Difference between revisions of "Psyshot"
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{{class | {{class | ||
|name=Psyshot | |name=Psyshot | ||
− | |metaclass=Tinker | + | |metaclass=[[Tinker]] |
|starting_life=90 | |starting_life=90 | ||
|locked=Yes | |locked=Yes | ||
Line 10: | Line 10: | ||
}} | }} | ||
− | + | Psyshot is a class introduced in the [[Embers of Rage]] DLC. It must be unlocked by exploring the [[Ruins of a lost city]] in the [[Embers of Rage campaign]], and handing in the first yeti tissue sample to the [[Old Psi-Machine]] as part of the [[Mystery of the Yetis]] quest. Also, to play it and other Tinker classes in other campaigns, you must defeat [[Outpost Leader John]] with any two Tinker classes. | |
==Locked Description== | ==Locked Description== | ||
− | '' | + | ''Bend the mind, bend the tech. All around inspire dread.'' |
==Description== | ==Description== | ||
Powerful psionics are able to enter a gestalt with steam generators and technology to enhance their own mental prowess. | Powerful psionics are able to enter a gestalt with steam generators and technology to enhance their own mental prowess. | ||
+ | |||
The Psyshot combines this ability to gestalt to enhance his mindstar all the while shooting her steamgun to devastate the enemy lines. | The Psyshot combines this ability to gestalt to enhance his mindstar all the while shooting her steamgun to devastate the enemy lines. | ||
− | Their most important stats are: [[Cunning]], [[Willpower]], [[Dexterity]]. | + | Their most important stats are: [[Cunning]], [[Willpower]], [[Dexterity]] |
+ | |||
+ | ==New Class Unlocked Description== | ||
+ | You have found extremely old machines powered by advanced psionics and technology. | ||
+ | |||
+ | Psionics without a living mind was never thought possible. | ||
+ | You can now create new characters with the Psyshot class. | ||
+ | |||
+ | Psyshots are Tinkers that merge psionics and steamtech in a lethal blend, wielding a steamgun in one hand and a mindstar in the other. Class features: | ||
+ | *Project mindstar attacks with each bullet you fire | ||
+ | *Inspire dread to weaken your foes to your gunslinging | ||
+ | *Manipulate the very air around your victims | ||
+ | *Enter a psionic gestalt with your steam generators, boosting them | ||
+ | |||
+ | All Tinker classes use Steam for their powers. | ||
==Starting Equipment== | ==Starting Equipment== | ||
Line 26: | Line 41: | ||
*Pouch of Iron Shots | *Pouch of Iron Shots | ||
*Linen Robe | *Linen Robe | ||
− | *Pair of Rough Leather Boots | + | *Pair of Rough Leather Boots (with Rocket Boots T1 tinker attached) |
*Steam Generator (+5 steam, cooldown 32) | *Steam Generator (+5 steam, cooldown 32) | ||
*Medical Injector (x2) | *Medical Injector (x2) | ||
Line 32: | Line 47: | ||
*Frost Salve | *Frost Salve | ||
− | ==Starting | + | ==Starting Schematics== |
− | * | + | *Focus Lens |
− | * | + | *Rocket Boots |
− | * | + | *Steamgun |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
+ | ==Known Tinkers== | ||
+ | *Pain Suppressor Salve | ||
+ | |||
+ | ==Starting Talents== | ||
+ | * {{t|Gestalt}} (1) | ||
+ | * {{t|Psyshot}} (1) | ||
+ | * {{t|Metalstar}} (1) | ||
+ | * {{t|Smith}} (1) | ||
+ | * {{t|Shoot}} (1) | ||
+ | * {{t|Therapeutics}} (1) | ||
+ | * {{t|Combat accuracy}} (1) | ||
==Talent Categories== | ==Talent Categories== | ||
+ | {{Talent_table | ||
+ | | class_rows = | ||
+ | {{Talent_row | ||
+ | | Type = {{ct|Steamtech}} | ||
+ | | Name = {{c|Psytech Gunnery}} | ||
+ | | Mastery = 1.3 | ||
+ | | Locked = no | ||
+ | | talent1 = {{t|Psyshot}} | ||
+ | | talent2 = {{t|Boiling shot}} | ||
+ | | talent3 = {{t|Blunt shot}} | ||
+ | | talent4 = {{t|Vacuum shot}} | ||
+ | }} | ||
+ | {{Talent_row | ||
+ | | Type = {{ct|Steamtech}} | ||
+ | | Name = {{c|Thoughts of iron}} | ||
+ | | Mastery = 1.3 | ||
+ | | Locked = no | ||
+ | | talent1 = {{t|Molten iron blood}} | ||
+ | | talent2 = {{t|Mind drones}} | ||
+ | | talent3 = {{t|Psionic mirror}} | ||
+ | | talent4 = {{t|Mind injection}} | ||
+ | }} | ||
+ | {{Talent_row | ||
+ | | Type = {{ct|Steamtech}} | ||
+ | | Name = {{c|Mechstar}} | ||
+ | | Mastery = 1.3 | ||
+ | | Locked = no | ||
+ | | talent1 = {{t|Metalstar}} | ||
+ | | talent2 = {{t|Bloodstar}} | ||
+ | | talent3 = {{t|Steamstar}} | ||
+ | | talent4 = {{t|Deathstar}} | ||
+ | }} | ||
+ | {{Talent_row | ||
+ | | Type = {{ct|Psionic}} | ||
+ | | Name = {{c|Gestalt}} | ||
+ | | Mastery = 1.3 | ||
+ | | Locked = no | ||
+ | | talent1 = {{t|Gestalt}} | ||
+ | | talent2 = {{t|Improved gestalt}} | ||
+ | | talent3 = {{t|Instant channeling}} | ||
+ | | talent4 = {{t|Forced gestalt}} | ||
+ | }} | ||
+ | {{Talent_row | ||
+ | | Type = {{ct|Psionic}} | ||
+ | | Name = {{c|Action at a distance}} | ||
+ | | Mastery = 1.3 | ||
+ | | Locked = no | ||
+ | | talent1 = {{t|Condensate}} | ||
+ | | talent2 = {{t|Solidify air}} | ||
+ | | talent3 = {{t|Superconduction}} | ||
+ | | talent4 = {{t|Negative biofeedback}} | ||
+ | }} | ||
+ | {{Talent_row | ||
+ | | Type = {{ct|Psionic}} | ||
+ | | Name = {{c|Psionic fog}} | ||
+ | | Mastery = 1.3 | ||
+ | | Locked = no | ||
+ | | talent1 = {{t|Vaporous step}} | ||
+ | | talent2 = {{t|Inhale vapours}} | ||
+ | | talent3 = {{t|Psionic fog}} | ||
+ | | talent4 = {{t|Uncertainty principle}} | ||
+ | }} | ||
− | + | {{Talent_row | |
+ | | Type = {{ct|Steamtech}} | ||
+ | | Name = {{c|Avoidance}} | ||
+ | | Mastery = 1.3 | ||
+ | | Locked = yes | ||
+ | | talent1 = {{t|Automated cloak tessellation}} | ||
+ | | talent2 = {{t|Cloak gesture}} | ||
+ | | talent3 = {{t|Embedded restoration systems}} | ||
+ | | talent4 = {{t|Cloaking device}} | ||
+ | }} | ||
+ | {{Talent_row | ||
+ | | Type = {{ct|Psionic}} | ||
+ | | Name = {{c|Nightmare}} | ||
+ | | Mastery = 1.3 | ||
+ | | Locked = yes | ||
+ | | talent1 = {{t|Nightmare}} | ||
+ | | talent2 = {{t|Inner demons}} | ||
+ | | talent3 = {{t|Waking nightmare}} | ||
+ | | talent4 = {{t|Night terror}} | ||
+ | }} | ||
+ | {{Talent_row | ||
+ | | Type = {{ct|Steamtech}} | ||
+ | | Name = {{c|Dread}} | ||
+ | | Mastery = 1.3 | ||
+ | | Locked = yes | ||
+ | | talent1 = {{t|Mechanical arms}} | ||
+ | | talent2 = {{t|Lucid shot}} | ||
+ | | talent3 = {{t|Psy worm}} | ||
+ | | talent4 = {{t|No hope}} | ||
+ | }} | ||
+ | |||
+ | | generic_rows = | ||
+ | {{combat training row | mastery = 1.3}} | ||
+ | {{Talent_row | ||
+ | | Type = {{ct|Steamtech}} | ||
+ | | Name = {{c|Physics}} | ||
+ | | Mastery = 1.2 | ||
+ | | Locked = no | ||
+ | | talent1 = {{t|Smith}} | ||
+ | | talent2 = {{t|Mechanical}} | ||
+ | | talent3 = {{t|Electricity}} | ||
+ | | talent4 = {{t|Compact steam tank}} | ||
+ | }} | ||
+ | {{Talent_row | ||
+ | | Type = {{ct|Steamtech}} | ||
+ | | Name = {{c|Chemistry}} | ||
+ | | Mastery = 1.2 | ||
+ | | Locked = no | ||
+ | | talent1 = {{t|Therapeutics}} | ||
+ | | talent2 = {{t|Chemistry}} | ||
+ | | talent3 = {{t|Explosives}} | ||
+ | | talent4 = {{t|Steam power}} | ||
+ | }} | ||
+ | {{Talent_row | ||
+ | | Type = {{ct|Steamtech}} | ||
+ | | Name = {{c|Engineering}} | ||
+ | | Mastery = 1.2 | ||
+ | | Locked = no | ||
+ | | talent1 = {{t|Emergency steam purge}} | ||
+ | | talent2 = {{t|Innovation}} | ||
+ | | talent3 = {{t|Supercharge tinkers}} | ||
+ | | talent4 = {{t|Last engineer standing}} | ||
+ | }} | ||
+ | {{Talent_row | ||
+ | | Type = {{ct|Steamtech}} | ||
+ | | Name = {{c|Blacksmith}} | ||
+ | | Mastery = 1.1 | ||
+ | | Locked = yes | ||
+ | | talent1 = {{t|Massive Physique}} | ||
+ | | talent2 = {{t|Endless Endurance}} | ||
+ | | talent3 = {{t|Life in the Flames}} | ||
+ | | talent4 = {{t|Craftsman's Eye}} | ||
+ | }} | ||
+ | {{Talent_row | ||
+ | | Type = {{ct|Cunning}} | ||
+ | | Name = {{c|Survival}} | ||
+ | | Mastery = 0.9 | ||
+ | | Locked = yes | ||
+ | | talent1 = [[Heightened senses (talent)|Heightened Senses]] | ||
+ | | talent2 = [[Device mastery (talent)|Device Mastery]] | ||
+ | | talent3 = [[Track (talent)|Track]] | ||
+ | | talent4 = [[Danger sense (talent)|Danger Sense]] | ||
+ | }} | ||
+ | |||
+ | }} | ||
+ | {{classes}} |
Latest revision as of 19:47, 16 July 2023
Psyshot | |
---|---|
Metaclass | Tinker |
Locked | Yes |
Starting Life | 90 |
Life Rating | -1 |
Stat Modifiers | |
Strength | 0 |
Dexterity | +3 |
Constitution | 0 |
Magic | 0 |
Willpower | +3 |
Cunning | +3 |
Psyshot is a class introduced in the Embers of Rage DLC. It must be unlocked by exploring the Ruins of a lost city in the Embers of Rage campaign, and handing in the first yeti tissue sample to the Old Psi-Machine as part of the Mystery of the Yetis quest. Also, to play it and other Tinker classes in other campaigns, you must defeat Outpost Leader John with any two Tinker classes.
Contents
Locked Description
Bend the mind, bend the tech. All around inspire dread.
Description
Powerful psionics are able to enter a gestalt with steam generators and technology to enhance their own mental prowess.
The Psyshot combines this ability to gestalt to enhance his mindstar all the while shooting her steamgun to devastate the enemy lines.
Their most important stats are: Cunning, Willpower, Dexterity
New Class Unlocked Description
You have found extremely old machines powered by advanced psionics and technology.
Psionics without a living mind was never thought possible. You can now create new characters with the Psyshot class.
Psyshots are Tinkers that merge psionics and steamtech in a lethal blend, wielding a steamgun in one hand and a mindstar in the other. Class features:
- Project mindstar attacks with each bullet you fire
- Inspire dread to weaken your foes to your gunslinging
- Manipulate the very air around your victims
- Enter a psionic gestalt with your steam generators, boosting them
All Tinker classes use Steam for their powers.
Starting Equipment
- Iron Steamgun
- Mossy Mindstar
- Pouch of Iron Shots
- Linen Robe
- Pair of Rough Leather Boots (with Rocket Boots T1 tinker attached)
- Steam Generator (+5 steam, cooldown 32)
- Medical Injector (x2)
- Healing Salve
- Frost Salve
Starting Schematics
- Focus Lens
- Rocket Boots
- Steamgun
Known Tinkers
- Pain Suppressor Salve
Starting Talents
- Gestalt (1)
- Psyshot (1)
- Metalstar (1)
- Smith (1)
- Shoot (1)
- Therapeutics (1)
- Combat accuracy (1)
Talent Categories
Classes
Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Warrior | Rogue | Mage | Afflicted | Defiler | Celestial | Wilder | Chronomancer | Psionic | Adventurer | Tinker | Demented |
Bulwark | Rogue | Alchemist | Cursed | Reaver | Anorithil | Summoner | Paradox Mage | Mindslayer | Adventurer | Sawbutcher | Writhing One |
Berserker | Shadowblade | Archmage | Doomed | Corruptor | Sun Paladin | Wyrmic | Temporal Warden | Solipsist | Wanderer | Gunslinger | Cultist of Entropy |
Archer | Marauder | Necromancer | Doombringer | Stone Warden | Possessor | Psyshot | |||||
Arcane Blade | Skirmisher | Demonologist | Oozemancer | Annihilator | |||||||
Brawler |