Sabhir the level 17 Deathsire Adventurer by Xerxes145

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDeathsire
ClassAdventurer
Level / Exp17 / 44%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 13)
Dexterity22 (base 12)
Constitution27 (base 20)
Magic48 (base 38)
Willpower31 (base 12)
Cunning45 (base 40)

Resources

Mana301/301
Negative78/78
Vim124/124
Life378/378
Insanity0/100
Stamina220/220
Paradox300
Healing Factor1.1386945338483
Regeneration0.28467363346207

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage45
Accuracy46
Crit Chance26%
APR6
Speed1.00

Offense: Spell

Spellpower38
Crit Chance28%
Speed1

Offense: Mind

Mindpower35
Crit Chance22%
Speed1

Offense: Damage Bonus

Darkness+23%
Mind+18%
All0%

Offense: Damage Penetration

Acid+10%
Temporal+17%
Blight+2%
Cold+3%
Fire+2%
Darkness+3%

Defense: Base

Armour (hardiness)21.560178602898 (35.65183292883%)
Defense32
Ranged Defense32
Fatigue1
Physical Save24
Spell Save29
Mental Save28

Defense: Resistances

Mind+ 6%( 73%)
Acid+ 33%( 73%)
Light+ 13%( 73%)
Cold+ 18%( 73%)
Blight+ 9%( 73%)
Darkness+ 60%( 73%)
Fire-12%( 73%)
All 0%( 73%)

Defense: Immunities

Stun Resistance10%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Torture1.00
1/5
1/5
1/5
1/5
Corruption / Wrath1.00
1/5
1/5
0/5
0/5
Demented / Tentacles1.00
3/5
1/5
1/5
1/5
Celestial / Blade of the Red Star1.00
1/5
1/5
1/5
1/5
Celestial / Malice1.00
1/5
1/5
1/5
2/5
Spell / Desecration1.60
1/5
1/5
1/5
1/5
Demented / Void1.00
2/5
1/5
1/5
1/5
Spell / Soul1.60
1/5
0/5
0/5
0/5

Generic Talents

Corruption / Herald1.00
1/5
1/5
1/5
2/5
Undead / Deathsire1.10
1/5
1/5
1/5
4/5
Cunning / Scoundrel1.00
2/5
1/5
1/5
2/5
Technique / Combat training1.00
0/5
1/5
1/5
3/5
0/5
0/5

Effects

talent
talent
talent
talent
beneficial effect
beneficial effect
beneficial effect

Quests

done
done
done
done
done
active
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Sabhir the Deathsire Adventurer level 16
28th Dusk 122nd year of Ascendancy at 23:41
see stats
Level 10 Got a character to level 10.
By Sabhir the Deathsire Adventurer level 10
6th Mirth 122nd year of Ascendancy at 18:48
see stats
That was close Killed your target while having only 1 life left.
By Sabhir the Deathsire Adventurer level 15
26th Dusk 122nd year of Ascendancy at 21:49
see stats
The Arena Unlocked Arena mode.
By Sabhir the Deathsire Adventurer level 10
7th Mirth 122nd year of Ascendancy at 12:29
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Sabhir the Deathsire Adventurer level 16
29th Dusk 122nd year of Ascendancy at 02:26
see stats

Log

You gain 4.48 gold from the transmogrification of archaic hardened leather armour of clarity (9 def, 6 armour).
You gain 1.75 gold from the transmogrification of
impenetrable steel mail armour (2 def, 13 armour).
You gain 1.18 gold from the transmogrification of
linen wizard hat of the sentry (1 def, 0 armour).
You gain 8.45 gold from the transmogrification of
restful hardened leather gloves of strength (+2) (0 def, 2 armour).
You gain 7.50 gold from the transmogrification of
Gloves of the Firm Hand (0 def, 8 armour).
You gain 2.64 gold from the transmogrification of
miner's pair of dwarven-steel boots of deftness (7 def, 7 armour).
You gain 11.39 gold from the transmogrification of
insulating pair of rough leather boots of repreive (0 def, 1 armour).
You gain 4.57 gold from the transmogrification of
dreamer's pair of dwarven-steel boots of deftness (6 def, 4 armour).
You gain 4.22 gold from the transmogrification of
focusing woollen robe of nature (+18%) (0 def, 0 armour).
You gain 2.18 gold from the transmogrification of
enveloping cashmere cloak of Iron Throne (11 def, 0 armour).
You gain 1.73 gold from the transmogrification of
serrated braided leather whip (21-25 power, 2 apr).
You gain 6.79 gold from the transmogrification of
Abyss's kiss the dwarven-steel waraxe (38-53 power, 4 apr).
You gain 3.63 gold from the transmogrification of
necrotic steel steamsaw (12-18 power, 0 apr).
You gain 2.72 gold from the transmogrification of
electrified steel steamsaw of resilience (14-20 power, 0 apr).
You gain 2.73 gold from the transmogrification of
cruel elm magestaff of might (10-12 power, 2 apr, fire element).
You gain 4.86 gold from the transmogrification of
crippling short yew magestaff of might (27-32 power, 4 apr, arcane element).
You gain 0.50 gold from the transmogrification of
ash vilestaff (18-22 power, 3 apr, darkness element).
You gain 0.50 gold from the transmogrification of
ash starstaff (18-22 power, 3 apr, temporal element).
You gain 2.50 gold from the transmogrification of
Paint Stripper (4-6 power, 5 apr).
You gain 0.50 gold from the transmogrification of
steel mace (12-18 power, 3 apr).
You gain 1.78 gold from the transmogrification of
ash longbow of cold.
You gain 1.30 gold from the transmogrification of
twilight iron dagger (10-13 power, 5 apr).
You gain 7.14 gold from the transmogrification of
truestriking steel battleaxe of crippling (23-34 power, 2 apr).
You gain 2.04 gold from the transmogrification of
electrified steel battleaxe of massacre (34-51 power, 2 apr).
You gain 0.10 gold from the transmogrification of
steel amulet.
You gain 1.27 gold from the transmogrification of
shielding rune (absorb 91; dur 4; cd 17).
You gain 2.11 gold from the transmogrification of
blink rune of the wizard (range 5; phase 18; cd 13).
A shield forms around Sabhir.

There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.