Nira the level 22 Halfling New Alchemist by SendHelp

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeIrrational Roguelike
SexFemale
RaceHalfling
ClassNew Alchemist
Level / Exp22 / 56%
Sizesmall
Lifes / Deaths

Primary Stats

Strength17 (base 10)
Dexterity22 (base 10)
Constitution20 (base 13)
Magic75 (base 51)
Willpower32 (base 12)
Cunning46 (base 39)

Resources

Life651/651
Mana297/297
Healing Factor1.0870588855781
Regeneration0.27176472139453

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision2

Offense: Mainhand

Damage60
Accuracy18
Crit Chance18%
APR13
Speed1.00

Offense: Spell

Spellpower53
Crit Chance36%
Speed1

Offense: Mind

Mindpower30
Crit Chance15%
Speed1

Offense: Damage Bonus

Darkness+15%
Temporal+17%
Acid+37%
Cold+19%
All+6%

Offense: Damage Penetration

Lightning+15%
Fire+10%
Cold+5%

Defense: Base

Armour (hardiness)16 (39.516728982928%)
Defense50
Ranged Defense50
Fatigue0
Physical Save13
Spell Save48
Mental Save32

Defense: Resistances

Acid+ 33%( 70%)
Cold+ 46%( 70%)
Temporal+ 26%( 70%)
Lightning+ 31%( 70%)
Physical+ 13%( 70%)
Fire+ 42%( 70%)
All+ 11%( 70%)

Defense: Immunities

Silence Resistance10%
Instadeath Resistance100%
Confusion Resistance23%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Golemancy1.30
1/5
1/5
1/5
4/5
Spell / Elemental alchemy1.30
1/5
1/5
1/5
0/5
Spell / Gem spell1.30
0/5
0/5
0/5
0/5
Spell / Explosive admixtures1.30
4/5
1/5
4/5
0/5
Spell / Alchemy potions1.30
0/1
3/1
0/1
3/1
0/1
3/1
0/1
0/1
0/1
Spell / Advanced-golemancy1.30
5/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
5/5
1/5
0/5
Spell / Staff combat1.30
3/5
1/5
1/5
0/5
Technique / Combat training1.40
0/5
1/5
1/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
1/5
2/5
1/5
3/5

Effects

talent
talent
talent

Quests

done
done
done
done
done
active
done
done
active
active
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Nira the Halfling New Alchemist level 10
10th Mirth 122nd year of Ascendancy at 03:16
see stats
Exterminator (Nightmare (Roguelike) difficulty) Killed 1000 creatures.
By Nira the Halfling New Alchemist level 21
59th Dusk 122nd year of Ascendancy at 00:57
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Nira the Halfling New Alchemist level 10
10th Mirth 122nd year of Ascendancy at 03:14
see stats
Level 20 (Nightmare (Roguelike) difficulty) Got a character to level 20.
By Nira the Halfling New Alchemist level 20
55th Dusk 122nd year of Ascendancy at 16:37
see stats
Size matters (Nightmare (Roguelike) difficulty) Did over 600 damage in one attack.
By Nira the Halfling New Alchemist level 20
55th Dusk 122nd year of Ascendancy at 20:46
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Nira the Halfling New Alchemist level 9
2nd Mirth 122nd year of Ascendancy at 20:06
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By Nira the Halfling New Alchemist level 12
9th Flare 122nd year of Ascendancy at 22:56
see stats
Treasure Hunter (Nightmare (Roguelike) difficulty) Amassed 1000 gold pieces.
By Nira the Halfling New Alchemist level 18
52nd Dusk 122nd year of Ascendancy at 08:40
see stats

Log


--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Nira reproduce all the potions.

Nira reproduce all the potions.

Nira reproduce all the potions.

Nira reproduce all the potions.

Nira reproduce all the potions.

There is an entrance to the Sher'Tul ruins here (press '' or right click to use).
Ran for 59 turns (stop reason: at exit).


--------------------------------

You notice a hole that could fit the gem key you found earlier, inserting it reveals the passage to the next level.
Quest 'Sher'Tul Fortress' status updated! (Press 'j' to see the quest log)
You gain 25.00 gold from the transmogrification of
yew totem of stinging 'Scaldshine' [power 278] (15 cooldown).
You gain 3.36 gold from the transmogrification of
traveler's pair of hardened leather boots of tirelessness (0 def, 3 armour).
You gain 15.61 gold from the transmogrification of
Betiriamira the ash longbow.
You gain 13.59 gold from the transmogrification of
Vorudhemira (96% power, 24 apr, mind damage).
You gain 4.30 gold from the transmogrification of
flaming dwarven-steel waraxe of rage (118% power, 4 apr).
You gain 3.82 gold from the transmogrification of
elemental dwarven-steel waraxe (123% power, 4 apr).
You gain 12.26 gold from the transmogrification of
Giramira the Furnacehash (105% power, 3 apr).
You gain 1.25 gold from the transmogrification of
acidic dwarven-steel greatmaul (149% power, 2 apr).
You gain 2.75 gold from the transmogrification of
dwarven-steel battleaxe of daylight (138% power, 2 apr).
You gain 3.47 gold from the transmogrification of
yew vilestaff of dusk (120% power, 4 apr, blight element).
You gain 21.95 gold from the transmogrification of
Smolderwell the yew starstaff (120% power, 4 apr, physical element).
You gain 1.71 gold from the transmogrification of
blink rune (range 4; phase 14; cd 12).
There is a stair back to the lake of Nur here (press '' or right click to use).
Saving game...

Saving done.