Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Class: Speedrunner 1.7.4Adds a speedrunner warrior subclass to the game. Improved Combat Text v2 1.6.0Description Original Improved Combat Text mod by Codefly This addon replaces ToME's floating combat text: Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Upd: Я просто исправил ошибки чекера. Мод корректно работает на новых версиях игры. Этот аддон заменяет всплывающий текст боя в игре: Установка: Удаление: или в игре: Amazingly Generous Levels 1.7.4Is amazingly generous with talents, types and stat points for each level gained. + 5 to MaxHP per level. (Double at level 2) 4 stat points per level. (5 at level 2) Juggernaut Evolution for Bulwark 1.6.7Adds a new class evolution for Bulwark, the Juggernaut. As a Juggernaut, the Bulwark gains the ability to equip shields in the off hand and main hand simultaneously and Weapons Mastery will apply to shields. While equipped with two shields: - You may use Rush while sustaining Last Stand. Stalker Evolution for Rogue 1.6.7Adds Stalker as a new class evolution prodigy for Rogue. While wearing no heavy armor (including helms, boots and gloves) and wielding no weapons: Weaver Class 1.7.6Adds Weaver class. Weaver is a Wilder subclass, a resilient unarmed combatant with emphasis of moving around strategically through their set-up battlefield. Their skill sets revolve around arachnids. Laying webs, injecting enemies with poison, beating enemies with your limbs, creating cocoon for later consumption, and more! Their talents mainly uses equilibrium, have huge equilibrium demand yet heavy hitting, and moderate-long cooldown. Some even needs "special charge" to use. So if you decide to become one of the weaver, make sure to use your talents and resources wisely! They get access to: --- wild-gift: weaver anatomy wild-gift: threads and webs wild-gift: dance of the Weaver wild-gift: cocoon utilization wild-gift: chitin --- Post Note: We are highly looking forward for you to become one of the weaver and take part on the hunt for preys!. Please leave reviews, comments, and certainly bug reports! Happy hunting, Weaver! Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Stoic class 1.4.0Stoics are warriors who dedicate their lives to mastering countless secret techniques. Stoics are a warrior subclass inspired by the Samurai class from Hengband. They are a melee class with a wide variety of specialized combat techniques, but require judicious use of their unique Focus resource to succeed. Their advanced trees allow them to alter the element of their attacks and grant passive effects as long as the stance is maintained. Class: Hunted 1.7.6A stealthy Cursed class that uses unarmed attacks. Inspired by HousePet's Werebeast from the Verdant Class Pack. First and foremost, thank you to everyone in the Tales of Maj'Eyal Discord for all the coding help! --- Class Talents --- Cursed / Prowl (WIL) Cursed / Gore (WIL, Locked) Cursed / Endless hunt --- Generic Talents --- Technique / Combat training Class: Revamped Wyrmic 1.7.0A variation on wyrmics, as a multi-elemental debuff-centered class. The core of Wyrmic is: Then, a wyrmic picks one of the six natural elements: Fire, Ice, Lightning, Sand, Acid, or Poison. Each element has a single ability available right away, and a set of advanced skills that require a category point to access. Apex Predator - new generic tree that fills in a few gaps and lets you wear gems. Credits Compatibility Other Doctornull's Class Pack 1.5.10This pack compiles several classes, with an emphasis on hybrid design. Not all classes are complete: the ones which I'm not satisfied with are marked as either INCOMPLETE or "in BETA". The classes included in this pack are: (BETA) Shield Hero is an Adventurer who starts with heavy armor and a shield. Not very exciting unless you were annoyed about not being able to equip your Adventurer's shield right away. (INCOMPLETE) The Flux Marauder is a Paradox thug, stealing time from his enemies. x (Removed): The human-only Embers of Gerlyk are fire-using magical martial artists. Removed pending new content / 1.6 features. Faerie Race Temp Fix 1.5.2Adds in a playable Faerie Race. Verdant Class Pack 1.7.2Content is modular and various sections can be disabled via the options. Primary Features Druid Info Zigur: Categories: Werebeast Info Categories: Woodsman Info Categories: Summoner Info Two new summonable critters and revised summoning categories. New Categories: Wyrmic Info New Categories: Talent changes: Knight Evolution for Bulwark-Proofread version 1.7.4Adds a new class evolution for Bulwark, the Knight. - Lance Charge: Charge toward target location and gain speed buff. Damage increases with movement speed. - Knight's vow: Passively increases defensive stats and regenerate stamina on blocking. - Tactical retreat: Retreat and gain movement speed - Hammer and Anvil: Knock back the target, dealing massive damage if the target collides with a wall. Damage increases with movement speed. Knight Training Category - Grand strategy: Gain wild speed on active. - Tower of steel: Gain pin resist and physical damage increase if you wear heavy armor. - Well fitted: Gain defensive stats if you wear heavy armor. - Chivalry: More damage on counterstrike. Original author is koa. Talent descriptions proofread by me. Also cancels the stun and damage on spirit horse being disabled. Even though it's fitting, it's way too debilitating (50% health loss and 5 turn stun) Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game FlexSpec Respec Limitation Relaxer 1.5.5Tireless Veterans 1.7.3Gives classes that have Combat Veteran category a Tireless Combatant category. That's it. KOR Addon Translations - All in One 1.7.4각종 애드온들의 한국어 번역 통합본입니다. (원본 애드온이 없으면 아무 기능도 하지 않습니다) This is a korean translation package addon for several addons. Without the original, it does nothing.
Race: Wrathwrought 1.7.4Adds wrathwrought as a new subrace. They are psionic focused humans. Stat modifiers: +2 Strength, +1 Dexterity, +0 Constitution, +0 Magic, +4 Willpower, and +3 Cunning. Life Rating: 12 Experience Penalty: 10% Racial talent tree: Unstoppable Wrath - Passively increases immunities to stun, confusion, pin, fear, silence. The Savvy Fighter - Passively increases critical chance, critical power, Armor Penetration and Accuracy. Faster Stronger Better - Passively increases Global speed, Physical speed, movement speed and all damage done. ---Changelog Steam Witch 1.5.10Adds the Steam Witch, a Tinker sub-class. The Steam Witch was born into time magic but found the ordered ways of the Wardens boring and struck out to find a path of their own. Travelling through time and space they found an affinity for technology and integrated their time magic with steam mechanisms. Steam Witches are a ranged attack and spell casting class. Their tl;dr description is ‘magical Psyshot’. Class highlights: Mystic Combat: Steam Witches fight with a steamgun in one hand and a dagger in other, projecting ranged dagger attacks when attacking with the steamgun. Successful dagger attacks will trigger additional effects based on a selected Touch ability (possible magical attack, magic enhancement, or lifesteal regeneration).
Requires Embers of Rage to play. Link to forum: http://forums.te4.org/viewtopic.php?f=50&t=49638 Possessor Bonus Class 1.7.4Donators/Buyers bonus! Deathknight 1.7.4Adds the Deathknight class. See forum thread for details. Grove Keeper 1.7.4Adds the Grove Keeper, a Wilder subclass. The Grove Keeper is pirmarily a mindpower-caster with limited summoning ability, but has the option to mix slings, or one-handed weapons and unarmed attacks, into their skill set. They are also able to become proficient with mindstars and focus wholly on mind-casting. Includes advanced class categories favoring either weapon-hybrid or mind-casting play style, with the advanced hybrid tree working equally well for ranged or melee. Full details in the forum. Damblis Race 1.7.6Adds the Damblis, a race of humans developed during the Age of Allure, though not as well known as the Higher. During the heights of human and halfing power, many nobles sought entertainments of all variety: comical, martial... sensual. One particualr noble house began to curate beauty and charisma among their subjects, using any means they could, leading to the creation of the Damblis humans. While the details of the process that led to their refinement are unknown, the results were unquestionable: a breed of humans possessing unmatched beauty and charm, able to beguile any who so much as looked upon them. Some say their allure goes beyond mere physical beauty and swear they entrance others by caressing their inner thoughts with mental powers beyond understanding. 1. Dressed to Kill: Once per turn when an enemy sees you they must save against your mindpower or suffer mind damage. The damage can not be reduced by mental save and can be a mental critical hit. Your mindpower for this check is boosted based on your equipped rings, necklace, and belt. Enemies of rank Normal and lower will simply die instead of taking damage. 2. Stunning Looks: Enemies within a cone with a radius equal to your vision range must make a physical save against your mindpower or become stunned for several turns. 3. Irresistible: Enemies who can see you but are not adjacent to you suffer from a stacking affliction which reduces their saves, defense, and resistance to all damage. 4. Take it Off: All enemies who can see you when you sustain this talent will suffer from talent failure chance so long as they can still see you and you continue to sustain the talent. Requires a belt. Full details on the forum page. Sun Paladin + Evolution Buff Pack 1.7.4Buffs talents for Sun Paladins, as well as their evolutions. Sun Paladin
Avatar of a Distant Sun
Bastion 1.5.10A complete rework for Bulwark. Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Class: Shining One 1.7.0A new demented class, the Shining One. This addon requires the Forbidden Cults DLC to function. Celestial Spellcasters who have been overcome with madness and become more and more like unto Luminous Horrors. Shining One talents do not appear on enemies. Old Talents: New Talents: Advanced Talents: Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Naloren Pack 1.7.4Adds two races, one class, a new town, and a new low level dungeon. Completing a quest to explore the new dungeon unlocks purchasable perks in the town. This quest is the starting quest for the added races, but anyone can access an alternate version of the quest with the same rewards. Look toward the coast east of Last Hope to get started. Available perks (cost varies): Gain the ability to invest in Heavy Armour Training and equip mail(heavy) armor by meeting the requirement with the highest of Constitution and Dexterity (or Strength, as usual). Gain bonus attack and movement speeds and a chance to evade incoming damage while wearing mail(heavy) armor. These values scale with Dex and Con, respectively. Learn (locked or unlocked) a new Psionic/Mindstar combat talent tree. Similar to Wild-Gift/Mindstar mastery, this tree also has a Psiblades sustain. Once learned, you can also pay to boost mastery (as with Mindstar mastery from Zigur). --- Psionic/Mindstar combat: Psiblades: Mind Thorns: Mind Storm: Psionic Balance: --- Races: The Naloren are elven race with an affinity for water who are adept with mail armor, whips and tridents. They are also known for their bountiful spirit and superb flexibility. Spirit of the Tides: Spirited Combat: Cleansing Water: Whitewater: Stats: + 4 Con, +4 Dex, -1 Cun, -1 Str, -1 Mag, +10 life rating, 10% increased global speed, 15% xp penalty. The Freeks are a tribe of Yeeks who broke free from The Way. They are still strong psionics, but their minds have been irreparably shattered. Talents: Unbound Mind: Partition: Hasty: Schism: Stats: --- Added a new Psionic subclass: the Psion. Talents: Survival Psi-Casting Telekinetic Crush: Deal physical damage and stun. Active Aura damage is added to the attack at 3 times the usual power. Stimulation: Increase Con based on combined Wil and Cun. Guiding Star: Puncture: Psionic Striking Kinetic Blast: Deal physical damage and pin. Frozen targets take extra damage and both hits bypass the ice block. Thermal Blast: Deal fire damage and cold damage and freeze. If target is pinned, pull in nearby enemies and freeze them to the ground for a few turns. Charged Blast: Psi Weaving: Altered Talents Quick as Thought: Mindhook: Resonant Focus: Frenzied Focus: Transcendent Telekinesis: Transcendent Electrokinesis: Static Net: Transcendent Pyrokinesis: --- Full details in the forum: http://forums.te4.org/viewtopic.php?f=50&t=45418&p=208951#p208951. Allow Respec Anywhere 1.2.3Recaiden's Evolution Prodigies 1.7.0Includes 4 new Class Evolutions:
Isn't Zephyr already a class? Fallen Meditant class 1.6.0Adds the Fallen Meditant class. The Fallen was once a monk; training in a natural combat style upon a mountain. They have been cast down. Class: Hekatonkheire 1.7.0This adds three new classes, two of which are loosely based on the Headless Horror, plus a mini-adventurer that gets talents from all three. Hekatonkhieres are spell-using melee combatants who mix armed and unarmed attacks while accompanied by their eldritch Wandering Eyes. New Talents Advanced Talents Old Talents: By special request: New Talents Advanced Talents Old Talents: Kharybdians are ocean mages who mix attack spells, summons, and a precise sense of timing. New Talents Advanced Talents Generic Talents Old Talents: Bear Race 1.7.6Mod that allows you to play as an adventurer who somehow ended up with humanlike intelligence, but the body of a bear. Bears are an unusual adventurer species. They are unable to use most equipment (hat, lite, amulet, cape and tool only), but are very strong, fast and tough and have a rather powerful racial talent tree. Racial talents Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Class: Demolisher 1.7.6A new tinker class, the Demolisher. This addon requires the Embers of Rage DLC to function. Demolishers are designed to be a sort of Steam-Caster, using bombs, drones, and their steam-buggy to destroy their enemies rather than weapons. New Talents: Advanced Talents: Generic Talents: With new graphics by ToME artist rexorcorum Items Vault 1.7.6Donators/Buyers bonus! Arcanum Class Pack 1.7.3Primary Features: Arcanist Features: Elementist Features: Enchanter Features: Archmage Features: Alchemist Features: White Monk 1.7.6Adds the White Monk, a warrior subclass. The White Monk wields no arms, instead using intense focus and training to turn their body into a weapon. They fend off enemy blows with their immense willpower and can preform healing and regenerative rites. Primary stats are Dexterity and Willpower. White Monks have the unique ability to project unarmed melee attacks at a distance, with talents that allow them to strike many targets in a area, as well. White Monks have a base damage modifier for hand gear of 60% Dex and 60% Wil, and gain some of the same benefits to unarmed attacks as Brawlers. Includes seven new talent trees and incorporates a few existing trees from Warrior and Rogue classes. Rending - Attack your foes from afar and sap their energy. Mending - Heal and cleanse yourself and even prepare a rite that can ward off death itself. Fending (generic) - Ward off enemy assaults, directing some damage to your stamina pool. Agile Combatant - Move across the battlefield with unmatched agility. Martial Arts - Master the art of unarmed fighting and gain bonus strikes from your attacks. Black Belt (locked) - Learn advanced fighting techniques to cripple your foes and react with finely honed reflexes. Transcending(locked) - Directly manipulate your foes' spirits to sap their energy and learn to project your spirit to assail all nearby foes. Follow one of the Six Ways with a set of class evolutions for the White Monk: Way of the Rushing Bull Way of the Flying Arrow Way of the Open Palm Way of the Arcane Flow Way of the Transcendent Spirit Way of the Hidden Viper Full details in the forum thread. Class: Martyr 1.7.0A new demented class, the Martyr. This addon requires the Forbidden Cults DLC to function. Unlike the magical folk of the Hidden Sanctuary, Martyrs' Insanity manifests in mental powers. New Talents: Advanced Talents: Old Talents: Korean Translation by khelerd https://te4.org/games/addons/tome/kotr-martyr is included Quickshot and Munitions Expert Evolutions for Archer 1.7.6Adds two class evolutions for Archer, the Quickshot and the Munitions Expert. As a Quickshot, the Archer gains the ability to equip a second quiver/pouch in the tool slot and has a 50% chance on archery hit to trigger a shot using ammo from your tool slot. As a Munitions Expert, the Archer gains the Munitions talent tree unlocked at 1.3 mastery. Provides three munitions sustains to enhance your shots with fire, poison, or piercing capabilities. Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game Savage Evolution for Cursed 1.7.6Forgo arms to ravage your foes with fist and claw. ZOmnibus Addon Pack 1.7.4Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: Playable Rhaloren Race 1.3.0Adds Rhaloren as a playable race, ideal for Corruptors and other blight-mages. Barbarian Evolution for Berserker 1.7.2Adds a new class evolution for Berserker, the Barbarian. As a Barbarian, the Berserker loses the ability to equip body armor, but gains the ability to wield a two-handed weapon in their off-hand. Additionally, they will unlock Technique/Duelist and Technique/Dual Weapons at 1.0 mastery. Finally, each turn the Barbian attacks a foe, they will automatically eneter a blocking stance to deflect damage with their weapons, potentially setting up deadly counter-strikes. Furrae Race 1.2.1Adds new races to take your game in different directions. Feline: Lucky and agile warriors that prefer keeping their hide in one piece. Have an extra ring slot, but no feet slot due to oddly shaped feet. Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Umbral Incantor Evolution for Shadowblade 1.7.6Adds a new evolution for Shadowblades, the Umbral Incantor. As an Umbral Incantor, the Shadowblade will regenerate 1 mana per turn and gain several bonuses to their talents if they are equipped with a staff: - Shadow Combat: the damage will also be triggered when you cast Channel Staff, and when triggered this way can be a spell critical Select your Escorts 1.7.0Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. Skirmisher Evolutions 1.7.4Adds the following evolutions: Mudsligner: Fateslinger: Fearslinger: Blightslinger: Crystalslinger: Battle Skirmisher: Sunslinger: Dreamslinger: Note: Age of Ascendancy specific requirements are waived in other campaigns. Quality of Life Pack 1.7.4An assortment of quality of life modifications too insignificant to be standalone. Removed collapsible walls in the Sandworm Lair. (restoring auto-explore) Changed the layout of the city Shatur to be more open and less annoying to move around in. Changed the Dwarf's starting zone boss to die after killing one summon instead of ten. Characters that have won the game are far more likely to trigger the special farportal events. Class: Wisp 1.7.0A new class, a psionic archer who starts with the powers of hypnosis, light telekinesis, and control over fabric. Class Talents Generic Talents There is also an evolution prodigy for this class, Incarnate Storm. Incompatible with https://te4.org/games/addons/tome/mv-greenwatch Race: Doomling 1.7.0This addon requires the Ashes of Urh'Rok DLC to function. Adds the race of Doomlings, demon-corrupted halflings, wielding destructive corrupted versions of the original halfling talents. Doomlings begin in the Searing Halls, and thus can get kidnapped by demons at high level. Racial Abilities
Walking Armory Evolution for Marauder 1.7.6Adds a new evolution for Marauders, the Walking Armory. Throw caution (and your equipment) to the wind, and become a truly formidable menace on the battlefield. You can equip mainhand weapons in your tool and lite slot. You can equip offhand weapons in your head, cloak, belt and feet slots. When you land an attack with the weapon in your mainhand slot, you will follow up with an attack from weapons in your tool and lite slots dealing 100% damage. When you land an attack with the weapon in your offhand slot, you will follow up with an attack from weapons in your head, cloak, belt and feet slots dealing 100% damage (offhand damage penalty applies). Sandworm Lair Quick Dig 1.5.10Digging in Sandworm Lair will take only one (1) turn per tile. No Talent Caps 1.7.6Removes talent level caps. This is balanced to just allow to go beyond level 5 without Infinite Dungeon shenanigans, it doesn't give any advantages or points' Weight: 293587 |
Campaign | Maj'Eyal |
Mode | Insane Adventure |
Sex | Female |
Race | Cornac |
Class | Steam Witch |
Level / Exp | 10 / 27% |
Size | 보통 |
Lifes / Deaths | Killed by large white snake at level 1 on the 74 장작더미 122 year of Ascendancy at 11:37 3 / 1 |
Primary Stats
Strength | 14 (base 10) |
Dexterity | 14 (base 11) |
Constitution | 13 (base 10) |
Magic | 39 (base 34) |
Willpower | 11 (base 11) |
Cunning | 51 (base 33) |
Resources
Life | 308/308 |
Positive | 77/77 |
Paradox | 320 |
Steam | 100/100 |
Healing Factor | 1.1283363011315 |
Regeneration | 0.28208407528288 |
Speed
Mental | 0% |
Attack | 0% |
Movement | +50% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 5 |
See Stealth | 19.430879714534 |
See Invisible | 19.430879714534 |
Offense: Mainhand
Damage | 25 |
Accuracy | 46 |
Crit Chance | 24% |
APR | 1 |
Speed | 1.00 |
Offense: Offhand
Damage | 7 |
Accuracy | 46 |
Crit Chance | 22% |
APR | 5 |
Speed | 1.00 |
Offense: Spell
Spellpower | 31 |
Crit Chance | 18% |
Speed | 1 |
Offense: Mind
Mindpower | 24 |
Crit Chance | 13% |
Speed | 1 |
Offense: Damage Bonus
비전 | +13% |
정신 | +6% |
빛 | +20% |
자연 | +10% |
산성 | +10% |
전기 | +9% |
All | 0% |
Offense: Damage Penetration
자연 | +5% |
Defense: Base
Armour (hardiness) | 11 (35.65183292883%) |
Defense | 30 |
Ranged Defense | 30 |
Fatigue | 0 |
Physical Save | 28 |
Spell Save | 30 |
Mental Save | 20 |
Defense: Resistances
비전 | + 16%( 70%) |
빛 | + 54%( 70%) |
냉기 | + 17%( 70%) |
화염 | + 23%( 70%) |
자연 | + 27%( 70%) |
산성 | + 16%( 70%) |
황폐 | + 26%( 70%) |
All | + 7%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Poison Resistance | 20% |
Blind Resistance | 20% |
Inscriptions (3/5)
Implants | 실질 기술 레벨: 1.0 이식물: 증기 발생기사용 유형: 사용형 최대 사거리: 근접/단일 재사용 대기시간: 20 투사체 속도: 즉시 도달 사용 속도: 증기 공학 (한 턴의 100% 소모) 종류: 증기력 설명: 매 턴 6.0 증기를 생성합니다. 활성화하면 폭발적으로 가동되어 증기를 30 회복합니다. |
Implants | 실질 기술 레벨: 1.0 이식물: 의료용 주사기사용 유형: 사용형 최대 사거리: 근접/단일 재사용 대기시간: 1 투사체 속도: 즉시 도달 사용 속도: 즉시 (턴 소모 없음) 종류: 증기력 설명: 의료용 주사기는 연고를 100% 의 효율과 100% 변동된 재사용 대기시간으로 사용할 수 있게 해 줍니다. |
Implants | 실질 기술 레벨: 1.0 이식물: 의료용 주사기사용 유형: 사용형 최대 사거리: 근접/단일 재사용 대기시간: 1 투사체 속도: 즉시 도달 사용 속도: 즉시 (턴 소모 없음) 종류: 증기력 설명: 의료용 주사기는 연고를 100% 의 효율과 100% 변동된 재사용 대기시간으로 사용할 수 있게 해 줍니다. |
Class Talents
주문 / Mystic Birthright | 1.30 |
| 2 |
| 1 |
| 1 |
| 0 |
증기 공학 / Future Relics | 1.30 |
| 1 |
| 0 |
| 0 |
| 0 |
주문 / Witch Hexes | 1.30 |
| 1 |
| 1 |
| 1 |
| 0 |
증기 공학 / Timegear | 1.30 |
| 5 |
| 1 |
| 1 |
| 0 |
주문 / Witch Brews | 1.30 |
| 5 |
| 1 |
| 1 |
| 0 |
증기 공학 / Timegun Training | 1.30 |
| 5 |
| 1 |
| 1 |
| 0 |
Generic Talents
전투 기술 / 전투 훈련 | 1.00 |
| 0 |
| 0 |
| 1 |
| 3 |
| 0 |
| 0 |
천공 / 태양의 성가 | 1.00 |
| 2 |
| 1 |
| 1 |
| 0 |
주문 / Fate Manipulation | 1.30 |
| 2 |
| 0 |
| 0 |
| 0 |
주문 / Time and Space | 1.30 |
| 4 |
| 4 |
| 1 |
| 0 |
증기 공학 / 화학 | 1.20 |
| 1 |
| 2 |
| 1 |
| 0 |
증기 공학 / 물리학 | 1.20 |
| 4 |
| 1 |
| 1 |
| 0 |
Effects
talent | Elixir of Engineering |
talent | Touch of Atropos |
Quests
숨겨진 보물에 대한 모든 단서를 찾았습니다. 트롤 늪의 세 번째 구역에 보물이 있는 곳으로 가는 길이 있을 것입니다. 숨겨진 보물하지만 굉장히 위험해 보입니다 - 조심하세요. 빌을 처단했습니다. 그 보상으로 그의 보물은 모두 당신 것입니다. | 성공 |
새로운 장소들을 탐험해 볼 시간입니다 -- 어둡고 잊혀진 위험한 곳들 말입니다. 어둠 속으로오래된 숲은 데르스 마을의 남동쪽 근처에 있습니다. 미궁은 데르스의 서쪽에 있습니다. 샌드웜 굴은 데르스에서 서쪽으로 멀리, 바다 근처에 있습니다. 다이카라는 탈로레의 숲 동부에 있습니다. * 오래된 숲을 탐험해 그곳에 숨겨진 것들과 보물들을 찾아야 합니다! * 미궁을 탐험해 그곳에 숨겨진 것들과 보물들을 찾아야 합니다! * 샌드웜 굴을 탐험해 그곳에 숨겨진 것들과 보물들을 찾아야 합니다! * 다이카라를 탐험해 그곳에 숨겨진 것들과 보물들을 찾아야 합니다! | 활성 |
투기장에 참가하기 위해, 도적에게서 전사로서의 가치를 증명해 보라는 요청을 받았습니다. 투기장의 요원 | 성공 |
보물과 영광을 찾아 코르'풀의 폐허 아래의 동굴과 트롤 늪을 탐험해 봅시다! 트롤과 축축한 동굴* 트롤 늪을 탐험하고 트롤 프록스를 무찔렀습니다. * 코르'풀의 폐허를 탐험하고 그늘진 자를 무찔렀습니다. | 성공 |
길 잃은 태양의 기사를 성공적으로 코르'풀의 폐허 2구역 구역의 귀환 차원문까지 호위했습니다. 호위: 길 잃은 태양의 기사 (코르'풀의 폐허 2구역)그 보상: 기술 계열 천공 / 태양의 성가를 배웠다 (숙련치 1.00). | 성공 |
Equipment
보조무기 | Paint Stripper (6-8 위력 방어력 관통 5) Paint Stripper (6-8 위력 방어력 관통 5)1.0 T1 ritual blade 무기 [유니크] Arcane Power 6.0 - 7.8 물리 Uses 90% 마법, 0% 교활 Acc+ +0.5% 방어력 관통 (최대 50%) Apr +5 Crit +2.0% Atk.spd 100% While equipped: dps ---------- Spell.crit +3% Dmg.mod +10% 비전 +10% 산성 ----- def ----- Resists +10% 비전 +10% 산성 Mages are strange people. |
광원 장비 | 밀려오는 여름 유리병 밀려오는 여름 유리병1.0 T1 조명 [유니크] Nature While equipped: dps ---------- Melee+ 15 광원 폭발 (반경 1) Dmg.mod +10% 빛 ----- def ----- Resists +30% 빛 Heal.mod +10% ---------- misc Light +5 근접 공격 시, 대상에게 15 빛 피해를 주고 반경 1 칸의 범위를 밝힙니다. 빛을 불러와, 어둠을 제거하고 반경 20 칸에 빛을 비춥니다. (위력 52, 의지 능력치에 비례). Uses 10 power out of 15/15 밀려오는 여름이 떠 있는 동안, 태양빛을 이 유리병 안에 담았습니다. |
주무기 | 무쇠 총기 바르두르 무쇠 총기 바르두르4.0 T1 총기 무기 [Rare] Arcane/Steamtech Power 0.0 - 0.0 물리 Uses 0% 마법, 0% 교활 Mastery Timegun Mastery Acc+ +0.2% 기본 피해 (최대 20%) Apr +3 Atk.spd 100% Range +6 Proj.spd +600% Ranged+ +7 전기 +12 물리 Uses 2.0 증기 While equipped: Stats +1 힘 dps ---------- Dmg.mod +9% 전기 Acc +5 (+2 eff.) ---------- misc 재장전 +1 Stam/turn +1.00 증기총은 증기의 폭발을 이용해 총열에서 금속 탄환을 맹렬한 기세로 발사합니다. |
손가락 | 빛 +20% 구리 반지 빛 +20% 구리 반지0.1 T1 반지 장신구 [Ego] Arcane While equipped: dps ---------- Dmg.mod +10% 빛 ----- def ----- Resists +20% 빛 반지는 손가락을 멋지게 만들어 줍니다! |
망토 | 두꺼운 리넨 망토 (1 회피도, 6 방어력) 두꺼운 리넨 망토 (1 회피도, 6 방어력)2.0 T1 망토 방어구 [Ego] Master While equipped: ----- def ----- 방어력 +6 Defense +1 (+0 eff.) Resists +11% 냉기 보통 여유 있게 입는 편인 헐렁한 외투입니다. 두꺼운 금속 갑옷 위에 입어도 어느 정도 여유가 있습니다. |
발 | 속도 여행자의 거친 가죽 장화 (0 회피도, 1 방어력) 속도 여행자의 거친 가죽 장화 (0 회피도, 1 방어력)2.0 T1 다리 방어구 [Ego] Arcane/Master While equipped: dps ---------- Mov.spd +25% ----- def ----- 방어력 +1 Fatigue -4% Phys.save +5 (+2 eff.) ---------- misc Max.enc +21 가죽으로 만들어진 장화 한 쌍입니다. |
목 | 깃털강철 목걸이 깃털강철 목걸이0.1 T2 목걸이 장신구 [유니크] Master While equipped: dps ---------- Mov.spd +25% ----- def ----- Defense +15 (+7 eff.) Fatigue -20% Proj.slow +15% ---------- misc Max.enc +20 Avoid Pressure Traps 세상의 무게가 이 목걸이 근처에서는 조금 더 가벼워지는 것 같습니다. |
손 | 마법 +2 거친 가죽 장갑 (0 회피도, 1 방어력) 마법 +2 거친 가죽 장갑 (0 회피도, 1 방어력)1.0 T1 손 방어구 [Ego] Arcane While equipped: Stats +2 마법 dps ---------- Dmg.mod +3% 비전 ----- def ----- 방어력 +1 맨손 전투 기술을 배우거나, '언제나 장갑 전투 능력치 보기' 를 활성화하여 전투 능력치를 볼 수 있습니다. 손을 어느 정도 보호하면서도 손가락의 움직임을 크게 방해하지 않는 가벼운 장갑입니다. |
허리 | 거친 가죽 벨트 더럽히는 우상 거친 가죽 벨트 더럽히는 우상1.0 T1 허리띠 방어구 [Rare] Nature While equipped: dps ---------- Dmg.mod +6% 정신 Res.pen +5% 자연 Melee Ret 4 자연 2 전기 ----- def ----- Resists +6% 자연 Max.HP +33.00 허리를 죄는 허리띠입니다. |
가슴 방어구 | 수호 주문으로 짜낸 리넨 로브 (5 회피도, 3 방어력) 수호 주문으로 짜낸 리넨 로브 (5 회피도, 3 방어력)2.0 T1 천옷 방어구 [Ego] Arcane/Master While equipped: dps ---------- Spell.crit +2% Spell.pwr +3 (+1 eff.) ----- def ----- 방어력 +3 Defense +5 (+2 eff.) Resists +7% all Phys.save +16 (+8 eff.) Spell.save +15 (+7 eff.) 천으로 된 옷입니다. 직접적인 방어 효과를 제공하지는 않지만, 강력한 힘으로 강화될 수는 있습니다. |
화살통 | 정확도 불사르는 무쇠 투석 주머니 (19/19, 16-19 위력, 1 방어력 관통) 정확도 불사르는 무쇠 투석 주머니 (19/19, 16-19 위력, 1 방어력 관통) 3.0 T1 탄환 화살과 탄환 [Ego] Nature/Master Power 16.0 - 19.2 물리 Uses 70% 마법, 50% 교활 Acc+ +0.2% 기본 피해 (최대 20%) Acc +6 Apr +1 Crit +4.0% Capacity 19 Ranged+ +10 화염 On Crit.r2 +5 화염 While equipped: ---------- misc Talents +1 폭발 탄환 탄환은 투석구와 함께 적을 타격해 죽음으로 인도합니다. |
도구 | It Which Writhes It Which Writhes0.0 T3 촉수 기묘한 [전설적인] Unknown While equipped: Stats +3 힘 +3 민첩 +3 마법 -3 의지 +3 체격 Fully Charged! Reduce the duration of all detrimental effects. Uses 10 power out of 10/10 Activation is instant. A tiny tentacle. It is rather cute and squishy. Each time you are afflicted with a detrimental effect you instinctively squish the tentacle a little, powering it up. (once per turn) When at full charge (10 effects applied) you can activate the tentacle to release its internal fluids all over you, halfing the remaining duration of any detrimental effects on you. |
머리 | 안정화의 자연 +15% 리넨 마법 모자 (1 회피도, 0 방어력) 안정화의 자연 +15% 리넨 마법 모자 (1 회피도, 0 방어력)2.0 T1 머리 방어구 [Ego] Nature/Master While equipped: Stats +3 의지 dps ---------- Dmg.mod +10% 자연 ----- def ----- Defense +1 (+0 eff.) Resists +15% 자연 Phys.save +6 (+3 eff.) 뾰족한 천 모자입니다. 딱 봐도 마법사 모자 같습니다... |
Inventory
설계도: 증기톱 설계도: 증기톱0.1 T1 설계도 두루마리 [Normal] [이미 알고 있음] 이 발명품을 만드는 법을 배웁니다. 발명가들은 설계도를 이용해 새로운 발명품의 구조를 배웁니다. |
설계도: 톱 발사기 설계도: 톱 발사기0.1 T1 설계도 두루마리 [Normal] [이미 알고 있음] 이 발명품을 만드는 법을 배웁니다. 발명가들은 설계도를 이용해 새로운 발명품의 구조를 배웁니다. |
코르의 몰락 (10-12 위력, 0 방어력 관통, 어둠 속성) 코르의 몰락 (10-12 위력, 0 방어력 관통, 어둠 속성)5.0 T1 마법 지팡이 무기 [유니크] Arcane Power 10.0 - 12.0 물리 Uses 110% 마법, 0% 교활 Acc+ +2.0% 명중 시 추가 효과 (최대 200%) Crit +1.5% Atk.spd 100% While equipped: dps ---------- Spell.crit +8% Spell.pwr +7 (+3 eff.) Dmg.mod +10% 산성 +10% 화염 +10% 어둠 +10% 황폐 ---------- misc See.Invis +2 Talents +1 지팡이 다루기 Masteries +0.10 Corruption/뼈 뼈의 창: Level 3.0 Pwr.cost 6/6 중 6. Range 10 Travel.spd 즉시 도달 Is 주문 설명: 뼈의 창을 만들어 발사합니다. 경로 상의 모든 적들을 관통해 101.17 물리 피해를 줍니다. 또한 대상이 가진 부정적인 마법적 효과 하나 당 20% 의 추가 피해를 입힙니다. 피해량은 최대 100% 까지 상승합니다 (202). 피해량은 주문력에 비례하여 증가합니다. 수많은 생명체들의 뼈로 만들어진 지팡이입니다. 섬뜩한 힘을 내뿜고 있습니다. 멀리서도 이 지팡이의 사악한 존재감을 느낄 수 있습니다. |
무쇠 단검 (10-14 위력 방어력 관통 5) 무쇠 단검 (10-14 위력 방어력 관통 5)1.0 T1 단검 무기 [Normal] Power 10.5 - 13.7 물리 Uses 50% 교활, 50% 마법 Acc+ +0.2% 치명타 확률 (최대 25%) Apr +5 Crit +4.0% Atk.spd 100% 날카롭고, 짧지만 치명적입니다. |
무쇠 총기 무쇠 총기4.0 T1 총기 무기 [Normal] Steamtech Power 0.0 - 0.0 물리 Uses 0% 마법, 0% 교활 Mastery Timegun Mastery Acc+ +0.2% 기본 피해 (최대 20%) Apr +3 Atk.spd 100% Range +6 Proj.spd +600% Uses 2.0 증기 증기총은 증기의 폭발을 이용해 총열에서 금속 탄환을 맹렬한 기세로 발사합니다. |
무쇠 투석 주머니 (14/14, 16-19 위력, 1 방어력 관통) 무쇠 투석 주머니 (14/14, 16-19 위력, 1 방어력 관통)3.0 T1 탄환 화살과 탄환 [Normal] Power 16.0 - 19.2 물리 Uses 70% 마법, 50% 교활 Acc+ +0.2% 기본 피해 (최대 20%) Apr +1 Crit +4.0% Capacity 14 탄환은 투석구와 함께 적을 타격해 죽음으로 인도합니다. |
리넨 로브 (2 회피도, 0 방어력) 리넨 로브 (2 회피도, 0 방어력)2.0 T1 천옷 방어구 [Normal] While equipped: ----- def ----- Defense +2 (+1 eff.) Resists +7% all 천으로 된 옷입니다. 직접적인 방어 효과를 제공하지는 않지만, 강력한 힘으로 강화될 수는 있습니다. |
리넨 망토 (1 회피도, 0 방어력) 리넨 망토 (1 회피도, 0 방어력)2.0 T1 망토 방어구 [Normal] While equipped: ----- def ----- Defense +1 (+0 eff.) 보통 여유 있게 입는 편인 헐렁한 외투입니다. 두꺼운 금속 갑옷 위에 입어도 어느 정도 여유가 있습니다. |
민첩 +2 단열의 거친 가죽 모자 (0 회피도, 1 방어력) 민첩 +2 단열의 거친 가죽 모자 (0 회피도, 1 방어력)2.0 T1 머리 방어구 [Ego] Master While equipped: Stats +2 민첩 ----- def ----- 방어력 +1 Fatigue +1% Resists +6% 화염 +6% 냉기 가죽으로 만든 모자입니다. 아주 멋집니다. |
6 스피넬 6 스피넬0.0 T1 초록색 보석 [Normal] While equipped: Defense +2 (+1 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Item imbue powers: Defense +2 (+1 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) 잠재 속성: 자연 보석은 아주 값진 물건이며, 마법적인 의식에도 사용됩니다. |
4 아메트린 4 아메트린0.0 T1 노란색 보석 [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all 잠재 속성: 빛 보석은 아주 값진 물건이며, 마법적인 의식에도 사용됩니다. |
2 시트린 2 시트린0.0 T1 노란색 보석 [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 잠재 속성: 빛 보석은 아주 값진 물건이며, 마법적인 의식에도 사용됩니다. |
놋쇠 랜턴 놋쇠 랜턴2.0 T1 조명 [Normal] While equipped: ---------- misc Light +3 초의 심지가 든 놋쇠 용기입니다. 기름종이를 사용하여 바람을 막고 있습니다. 손잡이가 달려 있어 들고 다닐 수 있습니다. |
다그로다두르 다그로다두르2.0 T1 조명 [Rare] Master While equipped: ----- def ----- Resists +3% 정신 +3% 어둠 Max.HP +20.00 Heal.mod +20% ---------- misc Light +6 초의 심지가 든 놋쇠 용기입니다. 기름종이를 사용하여 바람을 막고 있습니다. 손잡이가 달려 있어 들고 다닐 수 있습니다. |
휴대용 자동 추출기 휴대용 자동 추출기0.0 힘 발명품 [필수적인 물건] Steamtech While carried: 추출기 내의 모든 물건을 추출합니다 (현재 구역을 떠날 때도 자동으로 추출됩니다). Uses 0 power out of 1000/1000 휴대용 자동 추출기는 다양한 기능을 가진 발명가들의 공구함입니다. 추출기는 일시적으로 거의 무한한 양의 물건을 보관할 수 있고, 필요할 때, 야금학, 화학 공정으로 물건을 녹일 수도 있습니다. 용융된 금속은 광석 덩어리가 되어 발명품의 제작에 사용됩니다. 여타 다른 물건들은 추출되어 여러 가지 물질로 변합니다. |
단순한 서리 연고 [기술 10] 단순한 서리 연고 [기술 10]1.0 T1 연고 도구 [Normal] Nature/Steamtech 의료용 주사기를 100% 효율과 100% 변동된 재사용 대기시간으로 사용합니다. 1 개의 물리 효과를 제거하고 서리의 기운을 부여합니다 (10% 냉기, 어둠, 자연 속성 친화) Puts Talent 의료용 주사기 on 25 cooldown Activation is instant. 의료용 연고 |
단순한 회복 연고 [기술 127] 단순한 회복 연고 [기술 127]1.0 T1 연고 도구 [Normal] Nature/Steamtech 의료용 주사기를 100% 효율과 100% 변동된 재사용 대기시간으로 사용합니다. 생명력 127 회복 Puts Talent 의료용 주사기 on 15 cooldown 의료용 연고 |
예지의 오브 예지의 오브1.0 구체 [필수적인 물건] Unknown While carried: 이 오브는 당신이 발견하는 물건들을 자동으로 식별해 줄 것입니다. |
변환 상자 변환 상자2.0 쉐르'툴 상자 [필수적인 물건] Unknown While carried: 한 번에 상자 속의 모든 물건을 변환합니다 (현재 구역을 떠날 때도 자동으로 변환됩니다.). Uses 0 power out of 1000/1000 이 상자는 엄청난 힘을 품은 옛 쉐르'툴 유적의 부속품입니다. 이 상자에 무엇인가를 넣으면 다른 곳으로 전이되어, 일련의 과정을 거친 뒤 파괴되어 에너지가 추출됩니다. 해당 과정에서 부산물로 금이 생산되고, 이 금은 추출 과정에 쓰이지 않기 때문에 다시 당신에게 재전송됩니다. 이 상자를 갖고 있으면 당신이 발견하고 습득한 모든 물건들은 자동적으로 내부에 수납되고, 현재 층을 떠날 때 에너지와 금으로 변환됩니다. 상자 안에 변환하고 싶지 않은 물건들이 있을 경우, 소지품 창을 열어서 상자에서 그 물건들을 빼내세요. 상자 안의 물건들은 무게가 0으로 간주됩니다. |
귀환의 장대 (1/1) 귀환의 장대 (1/1)2.0 마법 막대 부적 [필수적인 물건] Unknown 40 턴 후에 사용자는 세계 지도로 귀환합니다. Uses 202 power out of 254/400 이 장대는 보라툰으로만 만들어져 있으며, 공간 그 자체를 구부릴 수 있는 순수한 마법의 힘이 주입되어 있습니다. 이런 물건들에 대해서 들어본 적이 있습니다. 이것이 있으면 여행을 더 신속하게 할 수 있어서, 모험가들에게는 아주 유용합니다. |
Achievements
Log
거친 가죽 모자 (0 회피도, 1 방어력)를 녹여 0.10 골드를 얻었다.
Soleguard (0 회피도, 5 방어력)를 녹여 2.50 골드를 얻었다.
리넨 망토 '라드스티르' (1 회피도, 0 방어력)를 녹여 8.98 골드를 얻었다.
서리 +7% 리넨 로브 (2 회피도, 0 방어력)를 녹여 0.83 골드를 얻었다.
새로운 재료를 획득: 약초 뭉치 (바이퍼위드) (1).
우박의 괴물 (2-2 위력, 12 방어력 관통, 자연 피해)를 녹여 6.56 골드를 얻었다.
새로운 재료를 획득: 쇳덩어리 (1).
생각으로 벼려낸 원소 타격 무쇠 전투 도끼 (13-18 위력 방어력 관통 2)를 녹여 3.29 골드를 얻었다.
새로운 재료를 획득: 쇳덩어리 (1).
태양광 무쇠 철퇴 (12-18 위력 방어력 관통 2)를 녹여 1.66 골드를 얻었다.
새로운 재료를 획득: 쇳덩어리 (1).
전격의 학살 무쇠 대검 (26-42 위력 방어력 관통 1)를 녹여 0.95 골드를 얻었다.
새로운 재료를 획득: 쇳덩어리 (1).
무쇠 대검 '게트치크' (18-29 위력 방어력 관통 2)를 녹여 6.40 골드를 얻었다.
새로운 재료를 획득: 쇳덩어리 (1).
타오르는 무력화 무쇠 대형 망치 (18-26 위력 방어력 관통 1)를 녹여 3.64 골드를 얻었다.
이 곳은 코르'풀의 폐허 입니다 ('' 나 마우스 우클릭으로 이동).
늘어지게 하품을 하면서, 별 생각 없이 성큼성큼 걸어 이곳에 도착했다. 다른 곳에서 시간을 보내는 것이 나을 듯 하다.
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오늘은 주도의 시대를 맞은 마즈'에이알 4 년 즐거움의 달 122 일 입니다.
현재 시간은 02시 23분입니다.
오늘은 주도의 시대를 맞은 마즈'에이알 5 년 즐거움의 달 122 일 입니다.
현재 시간은 03시 33분입니다.
이 곳은 노르고스의 거처로 향하는 통로 입니다 ('' 나 마우스 우클릭으로 이동).
이 곳은 세계 지도로의 출구 입니다 ('' 나 마우스 우클릭으로 이동).
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