Deathknight the level 9 Cornac Deathknight by Indolomnir

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassDeathknight
Level / Exp9 / 14%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 22)
Dexterity12 (base 10)
Constitution14 (base 14)
Magic27 (base 27)
Willpower13 (base 10)
Cunning10 (base 10)

Resources

Life308/308
Mana131/131
Soul2/10
Healing Factor1.0372895330003
Regeneration0.25932238325008

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage37
Accuracy20
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower33
Crit Chance1%
Speed1

Offense: Mind

Mindpower26
Crit Chance1%
Speed1

Offense: Damage Bonus

Darkness+11%
Physical+6%
Light+3%
Nature+14%

Offense: Damage Penetration

Nature+20%
Cold+15%
All0%

Defense: Base

Armour (hardiness)18 (30%)
Defense8
Ranged Defense8
Fatigue5
Physical Save23
Spell Save23
Mental Save23

Defense: Resistances

Darkness+ 16%( 70%)
Light+ 3%( 70%)
Nature+ 13%( 70%)
Physical+ 15%( 70%)
Cold+ 3%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Squire1.30
1/5
1/5
0/5
0/5
Spell / Dread1.30
1/5
1/5
0/5
0/5
Spell / Desecration1.30
2/5
1/5
0/5
0/5
Spell / Necrotic might1.30
1/5
1/5
0/5
0/5
Spell / Undeath1.30
1/5
1/5
0/5
0/5
Spell / Soul1.30
1/5
1/5
0/5
0/5

Generic Talents

Spell / Soulforge1.30
1/5
0/5
0/5
0/5
Spell / Reaping1.30
5/5
2/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent
talent
talent
beneficial effect

Quests

active
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

That was close (Roguelike) Killed your target while having only 1 life left.
By Deathknight the Cornac Deathknight level 8
3rd Mirth 122nd year of Ascendancy at 09:23
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Deathknight the Cornac Deathknight level 6
78th Pyre 122nd year of Ascendancy at 11:06
see stats

Log

Deathknight picks up (a.): regeneration infusion (heal 79; 13 cd).
Deathknight picks up (o.):
blightbringer's pair of rough leather boots of tirelessness (0 def, 1 armour).
Deathknight picks up (q.):
brawler's hardened leather gloves (0 def, 2 armour).
Deathknight picks up (m.):
enlightening steel mail armour of clarity (2 def, 6 armour).
Deathknight picks up (h.):
steel steamsaw of winter (65% power, 0 apr).
Deathknight picks up (h.):
flaming iron steamsaw of shrapnel (102% power, 0 apr).
Bleeding from Dhraff the Invoker hits
Deathknight for (2 absorbed), 0 physical (0 total damage).
Deathknight shrugs off the effect 'Disarmed'!
Your summoned ghoul warrior disappears.
Your summoned ghoul warrior disappears.

Deathknight fails to disarm a trap (Dhraff the Invoker's tremor engine).

Deathknight stops bleeding.

Deathknight shrugs off the effect 'Pinned to the ground'!

The shield around Deathknight crumbles.

Talent Call of the Grave is ready to use.
Deathknight shrugs off the effect 'Disarmed'!

Talent Necrotic Strike is ready to use.

Talent Reaper's Shroud is ready to use.

Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Deathknight activates
Squire: Melee.