Difference between revisions of "Zone"
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Revision as of 12:16, 26 May 2014
Warning: this page contains spoilers. |
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This page may contain information that you might not want revealed. Read at your own risk. |
Zones are places you can go, containing NPCs (monsters) and items. They are usually entered by traveling to a specific point on the wilderness map. They contain one or more levels (maps) connected to each other by stairs.
Items left on the ground of a level may vanish when you leave that level. There are two exceptions: anything in a vault, or in the storage chamber of the Sher'Tul Fortress, will be kept safely.
The denizens and objects in a zone scale to your level when you enter the zone, subject to a minimum (floor) and maximum (ceiling) defined for each zone. A common trick for some of the tougher zones is to enter them early in order to set the level scaling to a low value, run away, and come back later when you're higher level (or otherwise stronger).
Some zones are towns, which may have buildings (stores) as well as (primarily) non-hostile NPCs. Items in a town's stores are generated using fixed character/power levels at specific points in the game (character creation, death of The Master, and completion of the Charred Scar).
If you are a newer player, you may wish to read this general guide to the zone order.
The world of Eyal has three (known) continents: Maj'Eyal (West), Var'Eyal (the Far East) and Tar'Eyal (South). Most players begin on the continent of Maj'Eyal. Var'Eyal ("the Far East") becomes accessible from the end of Reknor. The continent of Tar'Eyal cannot be explored at the moment, but may become its own campaign at a later date. See also: http://te4.org/w/images/6/6b/Eyal2.png.
Min level | Max level | Zone name | Notes |
---|---|---|---|
Maj'Eyal: Towns | |||
1 | 15 | Derth | |
1 | 15 | Elvala | |
1 | 15 | Irkkk | Yeek only |
1 | 15 | Iron Council | Dwarves only |
1 | 15 | Point Zero | Human/elven/halfling Temporal Warden/Paradox Mage only |
1 | 15 | Shatur | |
8 | 14 | Lumberjack Village | Triggered by encounter north of Last Hope |
15 | 35 | Last Hope | |
15 | 50 | Zigur | Non-magic characters only |
20 | 50 | Angolwen | Triggered by novice mage (southwest of Derth) |
Maj'Eyal: Tier 1 (starter) zones | |||
1 | 5 | Abashed Expanse | Human/elven/halfling Archmage only |
1 | 5 | The Deep Bellow | Dwarves only, in Iron Council |
1 | 5 | Escape from Reknor | Dwarves only |
1 | 5 | Heart of the Gloom | |
1 | 5 | Ruins of Kor'Pul | |
1 | 5 | Murgol's Lair | Yeek only |
1 | 5 | Norgos' Lair | |
1 | 5 | Rhaloren Camp | |
1 | 5 | Ritches Tunnels | Yeek only |
1 | 5 | Scintillating Caves | |
1 | 5 | Slazish Fens | Human/elven Anorithil/Sun Paladin only, in Gates of Morning |
1 | 5 | Trollmire | |
1 | 5 | Unhallowed Morass | Temporal Warden/Paradox Mage only |
1 | 8 | Blighted Ruins | Skeleton/Ghoul only |
Maj'Eyal: Tier 2 zones | |||
7 | 16 | Daikara | |
7 | 16 | The Maze | |
7 | 16 | Old Forest | |
7 | 16 | Sandworm Lair | |
Maj'Eyal: Randomly placed zones | |||
8 | 18 | Unknown Tunnels | Triggered by encounter; must be level 6 or higher. |
10 | 25 | Hidden Compound (Ring of Blood) | |
10 | 30 | Ruined Dungeon | |
14 | 20 | Golem Graveyard | |
25 | 35 | Dark Crypt | Triggered by encounter; must be level 24+. |
25 | 35 | Mark of the Spellblaze | |
33 | 42 | Ancient Elven Ruins | |
Maj'Eyal: Developer-triggered zones | |||
12 | 35 | Bearscape | looks like a small portal |
15 | 35 | Lost land of Poosh | looks like a swirling portal |
15 | ?? | Lust Forest | looks like a jungle tree |
15 | ?? | Pikataclysm | looks like a red tree |
15 | ?? | Santascape | looks like a snowman |
Maj'Eyal: Other zones | |||
5 | 12 | The Arena (unlock area) | Triggered by shady cornac (Derth) |
10 | 25 | Ruined Halfling Complex | |
15 | 22 | Tempest Peak | Triggered by Linaniil (Angolwen) or Protector Myssil (Zigur), after saving Derth |
15 | 25 | Lake of Nur | Reached from Old Forest level 4. |
15 | 25 | Tranquil Meadow | Cursed class only |
15 | 26 | Dreadfell | |
15 | 35 | Last Hope Graveyard | Triggered by Ungrol (Last Hope) |
16 | 30 | Temporal Rift | In Daikara level 3 |
16 | 30 | Paradox Plane | Same place as Temporal Rift, Temporal Wardens only |
18 | 25 | Sher'Tul Fortress | At the end of Lake of Nur |
18 | 35 | Reknor | Triggered by Elder (Last Hope) |
25 | 35 | Dogroth Caldera | Triggered at level 20+ in some games only. Always triggers for Yeek. |
20 | 50 | Ambush | Triggered by defeating The Master (Dreadfell) |
35 | 45 | Tannen's Tower | Triggered by Tannen (Last Hope) |
35 | 45 | Ruins of Telmur | Triggered by Tannen (Last Hope) |
35 | 45 | Fearscape (Tannen) | Triggered by item from Tannen (Last Hope) |
35 | 45 | Sludgenest | Trigger at level 30+ some games only. Always triggers for Thalore. |
Var'Eyal: Towns | |||
33 | 50 | Gates of Morning | |
Var'Eyal: Orc prides | |||
30 | 60 | Rak'Shor Pride | Triggered by Aeryn (Gates of Morning) |
35 | 60 | Gorbat Pride | Triggered by Aeryn (Gates of Morning) |
35 | 60 | Grushnak Pride | Triggered by Aeryn (Gates of Morning) |
35 | 60 | Vor Pride | Triggered by Aeryn (Gates of Morning) |
Var'Eyal: Randomly placed zones | |||
30 | 40 | Flooded Cave | In water. Shows on map as Underwater Cave. |
30 | 60 | Orc Breeding Pits | |
34 | 45 | Shadow Crypt | Shows on map as Dark Crypt. |
Var'Eyal: Other zones | |||
25 | 32 | Ardhungol | Triggered by Melnela (Gates of Morning) |
25 | 35 | Unremarkable Cave | |
30 | 40 | Temple of Creation | At end of Flooded Cave |
30 | 40 | Valley of the Moon Caverns | Triggered by Ancient Tome (random drop) + Limmir (Gates of Morning) |
30 | 45 | Eruan | Triggered by defeating an orc pride |
30 | 50 | Charred Scar | At end of Eruan |
35 | 45 | Valley of the Moon | Triggered by Limmur (Gates of Morning) |
35 | 50 | Briagh's Lair | Triggered by Zemekkys (Gates of Morning) |
35 | 50 | Vor Armoury | Triggered by Zemekkys (Gates of Morning) |
Var'Eyal zones: Endgame | |||
45 | 55 | Slime Tunnels | At end of Grushnak Pride |
55 | 80 | High Peak | At end of Slime Tunnels |
Other game modes | |||
1 | 1 | Tutorial | |
1 | 1 | Infinite Dungeon | In Ruined Dungeon |
1 | 50 | The Arena | In Derth |
Miscellaneous zones | |||
1 | 1 | Eidolon Plane | Teleport to upon death (Adventure & Exploration difficulties) |
1 | 100 | Fearscape | Teleport to upon use of talent Fearscape |
1 | 100 | Dreamscape | Teleport to upon use of talent Dreamscape |
1 | 100 | Damp Cave | Random location inside other zones? |
1 | 100 | Orbital Fearscape Platform | Accessed by portal made by a Major Demon |
Not real zones: 1 1 wilderness 1 50 test
Not used currently: 25 30 illusory-castle 100 100 void