attacks. Black Belt (locked) - Learn advanced fighting techniques to cripple your foes and react with finely honed reflexes. Transcending(locked) - Directly manipulate your foes' spirits to sap their energy and learn to project your spirit to assail all nearby foes. Follow one of the Six Ways with a set of class evolutions for the White Monk: Way of the Rushing Bull Way of the Flying Arrow Way of the Open Palm Way of the Arcane Flow Way of the Transcendent Spirit Way of the Hidden Viper Full details in the forum thread. Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
ZOmnibus Addon Pack 1.7.4Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: Possess Everyone 1.7.0This mod should allow you to possess all ranks. At the highest level of the Possess talent, it enables you to possess any rank of enemy, including Elite Bosses. I recommend the excellent Proper Possession, as well. Augmented Mobility Grants Telekinetic Grasp 1.7.2Learning a talent in the Augmented Mobility category will now grant Telekinetic Grasp just like it used to. Ring Soul 1.7.2An Ring in bag when birth, there is a soul in the ring, you can talk with the soul This is a Chinese mod, will add english translation recently welcome any suggestions The main idea and code is from https://tieba.baidu.com/p/4420255944?red_tag=1967259920 Thanks to QAZ823005978 v1.8 v1.4.2 Done v1.3.2 v1.3 v1.2 v1.1及 之前 TODO LIST Items Vault 1.7.0Donators/Buyers bonus! Barbarian Evolution for Berserker 1.7.2Adds a new class evolution for Berserker, the Barbarian. As a Barbarian, the Berserker loses the ability to equip body armor, but gains the ability to wield a two-handed weapon in their off-hand. Additionally, they will unlock Technique/Duelist and Technique/Dual Weapons at 1.0 mastery. Finally, each turn the Barbian attacks a foe, they will automatically eneter a blocking stance to deflect damage with their weapons, potentially setting up deadly counter-strikes. Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Necro Escort 1.7.2Adds a necromancer escort. Recaiden's Undead Racepack 1.7.0This is a compilation of my undead race addons. This will always be the most up-to-date version. Mummy Wight And adds a new prodigy for any undead: Dreadmaster Chinese translation by gooder1029 Mage Knight 1.7.0Adds the Mage Knight metaclass, and its six sub-classes. Forum discussion thread: http://forums.te4.org/viewtopic.php?f=50&t=48329 Phoenix Knight: Powerful warriors who blast their foes with solar fire while calling healing light upon their allies. Their solar fire attacks will strike as either fire or light damage, whichever will hit their target the hardest, and their potent healing and cleansing abilities make them tough opponents to bring down. Mind Knight: Psionic warriors who strengthen their mental abilities by tapping into their inner magic. Adept at telekinesis, telepathy, and teleportation, they are mobile scouts who can quickly get a lay of the land and sow chaos among their foes with physical and mental debilitations, or even outright compulsions. Storm Knight: Swift skirmishers who rely on extreme mobility and powerful lightning magic to strike their foes down and avoid reprisals. Extremely fast and difficult to pin down, they can cast entire enemy units into disarray with their wealth of area attacks. All mage knights can cast while they fight, but experienced storm knights are also able to fight while they move. Earth Knight: The heaviest of infantry, earth knights hammer their foes with physical and natural forces while shielding themselves with the power of the earth. Highly resilient in the face of any attack, earth knights provide a slow and steady offense supported by powerful gemstone shields and the endurance of a living mountain. Sea Knight: Healers first, fighters second, battle mages a somewhat distant third, while sea knights lack the raw offensive power of other mage knights, they make up for it with amazing personal defense and recovery abilities. And though their attacks may be individually weak, like the sea itself, they are able to wear down even the strongest defenses eventually, eroding their opponents away with gradually strengthening spells, making them terrors in a battle of attrition. Mana Knight: Experimenting pioneers who do amazing things with raw magical energy. They have the most conventional magical training of the mage knights, even if they sometimes put it to unconventional use. Their arcane attacks can overwhelm the powers of other spellcasters, and while they lack the scope of power of full-fledged archmages, they are masters of the fundamentals of the various arcane schools. Merchant on the Map 1.7.0Places the Lost Merchant event on the map as a zone entrance rather than an undetectable encounter. A companion piece to Melinda on the Map; they can be used together or separately. Odyssey of The Summoner (for ToME 1.7.4+) 1.7.4Howdy, this is Kamani. The current page for OotS content is: https://forums.te4.org/viewtopic.php?p=247326#p247326 I mostly tested OotS with EoR, Cults, and Ashes enabled, but it should work fine without them. Disclaimer: This is NOT a full release. There WILL be errors and unpredictable behavior. I am patching things out actively, so play with discretion and send as much feedback as possible to the forum thread to accelerate the completion process! Expanded Details: Zilquish Race 1.7.0Adds the Zilquish race, an artificial lifeform created by necromancers based on the accidental birth of the first skeletal ooze. They're tough, and can use natural talents. Comes with one secret unlockable feature, and one less secret unlockable feature! They will be added to the racepack on its next update, but for now here they are alone. This addon is now DEPRECATED and might cause bugs. Instead, please use the Inferno Race Pack! Lumberjack on the Map 1.7.0Places the Cursed Village event on the map as a lumberjack NPC rather than an undetectable encounter. A companion piece to Melinda on the Map and Merchant on the Map; they can be used together or separately. Necromancy+ 1.7.2Features: Spell/Charnel - class category available to Necromancer only. Tweaked Categories: Spell/Advanced Necrotic Minions Spell/Necrotic Minions Spell/Necrosis Spell/Shades Tweaked the talent levels granted by Blighted Summoning. Also adds in a new class called the Spiritmancer: The dead do not always rest easy, even free from fell influences. Categories: Karma Life Giver Ghosts Dawn Justice Recaiden's Evolution Prodigies 1.6.0Includes 4 new Class Evolutions:
Isn't Zephyr already a class? Class: Wisp 1.7.0A new class, a psionic archer who starts with the powers of hypnosis, light telekinesis, and control over fabric. Class Talents Generic Talents There is also an evolution prodigy for this class, Incarnate Storm. Incompatible with https://te4.org/games/addons/tome/mv-greenwatch Class: Revamped Wyrmic 1.7.0A variation on wyrmics, as a multi-elemental debuff-centered class. The core of Wyrmic is: Then, a wyrmic picks one of the six natural elements: Fire, Ice, Lightning, Sand, Acid, or Poison. Each element has a single ability available right away, and a set of advanced skills that require a category point to access. Apex Predator - new generic tree that fills in a few gaps and lets you wear gems. Credits Compatibility Other |
Campaign | Maj'Eyal |
Mode | Insane Roguelike |
Sex | Male |
Race | Dwarf |
Class | Sun Paladin |
Level / Exp | 16 / 35% |
Size | 中等 |
Lifes / Deaths | Killed by 雪巨人酋长 弑神的旅者 at level 16 on the 41 萧条月 122 year of Ascendancy at 09:26 / 1 |
Primary Stats
Strength | 50 (base 43) |
Dexterity | 59 (base 43) |
Constitution | 51 (base 43) |
Magic | 49 (base 43) |
Willpower | 63 (base 43) |
Cunning | 64 (base 43) |
Resources
Life | -224/592 |
Mana | 455/455 |
Stamina | 258/258 |
Positive | 33/45 |
Healing Factor | 1.2840316950178 |
Regeneration | 13.727245266846 |
Speed
Mental | -29.246217352944% |
Attack | -30% |
Movement | +20.753782647056% |
Spell | -30% |
Global | +100% |
Vision
Sight | 10 |
Lite | 7 |
Infravision | 9 |
See Stealth | 81.228817059966 |
See Invisible | 82.228817059966 |
Offense: Mainhand
Damage | 88 |
Accuracy | 71 |
Crit Chance | 82% |
APR | 46 |
Speed | 1.27 |
Offense: Offhand
Damage | |
Accuracy | |
Crit Chance | |
APR | |
Speed |
Offense: Spell
Spellpower | 40 |
Crit Chance | 39% |
Speed | 1.4285714285714 |
Offense: Mind
Mindpower | 49 |
Crit Chance | 28% |
Speed | 1.4285714285714 |
Offense: Damage Bonus
枯萎 | +8% |
光系 | +18% |
All | 0% |
火焰 | +18% |
Defense: Base
Armour (hardiness) | 33.381474180285 (100%) |
Defense | 42 |
Ranged Defense | 42 |
Fatigue | 22 |
Physical Save | 42 |
Spell Save | 67 |
Mental Save | 46 |
Defense: Resistances
闪电 | + 36%( 70%) |
枯萎 | + 15%( 70%) |
寒冷 | + 40%( 70%) |
All | + 9%( 70%) |
暗影 | + 18%( 70%) |
酸性 | + 26%( 70%) |
物理 | + 15%( 70%) |
光系 | + 48%( 70%) |
火焰 | + 35%( 70%) |
奥术 | + 14%( 70%) |
Defense: Immunities
Silence Resistance | 10% |
Bleed Resistance | 20% |
Confusion Resistance | 11% |
Disarm Resistance | 50% |
Instadeath Resistance | 100% |
Blind Resistance | 70% |
Inscriptions (4/4)
Infusions | 有效技能等级:1.0 纹身:回复使用模式:主动技能 使用范围:近战/单体 冷却时间:13 飞行速度:瞬间 使用速度:标准(100%回合) 是:自然力量 介绍:激活纹身治疗你自己 289 生命值,持续 5 回合。 效果随你的意志属性提升。 |
Infusions | 有效技能等级:1.0 纹身:狂暴使用模式:主动技能 使用范围:近战/单体 冷却时间:14 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身解除你随机一个 物理 效果并减少所有伤害 14% 持续 4 回合。 同时除去对应类型的越层效果(失去平衡、法术冲击和思维封锁)。 |
Runes | 有效技能等级:1.0 符文:护盾使用模式:主动技能 使用范围:近战/单体 冷却时间:16 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:法术 介绍:激活这个符文产生一个防护护盾,吸收最多 239 伤害持续 3 回合。 效果随你的意志属性提升。 |
Runes | 有效技能等级:1.0 符文:护盾使用模式:主动技能 使用范围:近战/单体 冷却时间:17 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:法术 介绍:激活这个符文产生一个防护护盾,吸收最多 317 伤害持续 4 回合。 效果随你的敏捷属性提升。 |
Class Talents
觉醒技 / 魔法 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
天空 / 太阳 | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
格斗 / 战斗技巧 | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
天空 / 守护 | 1.50 |
| 5/5 |
| 3/5 |
| 0/5 |
| 0/5 |
觉醒技 / Wildness | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
格斗 / 盾牌攻击 | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
天空 / 战斗 | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
觉醒技 / 敏捷 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
格斗 / 双手战技 | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
觉醒技 / 力量 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
觉醒技 / 灵巧 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
觉醒技 / 意志 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
觉醒技 / 体质 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
格斗 / 战斗经验 | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
天空 / 十字军 | 1.50 |
| 5/5 |
| 3/5 |
| 0/5 |
| 0/5 |
天空 / 光辉 | 1.50 |
| 5/5 |
| 3/5 |
| 0/5 |
| 0/5 |
Generic Talents
灵巧 / 生存 | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
法术 / 法杖格斗 | 1.40 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
格斗 / 战斗训练 | 1.20 |
| 3/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
天空 / 赞歌 | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
种族技能 / 矮人 | 1.20 |
| 5/5 |
| 5/5 |
| 1/5 |
| 0/5 |
天空 / 光系 | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Effects
talent | 愤怒之刃 |
talent | 光明之刃 |
talent | 精准打击 |
talent | 光能沁盾 |
talent | 元素赞歌 |
detrimental effect | 目标被致残,降低 30% 近战、施法和精神速度。 致残 |
detrimental effect | 严重失去平衡,降低整体伤害 15%。 失去平衡 |
detrimental effect | 目标处于闪电飓风中心,使自身和周围目标每回合受到 51.58 ~ 154.75 闪电伤害。 风暴之怒 |
Quests
Something is afflicting the sea life in the Abyssal Caves, the only source of reagents needed for the rituals which allow the Naloren people to continue living under the sea. Rumbles from the AbyssIf the disturbance cannot be eliminated, the Naloren may be forced to the surface and laid at the mercy of the land-dwellers. Head to the northern wall of New Shellsea and then east to the caves to investigate. * You have eliminated the threat in the caves, saving the Naloren. * The owner of the Seaforge may now be able to offer you some special services. | 结束 |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsAgrimley the hermit needs your help making an elixir of explosive force, which can be used to 永久提升你4%法术暴击率. He has given you some notes on the ingredients: * 'Needed: one minotaur nose. 你要寻找 1 个带有圆环的,最好是比较贵的那个。' * 'Needed: one pouch of faeros ash. 它们是由纯粹的火焰组成的生物,似乎来自另一个世界。然而,由它们的火焰燃烧成的灰烬有着非凡的功效。' * 'Needed: one black mamba head. 如果你被它咬到了,只要你坚持到把它带回来我就可以拯救你……但是如果你不能及时带回来,那么,祝你好运。' | 正在进行 |
你从瑞库纳逃了出来,你觉得你的心脏狂跳不止,你对财富和力量的渴望增加了十倍~ 地下吞噬者也许是你开始冒险生涯的时候了,在钢铁王座山脉的深处有个无尽深渊地下城。 那里已被尘封已久,但是还是不断有冒险者前去寻找财宝。 据你所知没有一个人能活着回来,不过你从瑞库纳幸存了下来,你比较牛 X。 | 结束 |
你碰到了一个法师学徒,他被指派去搜集一件充满奥术力量的神器。 学徒的任务他请求你的帮助,你能帮他搜集一点么。 * 收集一件强力的奥术神器。 | 结束 |
你遇到了一个吓得魂飞魄散的伐木工人从一个小村庄里跑出来,大声喊着有个没见过的吓人的东西在里面杀人。 林中的野兽20 个伐木工人死了。 | 结束 |
你是被指派到瑞库纳王国去调查情况的一个矮人小分队的一员。 瑞库纳沦陷了!当你到达那里时,你受到了大量有组织的强力兽人的阻击。 你队伍中大多数人被杀死,现在你和诺尔甘 ( 除你以外的唯一幸存者 ) 必须赶紧突围回到钢铁议会去汇报这里的情况。 不惜一切代价冲出去。 | 结束 |
你被一个盗贼邀请,证明你作为一个斗士的能力,以获得进入竞技场的资格。 竞技场代理人 | 结束 |
是时候去一些新的地方探索一下了——那些黑暗、被遗忘和危险的地方。 进入黑暗在德斯镇东南方向是古老森林。 在德斯镇西面是迷宫。 在德斯镇远一点的西面,靠近海岸的地方是沙虫巢穴。 在自然精灵树林的东部边境那里是岱卡拉。 * 你应当探索古老森林,查清那里潜伏的危险,并获得那里的宝藏! * 你应当探索迷宫,查清那里潜伏的危险,并获得那里的宝藏! * 你应当探索沙虫洞穴,查清那里潜伏的危险,并获得那里的宝藏! * 你应当探索岱卡拉,查清那里潜伏的危险,并获得那里的宝藏! | 正在进行 |
当你接近德斯村时你看到一个巨大的黑色乌云笼罩在小镇上方。 雷鸣之城当你进入村庄时,你看到的景象:一群空气元素正在屠杀村民。 * 你已经驱散了元素生物,但是天上乌云并未就此散去。你需要寻找一位盟友来帮助你。传说中,在西南方的山脉之中有一个神秘的小镇,你也能顺便调查一下伊格兰斯这个反魔法军团。 * 你得知真正的威胁来自于一个叛逃的元素法师,名字叫厄奇斯,精通风暴法术,安格利文的法师已经准备好把你传送到那里去了。 | 正在进行 |
Equipment
在手上 | ![]() 1.0 Encumbrance T1 hands armor [Ego] Arcane/Master While equipped: Stats +2 Dex offense ------ On-Hit 5 枯萎 Damage +3% 枯萎 Accuracy +11 (+2 eff.) defense ------ Armor +1 Resistance +6% 枯萎 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. 轻便的手套不仅不影响手指的活动,还会多多少少保护手的安全。 |
在头上 | ![]() 2.0 Encumbrance T1 head armor [Rare] Nature While equipped: offense ------ On-Hit (Melee): * 10%几率降低58%整体速度 defense ------ Armor +1 Fatigue +1% Resistance +3% 暗影 Unlife -80.00 life Cut Resist +20% Silence Resist +10% other ------- Stamina when Hit +0.70 Equi when Hit +0.80 一顶皮帽。 |
主护甲 | ![]() 14.0 Encumbrance T2 heavy armor [Ego++] Arcane/Psionic While equipped: Stats +3 Str +4 Mag +8 Wil +3 Cun offense ------ Physical Crit +5.0% Spell Crit +4% Mind Crit +5% Physical Power +10 (+3 eff.) Spellpower +11 (+3 eff.) Mindpower +13 (+4 eff.) defense ------ Armor +6 Defense +2 (+1 eff.) Fatigue +12% Resistance +11% 闪电 Mind save +12 (+4 eff.) 一套由金属环扣做成的锁甲。 |
在手指上 | ![]() 0.1 Encumbrance T1 ring jewelry [Unique] Arcane/Psionic While equipped: Stats +2 Cun +2 Mag other ------- Infravision +1 See Stealth +3 See Invis +3 Telepath range +1 Masteries +0.20 Spell/侦查 This small iron ring seems exceptionally shiny and in focus. |
在手指上 | ![]() 0.1 Encumbrance T1 ring jewelry [Ego++] Master While equipped: Stats +1 Con offense ------ Accuracy +7 (+1 eff.) Ignore Armor +8 defense ------ Defense +8 (+3 eff.) Spell save +11 (+3 eff.) other ------- Max stamina +10.00 后跳: Puts all charms on 6 cooldown 有效技能等级:2.0 Power cost 6 out of 10/10. Range 7 冷却时间:10 Travel.spd instantaneous 介绍:指定目标,向后跳跃 3 格,可以跃过途中所有生物。 你必须选择可见目标,必须以近乎直线的轨迹后跳。 落地后,你获得 3 回合 99% 移动速度加成,采取除移动外的行动会提前终止。 移动速度和跳跃距离会受疲劳值影响。 戒指让你的手指更加美丽! |
在腰间 | ![]() 1.0 Encumbrance T1 belt armor [Ego++] Master While equipped: Stats +3 Cun +3 Dex offense ------ Physical Crit +10.0% Mind Crit +6% Critical power +6.00% Physical Power +4 (+1 eff.) 一条可以围住腰的皮带。 |
在脚上 | ![]() 2.0 Encumbrance T1 feet armor [Unique] Arcane While equipped: defense ------ Armor +5 Hardiness +5% Fatigue +1% Physical save +5 (+1 eff.) 'I need something to protect my soul and I need it quick!' Always check the label carefully... |
在主手 | ![]() 1.0 Encumbrance T3 dagger 1H weapon [Unique] Master Weapon Damage 25.0 - 32.5 物理 Uses 50% Dex, 50% Cun Mastery 匕首掌握 Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +20 Critical Rate +15.0% Attack Speed 111% On Crit: * 破坏对方武器 While equipped: Stats +8 Cun +8 Dex defense ------ Hardiness +20% Defense +15 (+5 eff.) Physical save +15 (+5 eff.) Disarm Resist +50% other ------- Talents +1 匕首格挡 可以像盾牌一样格挡,并缴械目标。 这柄普通的匕首是由精制坚硬的沃瑞钽制成的,配有锯齿钩边。看似平凡的外表背后潜藏着强大的力量——它破坏过诸多刀刃,收割走那些战士的生命和未来。 |
工具 | ![]() 3.0 Encumbrance T1 digger tool [Unique] Unknown While equipped: offense ------ Damage +5% 枯萎 Ignore Armor +15 When Hit 10 枯萎吸收/生命吸取 While carried: other ------- Talents +1 挖掘 在无尽深渊中得到的一颗巨大牙齿。 |
在脖子上 | ![]() 0.1 Encumbrance T2 amulet jewelry [Random Unique] Nature/Master/Psionic While equipped: Stats +4 Dex +2 Wil +4 Cun +4 Con offense ------ Mindpower +6 (+2 eff.) Move Speed +10% On-Hit (Melee): * 10法力燃烧 defense ------ Fatigue -4% Resistance +6% 物理 +6% 暗影 +5% 奥术 Mind save +6 (+2 eff.) Life Regen +2.00 Confus Resist +11% other ------- Stamina/turn +0.80 项链让你的脖子更加美丽! |
斗篷 | ![]() 2.0 Encumbrance T1 cloak armor [Ego++] Arcane/Master While equipped: Stats +1 Dex +2 Mag +3 Wil +1 Cun offense ------ Spell Crit +4% Accuracy +3 (+0 eff.) Ignore Armor +3 defense ------ Defense +1 (+1 eff.) 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 |
在副手 | ![]() 7.0 Encumbrance T1 shield armor [Unique] Nature When used to Attack: Weapon Damage 18.0 - 25.2 物理 Uses 140% Str Accuracy Bonus +2.5% proc damage (max 250%) Critical Rate +2.0% Block +48 On-hit +10 寒冷 While equipped: offense ------ On shield block: * 30% 几率朝目标喷射4格锥形冰冷的水流。 defense ------ Armor +8 Defense +8 (+3 eff.) Fatigue +12% Resistance +10% 火焰 +15% 寒冷 other ------- Max Air +20.00 Talents +1 格挡 On block: 30% 几率朝目标喷射4格锥形冰冷的水流。 用大块的珊瑚制成,源自大海深处。 |
光源 | ![]() 2.0 Encumbrance T1 lite [Ego+] Nature/Psionic While equipped: Stats +4 Wil offense ------ Physical Crit +3.0% Critical power +10.00% Physical Power +5 (+1 eff.) defense ------ Mind save +6 (+2 eff.) other ------- Light +3 See Stealth +5 See Invis +6 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
Inventory
![]() 0.1 Encumbrance tome scroll [Plot Item] Arcane Entitles the weilder to one free course at the Angolwen Academy. (Surrender token before commencing study. No refunds for failing courses. Academy not responsible for applicant death, dismemberment, or crippling lifelong injury. Conditions apply.) |
Pendant of the Deep Pendant of the Deep0.1 Encumbrance T1 amulet jewelry [Unique] Arcane While equipped: Stats +8 Mag +8 Wil offense ------ Damage +10% 寒冷 defense ------ Resistance +20% 寒冷 other ------- Mana/turn +0.50 On Spell Hit: 15% 寒冰箭 1 The coral pendant on this amulet seems to be imbued with the intense cold of the abyssal depths. |
![]() 0.1 Encumbrance T1 ring jewelry [Unique] Arcane While equipped: offense ------ On-Hit 5 酸性 On-Ranged-Hit 5 酸性 Damage +10% 酸性 When Hit 5 酸性 defense ------ Resistance +10% 酸性 腐蚀酸雾: 有效技能等级:1.0 Power cost 17 out of 30/30. Range 8 冷却时间:8 Travel.spd instantaneous 是:法术 介绍:在 3 码半径范围内升起一片腐蚀性的酸雾,造成 9.94 毒系伤害,持续 3 回合。 伤害受法术强度加成。 This bronze ring has gone soft and green with age. It seems to have become attuned to the power of such corrosion. |
![]() 0.1 Encumbrance T2 ring jewelry [Ego+] Psionic While equipped: Stats +2 Cun offense ------ On-Hit 11 物理 On-Ranged-Hit 14 物理 On-Hit (Melee): * 11%几率降低30闪避和豁免 On-Hit (Ranged): * 13%几率降低30闪避和豁免 other ------- Hate-on-crit +1.00 Max hate +5.00 撕裂鞭笞: Puts all charms on 12 cooldown 有效技能等级:4.0 Power cost 12 out of 20/20. Range melee/personal 冷却时间:12 Travel.spd instantaneous 介绍:割裂目标并造成 163% 武器伤害。 如果攻击命中目标,则目标会持续流血 7 回合, 造成总计 307% 武器伤害。在此过程中,任何对目标的治疗效果减少 63% 。 戒指让你的手指更加美丽! |
![]() 5.0 Encumbrance T1 staff 2H weapon [Unique] Arcane Weapon Damage 10.0 - 12.0 物理 Uses 110% Mag Mastery 法杖掌握 Accuracy Bonus +2.5% proc damage (max 250%) Critical Rate +1.5% Attack Speed 100% While equipped: offense ------ Spell Crit +8% Spellpower +7 (+2 eff.) Damage +10% 酸性 +10% 火焰 +10% 暗影 +10% 枯萎 other ------- See Invis +2 Talents +1 法杖掌控 Masteries +0.10 Corruption/骨 白骨之矛: 有效技能等级:3.0 Power cost 4 out of 6/6. Range 10 冷却时间:10 Travel.spd instantaneous 是:法术 介绍: 释放一根骨矛,对一条线上的目标造成 101.83 物理伤害。这些目标每具有一个魔法负面效果,就额外受到 20% 的伤害,最多达到 100%( 204 )。 伤害受法术强度加成。 这根法杖由许多生物的骨头制成并散发着能量。你甚至可以在很远的地方感受到它的邪恶气息。 |
![]() 5.0 Encumbrance T2 staff 2H weapon [Rare] Master Weapon Damage 15.0 - 18.0 物理 Uses 80% Mag Mastery 法杖掌握 Accuracy Bonus +2.5% proc damage (max 250%) Ignore Armor +3 Critical Rate +3.0% Attack Speed 100% While equipped: offense ------ Spell Crit +9% Critical power +14.00% Spellpower +6 (+2 eff.) Damage +15% 暗影 +15% 精神 Ignore resists +20% 自然 defense ------ Resistance +9% 暗影 Disarm Resist +20% other ------- Talents +1 法杖掌控 法杖经过精细的加工,被法师所使用。 |
![]() 5.0 Encumbrance T2 staff 2H weapon [Ego] Nature Weapon Damage 15.0 - 18.0 物理 Uses 80% Mag Mastery 法杖掌握 Accuracy Bonus +2.5% proc damage (max 250%) Ignore Armor +3 Critical Rate +3.0% Attack Speed 100% While equipped: offense ------ Spell Crit +2% Spellpower +6 (+2 eff.) Damage +15% 火焰 defense ------ Defense +6 (+2 eff.) other ------- Light +3 Talents +1 法杖掌控 照明术: Puts all charms on 4 cooldown 有效技能等级:1.0 Power cost 4 out of 6/6. Range melee/personal 冷却时间:14 Travel.spd instantaneous 是:法术 介绍:制造一个发光的球体,照亮 6 码半径范围区域,并对所有生物造成 66.28 点光系伤害。 在等级 3 时,它同时可以致盲看到它的人(施法者除外) 3 回合。 法杖经过精细的加工,被法师所使用。 |
![]() 3.0 Encumbrance T1 battleaxe 2H weapon [Unique] Arcane/Nature Weapon Damage 10.0 - 15.0 物理 Uses 120% Str Mastery 武器掌握 Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +1 Critical Rate +5.0% Attack Speed 200% On-hit +5 闪电 This battleaxe moves fluidly, almost gracefully when swung. |
![]() 3.0 Encumbrance T3 battleaxe 2H weapon [Ego+] Master Weapon Damage 31.5 - 47.2 物理 Uses 120% Str Mastery 武器掌握 Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +2 Critical Rate +6.5% Attack Speed 100% While equipped: offense ------ Ignore resists +9% all Accuracy +7 (+1 eff.) Ignore Armor +10 沉重的双手斧。 |
![]() 5.0 Encumbrance T1 greatmaul 2H weapon [Unique] Master Weapon Damage 30.0 - 51.0 物理 Uses 130% Str Mastery 武器掌握 Accuracy Bonus +0.2% base damage (max 20%) Ignore Armor +7 Critical Rate +1.5% Attack Speed 100% While equipped: 破碎震击: 有效技能等级:2.0 Power cost 12 out of 20/20. Range melee/personal 冷却时间:13 Travel.spd instantaneous 介绍:用你的武器攻击目标并造成 124% 伤害。如果此次攻击命中,则目标护甲和豁免会减少 11 持续 6 回合。 同时,如果目标被临时伤害护盾保护,有 36% 几率使之破碎。 受物理强度影响,护甲减值有额外增加。 这是一个巨大的、丑陋的树干,但是巨魔比尔把它当做武器。如果你够强壮,你也可以把它当做武器! |
![]() 3.0 Encumbrance T2 waraxe 1H weapon [Rare] Arcane Weapon Damage 12.5 - 17.5 物理 Uses 100% Str Mastery 武器掌握 Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +3 Critical Rate +4.0% Attack Speed 100% On-Hit, radius 1 +8 火焰 On Hit: * 20%几率降低58%整体速度 While equipped: offense ------ Damage +12% 酸性 defense ------ Resistance +18% 自然 +9% 酸性 单手战斧。 |
![]() 1.0 Encumbrance T1 dagger 1H weapon [Unique] Arcane Weapon Damage 15.0 - 19.5 物理 Uses 55% Dex, 45% Str Mastery 匕首掌握 Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +25 Attack Speed 100% Phasing +50% While equipped: offense ------ Accuracy +20 (+5 eff.) Blind-Fight: No penalty when attacking invisible/stealthed 这把解剖刀曾经被可怕的巫师卡·普尔在黄昏纪刚开始学习死灵法术时使用。许多人,生物和尸体都成为了他那可怕实验的牺牲品。 |
![]() 1.0 Encumbrance T2 dagger 1H weapon [Unique] Arcane Weapon Damage 20.0 - 26.0 物理 Uses 50% Dex, 50% Str Mastery 匕首掌握 Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +10 Critical Rate +12.0% Attack Speed 100% Lifesteal +6% On-hit +20 枯萎 +20 火焰 While equipped: Stats +5 Mag defense ------ Resistance +10% 枯萎 +10% 火焰 other ------- Talents +1 剧毒瘟疫 这块锯齿状的水晶放射出异常的亮光,它的一端绑着几圈布条当作握把。 |
![]() 1.0 Encumbrance T2 dagger 1H weapon [Rare] Master Weapon Damage 19.5 - 25.4 物理 Uses 50% Str, 50% Dex Mastery 匕首掌握 Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +6 Critical Rate +5.0% Attack Speed 100% While equipped: Stats +4 Str +4 Mag +4 Cun +4 Con other ------- Equi when Hit +0.16 See Invis +6 锋利、短而致命。 |
![]() 3.0 Encumbrance T1 mindstar 1H weapon [Unique] Nature Weapon Damage 7.0 - 7.7 自然 Uses 50% Wil, 30% Cun Accuracy Bonus +0.2% critical chance (max 25%) Accuracy Stat Wil Ignore Armor +15 Critical Rate +7.0% Attack Speed 100% Damage Conversion 30% 毒素 While equipped: offense ------ Mind Crit +2% Mindpower +4 (+1 eff.) Damage +10% 自然 defense ------ Resistance +10% 自然 Poison Resist +50% 毒性喷吐: 有效技能等级:2.0 Power cost 5 out of 8/8. Range 10 冷却时间:6 Travel.spd instantaneous 是:自然力量 介绍:向目标喷射毒液造成共计 182.17 毒素伤害,持续 6 回合。 伤害受力量或敏捷(取较高值)加成。 凝厚的毒液不断地从这个灵晶上滴落。 |
![]() 3.0 Encumbrance T2 mindstar 1H weapon [Unique] Nature Weapon Damage 8.0 - 8.8 自然 Uses 50% Wil, 30% Cun Accuracy Bonus +0.2% critical chance (max 25%) Accuracy Stat Wil Ignore Armor +13 Critical Rate +7.0% Attack Speed 100% While equipped: offense ------ Mind Crit +4% Mindpower +8 (+3 eff.) defense ------ Life Regen +2.00 Healmod +20% other ------- Masteries +0.30 Wild-gift/真菌 夏花之愈: (Instant) 有效技能等级:1.0 Power cost 23 out of 40/40. Range melee/personal 冷却时间:50 Travel.spd instantaneous 介绍:呼唤自然的力量每回合恢复你 38 生命值持续 6 回合。 恢复量受意志加成。 纯洁的花瓣覆盖着灵晶,当你触摸它时你感受到宁静和清新。 |
![]() 3.0 Encumbrance T2 mindstar 1H weapon [Ego+] Nature/Disrupt/Psionic Weapon Damage 6.0 - 6.6 精神 Uses 50% Wil, 30% Cun Accuracy Bonus +0.2% critical chance (max 25%) Accuracy Stat Wil Ignore Armor +18 Critical Rate +3.0% Attack Speed 100% Damage Against +6% Unnatural On Hit: * 使目标每回合有10%几率施放法术失败,并有10%失去一项魔法持续技能,最高叠加到50% While equipped: offense ------ Mind Crit +2% Mindpower +4 (+1 eff.) On-Hit 5 精神 6 暗影 Damage +3% 精神 +2% 暗影 other ------- Talents +1 灵晶调谐 大自然孕育了灵晶。灵晶是一种蕴含生命力量的天然宝石,它们可用来吸收和传递大自然的精神能量和灵能量。副手装备灵晶不会触发副手伤害惩罚。 |
![]() 3.0 Encumbrance T2 mindstar 1H weapon [Rare] Nature Weapon Damage 4.5 - 5.0 精神 Uses 50% Wil, 30% Cun Accuracy Bonus +0.2% critical chance (max 25%) Accuracy Stat Wil Ignore Armor +18 Critical Rate +3.0% Attack Speed 100% On-hit +4 暗影 On Hit: * 20%几率降低58%整体速度 While equipped: offense ------ Mind Crit +2% Mindpower +4 (+1 eff.) Damage +3% 暗影 Ignore resists +10% 暗影 +15% 枯萎 defense ------ Resistance +6% 暗影 +6% 枯萎 Physical save +4 (+1 eff.) Spell save +4 (+1 eff.) Mind save +5 (+2 eff.) other ------- Equi when Hit +0.60 Talents +1 灵晶调谐 大自然孕育了灵晶。灵晶是一种蕴含生命力量的天然宝石,它们可用来吸收和传递大自然的精神能量和灵能量。副手装备灵晶不会触发副手伤害惩罚。 |
恶魔杀手 (18-23 伤害, 6 护甲穿透) 恶魔杀手 (18-23 伤害, 6 护甲穿透)1.0 Encumbrance T2 ritual blade 1H weapon [Rare] Master Weapon Damage 18.0 - 23.4 物理 Uses 45% Mag, 45% Dex Mastery 匕首掌握 Accuracy Bonus +0.5% Ignore Armor (max 50%) Ignore Armor +6 Critical Rate +4.0% Attack Speed 100% While equipped: offense ------ Spell Crit +4% defense ------ Resistance +3% 暗影 +4% 物理 Mind save +3 (+1 eff.) Cut Resist +10% Disarm Resist +20% Out-of-Phase Defense +15 Out-of-Phase Resistance +15% Out-of-Phase Resilience +15% Sharp, short and deadly. |
![]() 4.0 Encumbrance T3 longbow 2H weapon Reqs 射击 [Ego] Arcane/Master Accuracy Bonus +0.2% critical chance (max 25%) Attack Speed 100% Range +8 On-ranged-hit +14 闪电 While equipped: offense ------ Physical Crit +3.0% Damage +15% 闪电 Accuracy +11 (+2 eff.) 长弓可以用来射击你的敌人。 |
![]() 3.0 Encumbrance T1 arrow ammo [Unique] Arcane Weapon Damage 15.0 - 21.0 物理 Uses 70% Dex, 50% Str Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +5 Critical Rate +1.0% Capacity 20 On-ranged-hit +10 奥术沉默 Fight magic with magic! |
![]() 3.0 Encumbrance T2 arrow ammo [Rare] Disrupt Weapon Damage 37.0 - 51.8 物理 Uses 50% Str, 70% Dex Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +7 Critical Rate +1.5% Capacity 20 Projectile Speed +200% On-crit, radius 2 +12 物理 On Hit: * 9%几率降低58%整体速度 While equipped: other ------- Reload +4 箭矢可用来射穿敌人。 |
![]() 3.0 Encumbrance T3 arrow ammo [Ego+] Arcane/Master Weapon Damage 33.0 - 46.2 物理 Uses 70% Dex, 50% Str Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +10 Critical Rate +14.0% Capacity 20 On Hit: * 25%几率造成连锁闪电,从这个目标跳跃到另一个目标,造成69伤害 On Crit: * 致残目标,降低30%攻击、施法和精神速度 箭矢可用来射穿敌人。 |
![]() 9.0 Encumbrance T2 light armor [Unique] Nature While equipped: Stats +3 Cun +2 Dex defense ------ Defense +16 (+6 eff.) Fatigue +2% Resistance +15% 闪电 Poison Resist +50% Pinning Resist +50% On Nature Hit: 10% 召唤闪电 2 召唤闪电: 有效技能等级:2.0 Power cost 15 out of 50/50. Range 10 冷却时间:3 Travel.spd instantaneous 是:自然力量 介绍:召唤一股强烈的闪电束造成 46.44 至 139.32 伤害(平均 92.88 )。 伤害受精神强度加成。 这个护甲似乎是由很多电鳗碎片拼接起来的。真恶心。 |
![]() 9.0 Encumbrance T2 light armor [Unique] Master While equipped: Stats +4 Con defense ------ Armor +6 Defense +12 (+4 eff.) Fatigue +7% Life +40.00 other ------- Infravision +3 Masteries -0.20 Cunning/潜行 缝在一起的许多人皮。有些眼睛和嘴巴依然待在这件袍子上,并且有一些仍然活着,在被酷刑折磨的痛苦中尖啸。 |
![]() 9.0 Encumbrance T2 light armor [Ego+] Master While equipped: Stats +4 Str +4 Dex defense ------ Armor +4 Defense +11 (+4 eff.) Fatigue +7% Resistance +17% 火焰 Physical save +6 (+2 eff.) 一套用皮革制成的皮甲。 |
![]() 9.0 Encumbrance T3 light armor [Ego+] Nature While equipped: Stats +3 Wil defense ------ Armor +6 Defense +9 (+3 eff.) Fatigue +8% Resistance +16% 枯萎 +15% 暗影 other ------- Light +2 一套用皮革制成的皮甲。 |
![]() 14.0 Encumbrance T3 heavy armor [Ego+] Arcane While equipped: offense ------ On-Hit 10 酸性 10 火焰 When Hit 9 酸性 9 火焰 defense ------ Armor +8 Defense +3 (+1 eff.) Fatigue +12% Resistance +13% 酸性 +20% 火焰 一套由金属环扣做成的锁甲。 |
![]() 1.0 Encumbrance T1 belt armor [Unique] Master 如果有一对大些的手套就好了。 While equipped: defense ------ Armor +4 Fatigue -10% Life +40.00 Knockbk Resist +40% other ------- Encumbrance +70 这条腰带被赋予了神秘的魔力来对抗膨胀的腰围。不管它蕴含着的是何种力量,它总是能在你负重不足时助你一臂之力。 |
![]() 2.0 Encumbrance T3 cloak armor [Random Unique] Nature/Master While equipped: offense ------ Accuracy +29 (+7 eff.) Ignore Armor +3 defense ------ Armor +8 Defense +2 (+1 eff.) Fatigue -6% Resistance +13% 枯萎 +13% 寒冷 +14% 自然 Physical save +12 (+4 eff.) Life +57.00 Life Regen +4.00 Healmod +13% other ------- Stamina/turn +2.00 Max stamina +28.00 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 |
![]() 1.0 Encumbrance T1 hands armor [Unique] Nature While equipped: Stats +2 Cun +3 Wil offense ------ Mindpower +2 (+1 eff.) Damage +5% 火焰 defense ------ Armor +2 Resistance +10% 火焰 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. 火焰喷射: 有效技能等级:3.0 Power cost 5 out of 24/24. Range 10 Travel.spd instantaneous 是:自然力量 介绍:吐出一枚火球造成 59.41 火焰伤害。 伤害受精神强度加成。 这副手套似乎是由里奇的甲壳组成。它们摸上去非常热。 |
![]() 1.0 Encumbrance T1 hands armor [Unique] Nature While equipped: Stats +4 Cun +4 Wil offense ------ Mindpower +2 (+1 eff.) Damage +5% 自然 defense ------ Resistance +10% 自然 Poison Resist +20% other ------- Masteries +0.20 Wild-gift/史莱姆 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. 这双手套被粘稠的绿色液体覆盖。 |
![]() 2.0 Encumbrance T1 head armor [Unique] Master While equipped: other ------- Breathe water This cap looks quite plain, but is imbued with a water-breathing enchantment. |
![]() 0.0 Encumbrance T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: 酸性 宝石可用来卖钱或用于法术仪式。 |
![]() 0.0 Encumbrance T1 green gem [Normal] While equipped: Defense +2 (+1 eff.) Physical save +2 (+0 eff.) Spell save +2 (+1 eff.) Mind save +2 (+1 eff.) Item imbue powers: Defense +2 (+1 eff.) Physical save +2 (+0 eff.) Spell save +2 (+1 eff.) Mind save +2 (+1 eff.) Latent Damage Type: 自然 宝石可用来卖钱或用于法术仪式。 |
![]() 0.0 Encumbrance T1 yellow gem [Normal] While equipped: Physical Crit +1.0% Spell Crit +1% Mind Crit +1% Damage +2% all Item imbue powers: Physical Crit +1.0% Spell Crit +1% Mind Crit +1% Damage +2% all Latent Damage Type: 光系 宝石可用来卖钱或用于法术仪式。 |
![]() 0.0 Encumbrance T1 yellow gem [Normal] While equipped: Light +4 Infravision +4 Item imbue powers: Light +4 Infravision +4 Latent Damage Type: 光系 宝石可用来卖钱或用于法术仪式。 |
![]() 0.0 Encumbrance T1 yellow gem [Normal] While equipped: Armor +1 Resistance +1% all Item imbue powers: Armor +1 Resistance +1% all Latent Damage Type: 光系 宝石可用来卖钱或用于法术仪式。 |
![]() 0.0 Encumbrance ring misc [Unique] Unknown While carried: Stats +0 Lck other ------- Steam/turn +0.50 Mana/turn +0.30 与戒指中的灵魂交谈. Uses 1 power out of 1/1 戒指中好像囚禁了一个古老的灵魂。 |
![]() 1.0 Encumbrance orb [Plot Item] Unknown While carried: 这个球是半身人先知埃莉萨给你的,它会自动为你鉴定装备。 |
![]() 2.0 Encumbrance sher'tul chest [Plot Item] Unknown While carried: 立即转化盒子中的所有物品(当你切换地图时也会自动转化). Uses 0 power out of 1000/1000 这只宝箱是某个夏·图尔古代建筑的延伸,任何扔在里面的物品会被自动传送到那个地方,进行处理并摧毁,从里面提取能量。 这个过程的副产物是黄金,因为没有用,所以被自动传送给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
![]() 2.0 Encumbrance rod charm [Plot Item] Unknown 传送至世界地图(等待40回合). Uses 115 power out of 400/400 这个法杖通体用沃瑞钽打造,充满了可以撕裂空间的奥术能量。你以前曾听说过此类物品。它们对于冒险者的快速旅行非常有帮助。 |
![]() 2.0 Encumbrance T2 torque charm [Unique] Psionic While equipped: Stats +5 Wil offense ------ Physical Power +3 (+1 eff.) Mindpower +3 (+1 eff.) Damage +6% 物理 defense ------ Resistance +5% 物理 Physical save +12 (+4 eff.) 念力牵引: 有效技能等级:3.0 Power cost 11 out of 35/35. Range melee/personal 冷却时间:6 Travel.spd instantaneous 介绍:将 5 码范围内的目标拉向你并造成 55 物理伤害。 伤害受精神强度加成。 这副沉重的项圈将周围的所有物体拉向它。 |
Achievements
Log
[7]光能沁盾向雪巨人投石者发起一次近战暴击!
[7]你搜集了一个新的材料:雪巨人的肾脏(1).
[7]光能沁盾击中雪巨人投石者造成106 光系, 11 寒冷, 111 光系 (227合计伤害).
[7]Sun击中雪巨人投石者造成105 物理, 49 光系, 5 枯萎, 0 奥术 (160合计伤害).
[8]Sun击杀了雪巨人投石者!
[0]Sun受到来自光能沁盾的16 治疗。
[0]风暴魔导师厄奇斯的风暴之怒击中Sun造成74 闪电伤害。
[3]雪巨人酋长 弑神的旅者使用了急速.
[3]雪巨人酋长 弑神的旅者速度加快。
[4]雪巨人酋长 弑神的旅者冲了出去!
[4]雪巨人酋长 弑神的旅者向Sun发起一次近战暴击!
[4]Sun被致残。
[4]Sun被眩晕!
[5]雪巨人酋长 弑神的旅者击中Sun造成93 物理, 9 寒冷, 6 治疗, 61 物理, 9 寒冷, 6 治疗 (172合计伤害) [11 治疗].
[5]近战报复击中雪巨人酋长 弑神的旅者造成35 光系, 11 枯萎, 35 光系, 11 枯萎 (91合计伤害).
[5]光能沁盾击中Sun造成16 治疗, 16 治疗, 16 治疗, 16 治疗 (0合计伤害) [64 治疗].
[6]Sun向雪巨人酋长 弑神的旅者发起一次近战暴击!
[6]雪巨人酋长 弑神的旅者豁免了Sun的“破刃”!
[6]光能沁盾未命中雪巨人酋长 弑神的旅者。
[6]雪巨人酋长 弑神的旅者成为了一个殉道者。
[6]愤怒之刃击中雪巨人酋长 弑神的旅者造成94 火焰伤害。
[6]Sun击中雪巨人酋长 弑神的旅者造成30 物理, 21 光系, 2 枯萎, 0 奥术 (53合计伤害).
[0]Sun从眩晕中恢复。
[0]Sun受到来自光能沁盾的16 治疗。
[0]风暴魔导师厄奇斯的风暴之怒击中雪巨人酋长 弑神的旅者造成172 闪电伤害。
[0]风暴魔导师厄奇斯的风暴之怒击中Sun造成95 闪电伤害。
[1]雪巨人酋长 弑神的旅者使用了完美打击.
[1]雪巨人酋长 弑神的旅者仔细地瞄准。
[2]雪巨人酋长 弑神的旅者 spits energy!