Avatarr the level 30 Sher'Tul Sea Knight by asyrofbunder

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
Class: blackguard 1.7.4
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceSher'Tul
ClassSea Knight
Level / Exp30 / 45%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8171 (base 60)
Dexterity8178 (base 62)
Constitution66 (base 62)
Magic8180 (base 62)
Willpower66 (base 43)
Cunning8179 (base 62)

Resources

Essence100/100
Mana384/384
Flow810/810
Life2330/2330
Stamina327/339
Healing Factor1.6094184811624
Regeneration76.746096580771

Speed

Mental+10%
Attack0%
Movement-8.8817841970013E-14%
Spell0%
Global+100%

Vision

Sight10
Lite8
See Stealth7
See Invisible6

Offense: Mainhand

Damage1663
Accuracy564
Crit Chance2483%
APR10
Speed0.91

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower673
Crit Chance100%
Speed1

Offense: Mind

Mindpower365
Crit Chance100%
Speed1

Offense: Damage Bonus

Nature+27%
Acid+10%
Physical+18%
Temporal+10%
Lightning+34%
Arcane+10%
Fire+11%
All0%

Offense: Damage Penetration

Cold+10%
Nature+5%

Defense: Base

Armour (hardiness)26 (65%)
Defense472
Ranged Defense472
Fatigue21
Physical Save343
Spell Save342
Mental Save344

Defense: Resistances

Acid+ 12%(100%)
Blight-20%( 80%)
Arcane+ 7%(100%)
Cold+100%(130%)
All 0%(100%)
Lightning+ 27%(100%)
Light+ 6%(100%)
Temporal+ 3%(100%)
Mind+ 20%(100%)
Physical+ 38%(100%)
Fire+ 9%(100%)
Nature+100%(130%)

Defense: Immunities

Bleed Resistance100%
Confusion Resistance20%
Instadeath Resistance100%
Poison Resistance100%
Knockback Resistance20%

Inscriptions (5/5)

Infusions
Infusions
Infusions
Runes
Runes

Class Talents

Spell / Riptide1.00
5/5
5/5
5/5
5/5
Spell / Dancing Weapon1.00
5/5
5/5
5/5
5/5
Spell / Enhancement1.00
1/5
3/5
3/5
3/5
Technique / Magical combat1.00
1/5
5/5
3/5
2/5
Spell / Enchanted Waters1.00
5/5
5/5
5/5
5/5
Spell / One With the Sea1.00
5/5
5/5
5/5
5/5
Technique / Battle Dancer1.00
5/5
5/5
5/5
5/5

Generic Talents

Technique / Weapons Master1.00
1/5
5/5
5/5
5/5
Technique / Flexible Combat Training1.00
5/5
5/5
5/5
5/5
Technique / Tactical Strikes1.00
5/5
5/5
1/5
1/5
Race / Sher'tul1.00
1/5
1/5
0/5
0/5
Spell / Aegis1.00
5/5
5/5
5/5
0/5
Technique / Combat Casting1.20
5/5
5/5
2/5
5/5

Prodigies

1/1

Effects

talent
talent
talent
talent
talent
talent
talent

Quests

done
done
failed
failed
failed
done
done
done
active
done
done
done

Equipment

On feet
Light source
On head
On hands
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

A dangerous secret (Nightmare (Adventure) difficulty) Found the mysterious staff and told Last Hope about it.
By Avatarr the Sher'Tul Sea Knight level 24
48th Haze 122nd year of Ascendancy at 05:17
see stats
Against all odds (Nightmare (Adventure) difficulty) Killed Ukruk in the ambush.
By Avatarr the Sher'Tul Sea Knight level 23
1st Haze 122nd year of Ascendancy at 02:09
see stats
Eye of the storm (Nightmare (Adventure) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By Avatarr the Sher'Tul Sea Knight level 19
67th Dusk 122nd year of Ascendancy at 17:41
see stats
Fear me not! (Nightmare (Adventure) difficulty) Survived the Fearscape!
By Avatarr the Sher'Tul Sea Knight level 25
65th Haze 122nd year of Ascendancy at 10:36
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Avatarr the Sher'Tul Sea Knight level 10
2nd Flare 122nd year of Ascendancy at 10:46
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Avatarr the Sher'Tul Sea Knight level 20
74th Dusk 122nd year of Ascendancy at 03:43
see stats
Level 30 (Nightmare (Adventure) difficulty) Got a character to level 30.
By Avatarr the Sher'Tul Sea Knight level 30
68th Haze 122nd year of Ascendancy at 16:35
see stats
Size is everything (Nightmare (Adventure) difficulty) Did over 1500 damage in one attack.
By Avatarr the Sher'Tul Sea Knight level 30
6th Decay 122nd year of Ascendancy at 15:42
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By Avatarr the Sher'Tul Sea Knight level 29
68th Haze 122nd year of Ascendancy at 14:24
see stats
The bigger the better! (Nightmare (Adventure) difficulty) Did over 3000 damage in one attack.
By Avatarr the Sher'Tul Sea Knight level 30
6th Decay 122nd year of Ascendancy at 16:09
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Avatarr the Sher'Tul Sea Knight level 17
63rd Dusk 122nd year of Ascendancy at 00:44
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Avatarr the Sher'Tul Sea Knight level 26
66th Haze 122nd year of Ascendancy at 19:03
see stats
Vampire crusher (Nightmare (Adventure) difficulty) Destroyed the Master in its lair of the Dreadfell.
By Avatarr the Sher'Tul Sea Knight level 21
1st Time of Equilibrium 122nd year of Ascendancy at 20:56
see stats

Log

Avatarr picks up (e.): steady yew longbow of dexterity (+6).
Avatarr picks up (y.):
barbed pouch of stralite shots of annihilation (20/23, 56-67 power, 13 apr).
Avatarr picks up (g.):
radiant voratun gauntlets of archery (0 def, 3 armour).
Avatarr picks up (i.):
rejuvenating stralite mail armour of natural resilience (4 def, 8 armour).
Avatarr picks up (n.):
wrathful voratun shield (0 def, 10 armour, 65-78 power, 191.5 block).
Avatarr picks up (f.):
warden's voratun steamgun of cold.

Resting starts...

Talent Inner Power is ready to use.
Talent Leaping Strike is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).


There is an exit to the worldmap here (press '' or right click to use).
Ran for 3 turns (stop reason: at exit).


Avatarr wears (replacing
Hettehor the hardened leather gloves (0 def, 2 armour)): restful voratun gauntlets of spellstriking (0 def, 3 armour).

You gain 2.02 gold from the transmogrification of
barbed pouch of stralite shots of annihilation (20/23, 56-67 power, 13 apr).
You gain 2.61 gold from the transmogrification of
barbed pouch of dwarven-steel shots of disruption (17/17, 44-52 power, 3 apr).
You gain 2.60 gold from the transmogrification of
thought-forged quiver of elven-wood arrows (21/21, 44-61 power, 14 apr).
You gain 4.49 gold from the transmogrification of
wrathful voratun shield (0 def, 10 armour, 65-78 power, 191.5 block).
You gain 2.32 gold from the transmogrification of
prismatic reinforced leather armour of fire resistance (12 def, 7 armour).
You gain 5.13 gold from the transmogrification of
nimble reinforced leather armour (22 def, 7 armour).
You gain 14.02 gold from the transmogrification of
rejuvenating stralite mail armour of natural resilience (4 def, 8 armour).
You gain 4.79 gold from the transmogrification of
radiant voratun gauntlets of archery (0 def, 3 armour).
You gain 2.15 gold from the transmogrification of
blurring hardened leather belt of the mystic.
You gain 12.37 gold from the transmogrification of
warden's voratun steamgun of cold.
You gain 3.78 gold from the transmogrification of
steady yew longbow of dexterity (+6).
You gain 4.25 gold from the transmogrification of
elven-wood longbow of piercing.
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.