Haqua the level 18 Bloodruned Firmamancer by Ciderdown

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Semi-Roguelike (mild)
SexFemale
RaceBloodruned
ClassFirmamancer
Level / Exp18 / 12%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 13)
Dexterity13 (base 10)
Constitution57 (base 46)
Magic61 (base 29)
Willpower21 (base 10)
Cunning21 (base 14)

Resources

Life690/690
Positive91/91
Negative81/81
Healing Factor1.3151118176839
Regeneration2.9590015897888

Speed

Mental0%
Attack0%
Movement+40.135109960261%
Spell+6.4104019955989%
Global+100%

Vision

Sight10
Lite6

Offense: Mainhand

Damage27
Accuracy9
Crit Chance15%
APR3
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower54
Crit Chance17%
Speed0.93975775041369

Offense: Mind

Mindpower26
Crit Chance9%
Speed1

Offense: Damage Bonus

Acid+6%
Light+12%
Lightning+42%
Nature+13%
Darkness+23%
Cold+32%
All0%

Offense: Damage Penetration

Blight+25%
Arcane+5%
Physical+5%

Defense: Base

Armour (hardiness)29 (30%)
Defense32
Ranged Defense32
Fatigue13
Physical Save23
Spell Save24
Mental Save20

Defense: Resistances

Acid+ 28%( 70%)
Blight+ 16%( 70%)
Arcane+ 15%( 70%)
Cold+ 57%( 70%)
All+ 11%( 70%)
Lightning+ 55%( 70%)
Light+ 31%( 70%)
Temporal+ 23%( 70%)
Darkness+ 30%( 70%)
Fire+ 19%( 70%)
Nature+ 30%( 70%)

Defense: Immunities

Stun Resistance23%
Pinning Resistance23%
Knockback Resistance23%
Disarm Resistance23%
Instadeath Resistance100%
Blind Resistance10%

Inscriptions (4/4)

Runes
Runes
Runes
Infusions

Class Talents

Celestial / Misty-night1.30
1/5
2/5
0/5
0/5
Celestial / Sunlight1.30
1/5
0/5
0/5
0/5
Celestial / Drought1.30
2/5
3/5
0/5
0/5
Celestial / Heavens1.30
3/5
3/5
0/5
0/5
Celestial / Gale1.30
2/5
1/5
3/5
0/5
Celestial / Rainfall1.30
1/5
1/5
1/5
2/5

Generic Talents

Celestial / Forecast1.30
1/5
1/5
1/5
0/5
Race / Bloodruned1.00
1/5
1/5
0/5
0/5
Celestial / Hymns1.20
1/5
1/5
1/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
0/5
0/5
0/5
Celestial / Chants1.20
1/5
1/5
1/5
0/5
Celestial / Light1.00
1/5
1/5
1/5
3/5

Effects

talent
talent

Quests

done
done
done
done
active
done
active
done
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Haqua the Bloodruned Firmamancer level 7
2nd Acquisition 122nd year of Ascendancy at 15:12
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Haqua the Bloodruned Firmamancer level 10
6th Profit 122nd year of Ascendancy at 09:45
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By Haqua the Bloodruned Firmamancer level 8
5th Profit 122nd year of Ascendancy at 06:42
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Haqua the Bloodruned Firmamancer level 6
27th Voratun 122nd year of Ascendancy at 01:52
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Haqua the Bloodruned Firmamancer level 13
11st Profit 122nd year of Ascendancy at 22:49
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Haqua the Bloodruned Firmamancer level 17
23rd Wealth 122nd year of Ascendancy at 04:31
see stats

Log


Talent Floodgate is ready to use.
Talent Rune: Shielding is ready to use.
Haqua slides on a rock!

Haqua resists!

Ran for 8 turns (stop reason: trap).


Talent Rune: Shatter Afflictions is ready to use.
There is a way to the next level here (press '' or right click to use).
Ran for 39 turns (stop reason: at exit).


You gain 13.47 gold from the transmogrification of
Anefang the brass lantern.
You gain 7.57 gold from the transmogrification of
Velalratta the iron helm (0 def, 3 armour).
You gain 7.71 gold from the transmogrification of
Earudunaleg the iron helm (5 def, 3 armour).
You gain 0.80 gold from the transmogrification of
pair of iron boots of evasion (4 def, 3 armour).
You gain 9.94 gold from the transmogrification of
pair of iron boots 'Hellsbane' (0 def, 3 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 0.87 gold from the transmogrification of
rough leather armour of lightning resistance (3 def, 2 armour).
You gain 1.46 gold from the transmogrification of
steel shield of resistance (0 def, 4 armour, 40 block).
You gain 0.45 gold from the transmogrification of
iron dagger of massacre (112% power, 5 apr).
You gain 2.41 gold from the transmogrification of
thought-forged iron battleaxe (107% power, 1 apr).
You gain 3.07 gold from the transmogrification of
crippling short elm vilestaff (100% power, 2 apr, darkness element).
You gain 6.56 gold from the transmogrification of
Blinddare the elm starstaff (104% power, 2 apr, darkness element).
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 1.12 gold from the transmogrification of
shatter afflictions rune of the sneak (absorb 62; cd 20).
You gain 1.66 gold from the transmogrification of
biting gale rune of the psychic (damage 105; dur 4; cd 23).
You gain 1.15 gold from the transmogrification of
healing infusion of the psychic (heal 92; cd 15).
There is a way to the previous level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.