Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
Addons | 'Purists' Breeding Pits Restoration Project 1.2.3Restores the orc breeding pits cut content to the game. This is the original completely unaltered orc breeding pits, just as objectionable as it was in version 1.1.3, before any changes were made. You have been WARNED. Do not complain about the potentially objectionable content. Ignore Campaign/Difficulty Locks 1.1.0Modifies the character creation dialog to bypass the lock check for campaigns and difficulty levels, allowing characters to play campaigns and difficulty levels that you haven't unlocked. Doesn't actually unlock anything. Interact with the Worm 1.7.0Adds new talent Interact with the Worm, allowing Writhing Ones from the Forbidden Cults DLC using the Demented/Friend of the Worm talent tree to manipulate their worm that walks' equipment and talents (and name) in a more convenient manner similar to Alchemists' Interact with the Golem talent. Retro Kit 1.6.0Re-adds various useful 1.5-vintage items that were removed in the 1.6 game release. Currently supports:
Juggernaut Evolution for Bulwark 1.6.7Adds a new class evolution for Bulwark, the Juggernaut. As a Juggernaut, the Bulwark gains the ability to equip shields in the off hand and main hand simultaneously and Weapons Mastery will apply to shields. While equipped with two shields: - You may use Rush while sustaining Last Stand. Stalker Evolution for Rogue 1.6.7Adds Stalker as a new class evolution prodigy for Rogue. While wearing no heavy armor (including helms, boots and gloves) and wielding no weapons: Wanderer pick 1 in 3 talent choice 1.7.4Wanderer now choose one in three random talent trees instead. New Gem Types 1.5.10Adds several new gem types and attempts to fill in some gaps in Tiered gem colors; also adds the Crystal race. This is a continuation of jayseesee's original addon. It's my hope that the gems in this release are balanced, consistent across tiers, and useful to a variety of different characters. Also hopefully all the Crystal's balance issues have been worked out: it should be an interesting tactical challenge to make best use of its unique mobility, find the right time to exploit its Runic Saturation status clear Stasis talent, and optimal self-imbued gemstone for each dungeon. As always, please let me know if you find any issues in terms of bugs, game mechanics, or interface! Chaotic Race 1.2.2Adds the chaotic human subrace, which get a random talent on every levelup. Also has the following option under Gameplay: Extra Chaotic: This affects who gets random talents on levelup: EquipDoll - Clean Item Names 1.7.2Makes clearer view of EuipDoll by replacing item egos list with actual name, and tuning a font a bit Training fix for staff combat and mindstar mastery 1.0.4This add-on updates the staff combat trainer in Angolwen and the mindstar mastery trainer in Zigur to work with unlocked categories from escorts without penalizing the player, adjusts training costs, and provides an enhanced training option. At these trainers you can If you have revealed the talent category from an escort and unlock it with the trainer, the mastery will be improved to 1.1, and can be enhanced further to 1.3. It overloads the files mod.data.chats.angolwen-staves-store.lua and mod.data.chats.zigur-mindstar-store.lua Steel Monk Evolution for Brawler 1.7.0Adds a new class evolution for Brawler, the Steel Monk. As a Steel Monk, the Brawler can wield a weapon in their hands while still making unarmed attacks. While wielding a weapon, they can gain Greatest Weapon Focus, causing them to follow up their unarmed attacks with weapon attacks and parrying the attacks of their enemies. Taking this prodigy will refund any points in Weapon Mastery, then grant you Weapon Mastery based on your Unarmed Mastery. Unlock Exotic Mastery 1.3.1Are you tired of needing to rescue a Warrior escort before you can train Exotic Mastery? Then this is the addon for you! This addon gives access to the Exotic Weapons Mastery talent by default so it can be trained on any character with Technique/Combat Training. It should be compatible will all other addons. Interact with Sidekicks 1.7.0Provides an interface to interact with party members similar to the Interact with the Golem talent, by which yo ucan alter their equipment or spend their talent points. Also adds additional functionality like applying a rune or infusion directly to a party member, or managing its talent point plan in conjunction with the Talent Point Planner addon. The interaction dialog is bound to Alt-Shift-I by default, and can also be accessed by right-clicking on a suitable party member on the map or via the "Interact with Party Members" action on the main game menu. (NOTE: If you are using this addon in conjunction with the Talent Point Planner addon, you will need to upgrade the latter to release 10.8.3 or higher for compatibility. Similarly, if you are using this addon with the ZOmnibus Addon Pack or ZOmnibus Lite, you will need to upgrade it to release 17.2.3 or higher for compatibility.) Verbose Enemies 1.3.1Makes the monsters of Eyal somewhat more talkative...and prone to insulting you. Featuring taunts from Gaslamp Games' roguelike Dungeons of Dredmor! Also now featuring the EXTENSIVE taunt collection from the iconic Dredmor mod, Death By A Thousand Taunts. This mod was created by Deeborm, and is only included with their approval. Three cheers for Deeborm! Relive your dredmor adventures in the world of Eyal. You can also add your own taunts! To do this create a file named verbose_user_defined_taunts.cfg and place it in your settings folder where it can be friends with all the other .cfg files. Inside this file put: All taunts (base Dredmor taunts, Deeborm's extended dredmor taunts, and custom taunts) can be toggled from the in-game settings, in the Misc tab. Exotic Weapons Highest Stat Only 1.7.0Changes Exotic Weapons Mastery to use the highest of strength or dexterity, since the two weapons that use Exotic only use one stat each. 剑圣Mod 汉化包 (Swordsmaster Class Chinese Langauge Pack) 1.7.2请注意,本插件不是ToME4的汉化补丁,ToME4的汉化将会随游戏自动更新。 This addon contains Chinese language support for Swordsmaster Class. Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Modest Auto-accept target 1.7.2Base Game's Auto-accept target is too aggressive for me. Prevent some Talents from Auto-accept target. This addon ignores Auto-accept target setting. Github: https://github.com/h-youhei/tome-modest-auto-accept Weight: 99 SuperLoad: Quick Dig Targeting 1.7.2Dig will automatically target when pressing a direction key instead of requiring a confirmation. Weight: 100 Superload: Recaiden's Evolution Prodigies 1.7.0Includes 4 new Class Evolutions:
Isn't Zephyr already a class? Nekarcos's Quality of Life 07: Visible Size Categories 1.0.0This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Schrödinger's Lore (Mark 2) 1.7.0Arranges for various sequential lore to be learned in sequence, independent of the order of lore object discovery. Frequently Asked Questions:
Customizable LevelUp 1.7.2Provides an in-game menu to customize what, if any, additional benefits your character gains when leveling up. You can access these settings by going to the SparkLevel tab in the Game Options. Changelog 1.0.1 - 2020-12-31 1.0.2 - 2021-01-02 1.0.3 - 2021-01-02 AmmoAsKnife 1.7.2throwing knife will use equiped ammo stat if talent level is not less than material level Kruk Pride Tool Shop 1.5.0Adds a store to Kruk Pride in the Embers of Rage DLC selling pickaxes and lanterns, similar to the Survival Supplies shop in Derth.. Die in Obscurity 1.3.0Adds an option to the Online tab that can disable the broadcasting of death messages. Additionally, can suppress death messages for characters under a specific level. Tomes of Knowledge 1.2.4Do you dislike it, when your escortees die on harder difficulties at the zone in, without you being able to help them? Do you sometimes feel as if money was worth little to nothing in Maj'Eyal? If so, this addon might help you. The library of Last Hope now sells seven Tomes with on-use-rewards, that mirror those of seven escort-types. The library of Elvala sells two (very expensive) tomes, that lead to even greater rewards after using them. Fixed: talent types are now known, but not learned ZOmnibus Addon Pack 1.7.4Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game (new) Nekarcos's Quality of Life 01: Effect Display 1.0.0This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Barbarian Evolution for Berserker 1.7.2Adds a new class evolution for Berserker, the Barbarian. As a Barbarian, the Berserker loses the ability to equip body armor, but gains the ability to wield a two-handed weapon in their off-hand. Additionally, they will unlock Technique/Duelist and Technique/Dual Weapons at 1.0 mastery. Finally, each turn the Barbian attacks a foe, they will automatically eneter a blocking stance to deflect damage with their weapons, potentially setting up deadly counter-strikes. Post Effects fixes 1.7.2The addon improves gamefield view during different post effects Here is details about what been changed: Turn Separators v2 1.6.0Description I just fixed OoDChecker. This was good idea with update mod in a time, but ... Original Turn Separators mod by Codefly Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Это моя улучшенная версия оригинального мода. Убрана проверка версии клиента. Замечали когда-нибудь, что новые строки в журнале битвы не всегда соответствуют концу своего хода? Этот мод помещает "------" между строками хода, что бы можно было легче визуально отделить минувшую очередь действий. Мод по прежнему добавляет разделитель между игровыми ходами для большей наглядности. Установка: Удаление: или в игре: Let There Be Light 1.7.0Adds guaranteed sources of room-lighting to stores in Angolwen and Zigur, including new torques of illumination. Fixed bonus dungeons trigger 1.6.5Make sure that ALL the dungeons will appear in your game. Cultists Event Chance 1.7.2increase chance to encounter Shasshhiy'Kaish in Daikara, for lazy unlock doom elf Always Transmogrify 1.6.0Removes the transmogrify confirmation dialogue box and additionally allows tagged objects to be transmogrified. Annoying Sounds Fix 1.7.2This game is filled with super loud sounds that are played far too frequently. This mod should fix that. TS Inventory Squelching 1.5.10Clear up inventory clutter and focus on the items that matter. This addon allows you to hide items that aren't any use to your character so you can carefully inspect those that do, and suffer from less inventory fatigue over the course of a playthrough. This addon adds an extra dialog which is opened using Ctrl+D by default. The options should be fairly self-explanatory and mostly cover squelching individual item types, along with a few options useful to antimagic and undead characters, as well as the ability to squelch the mostly useless white items. Note that these options are tied to your character, so you'll need to set this up for each character you create. It also only applies to the transmogrification chest tab in your inventory; squelched items get their own special tab due to a variety of technical details. Items will be shown when they are picked up in the log, and artifacts will still show their lore popups. Squelched items will also be transmogrified when you leave the level, as normal. Directly copied from yrriban's addon, but updated to work for characters with Tinkers and with a few more squelching options. Steam Civilian Massacre 1.1.5Creates an event where you can invade a civilian shelter of steam giants, for fun and profit. Diversity Mod 1.5.10Allows usage of all races in all campaigns. This includes addon and DLC races. Should remain compatible with future updates and DLC, the transition from 1.4.9 to 1.5.10 did not require any changes, and I doubt any future transitions will. Currently includes support for: Nekarcos's Quality of Life 05: Various (Fatal) Warnings 1.0.0This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
ShowEnemy 1.6.6修改了自动探索时,敌人的提示粒子效果,修改了敌人边框(游戏中需要开启)和血条(血条在下方)。 machine translation: Auto Talent Assistant 1.7.4Chinese tutorial End-game video Simple example video The interface description is a little bit more detailed Update: V2.2.0 v2.0.5 The content of this update is still in the video link, starting from p23 Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Improved player targetting 1.2.0Player's targetting improvements. Adept Passive Fix 1.7.0Request from Zeyphor on the Discord. Fixes the Adept bug by forcibly recalculating all your talent passives when you learn it. Sholtar 1.5.5Sholtar have no racial talents of their own; instead, the four slots can be used to learn talents from defeated enemies (of a high enough rank). In this manner, the Sholtar can improve nearly any class by adding abilities from other calsses, or even talents that are normally exclusive to NPCs. --- The Sholtar were once a great nation, with many vasts cities in the southeastern regions of Maj'Eyal. In spite of the harsh, dry terrain they inhabitied, or perhaps because of it, they were a people of great ingenuity and adaptability. The Cataclysm which tore the world apart centuries ago swept nearly all of the Sholtar lands into the murky depths, and all but erased their people from the face of Eyal. While very few survived, those who did fought for survival with all of the wit and grit that was their birthright. An already adaptable people grew to become even more adaptable through neccessity, and it has become their greatest strength. Sholtar are able to learn abilities by carefully studying others, and, regardless of their class, they can always improve by incorporating the talents of others into thier skill set. Clean UI 1.7.2Replaces default interface styles with cleaner versions to enhance readability. First release focuses primarily on replacing everything related to the default interface styles in the base game. Future releases will enhance individual styles and take care of minor tweaks. Content consists of only graphic assets to try and have the highest possible compatibility with future patches. Beyond the Flesh Tweak 1.4.9Tweaks beyond the flesh so that each time the talent is activated a check will be made to determine if using 'psi-combat' stats (wil/cun) will be more or less effective for your currently conventionally wielded weapons. If these stats would be worse, the 'use_psi_combat' value is not set for the player, allowing them to use the sustain while using the normal stats for weapons. Mostly useful for Adventurer builds. As of the first version, only checks the mainhand or ammo if you're wielding a ranged weapon, mostly ignores the accuracy issue (save for a single check if you have a staff in your mainhand), also effects the psi focus weapon, and any and all support for shields, unarmed attacks, and talents such as Strength of Purpose or Lethality is entirely incidental. See the forum thread for a list of known issues, mostly just those listed above. As of NSRR Betterment Version 1, most of that's fixed to one degree or another. Check thread for details, or don't and just know it's working better now. Special credit to forum user/addon maker nsrr, who probably deserves more credit for the contents of this addon than I do. Quick Tour of Maj'Eyal 1.7.2Gives you the Quick Tour version of the Age of Ascendency campaign. Similar to Quickband for Angband. Shortens the Majeyal campaign by turning a lot of 3 level dungeons into 1 level dungeons, and 4 level dungeons into 2 level dungeons. Also gives around 2.5x XP & gold to compensate. Dreadfell goes from 9->5 levels, High Peak from 10->4. Adds 2 swap meet vendors to let you roll for extra level-appropriate items. One in Last Hope (Dala), and one in Gates of the Morning (the NPC that gives the Spider quest, after finishing that quest). Adds tab to the Game Options Menu to customize many options: including xp & gold multiplier, swap meet vendor prices & quality, and which levels to cut out of which zones (in nauseating detail). Character progression is intended to match that of regular play. In normal difficulty, you should reach T2 dungeons around lvl 10, the Master around lvl 30, and High Peak around lvl 50. The mod is still in alpha. Let me know of any bugs or balance issues. ---- New version (0.1.0) adds: Randomized mode: in this mode, the addon randomly adds back some of the missing levels so that every run is different. Select "Maj'Eyal: AoA (Random)" campaign at character creation for this mode. This mode will automatically calculate gold & xp multipliers to try to keep your progression balanced (which you can further tweak in the Game Options). Proportionally increased drops from elites & randbosses. Intended to further match progression of normal play. T1 dungeons can be now ransacked by other adventurers. Every time you enter a T1 dungeon, there's a 50% chance, another T1 dungeon is ransacked by other adventurers. You're not the only one looking to make their way in the world. (This feature is intended to force you to move onto T2 without doing all the T1 dungeons so that your starts aren't always going through the same zones. Note if you don't like this feature, you can turn it off in the Game Options.) Superloads: Overloads: Nur Kit 1.7.0Places guaranteed water-breathing equipment in Last Hope's lost merchant store and makes it available via an NPC in Irkkk. In the Embers of Rage DLC, also places similar gear in various stores in Kruk Pride. In the Hammer of Urh'Rok campaign, places water-breathing gear in Lake of Nur. Melinda on the Map 1.7.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. Nekarcos's Quality of Life 06: Turn Delay 1.0.0This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Interact with the Mech 1.7.0Adds new talent Interact with the Mech, allowing Annihilators from the Embers of Rage DLC using the Steamtech/Mecharachnid talent tree to manipulate their mecharachnid's equipment and talents (and name) in a more convenient manner similar to Alchemists' Interact with the Golem talent. Softcore Death 1.6.0Allows you to move to a more forgiving permadeath setting when you die. If you are in Roguelike, you can switch to Adventure and carry on from the Eidolon plane. When you switch to Adventure, you have the same amount of bonus lives you would have had if you had been playing Adventure the whole time (minus the one you just lost). New in 1.2.0 - If you are a donator, you can give yourself more adventure mode lives. You will only earn Exploration achievements from then on, but enemies will recover when you die, letting you retry fights as many times as you want. Every time you use this addon, DarkGod cries a single tear Weekly Adventurer 1.5.7Adds the Weekly Adventurer class, used in the Weekly Adventurer Challenge. Featuring talent trees generously submitted by the following authors: minmay== Harbinger == ( https://te4.org/games/addons/tome/harbinger ) Wild Gift / Blaze Wild Gift / Blizzard Wild Gift / Cyclone Wild Gift / Endurance Wild Gift / Rain Wild Gift / Supercell Wild Gift / Thunder == Zephyr == ( https://te4.org/games/addons/tome/zephyr-class ) Spell / Air Archery Spell / Storm Archery Spell / Swiftness Spell / Wild Magic nsrr== White Monk == ( https://te4.org/games/addons/tome/whitemonk ) Technique / Agile Combatant Technique / Black Belt Technique / Fending Technique / Martial Arts Technique / Mending Technique / Transcending Changelog1.0.2: 1.0.0: Tinker Tinkering 1.7.0A collection of small quality-of life tweaks for tinker-using characters in the Embers of Rage DLC. Notable changes:
Actually Useful Artifact Steamguns 1.3.0Increase the range of artifact steamguns to at least the range of an ordinary steamgun of the same tier. Frequently Asked Questions: Actually Usable Bathe in Light 1.7.0Modifies Celestials' Bathe in Light talent to affect only the caster and actors not hostile to the caster. Random Adventurer 1.5.5Adds the Random Adventurer class. Changelog1.0.0: Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Nekarcos's Effect Display QD Acid Fix 1.7.4This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
QD Acid Fix: Simply removes the handling for Acid effects, which breaks occasionally (but permanently). All credit for the add-on to Nekarcos, this is just a quick and dirty fix for convience -- nsrr Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.0Donators/Buyers bonus! New Alchemist 1.7.2Full remake of Alchemist and gems: Changes for gems: Remake of Golem: Improved Combat Text v2 1.6.0Description Original Improved Combat Text mod by Codefly This addon replaces ToME's floating combat text: Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Upd: Я просто исправил ошибки чекера. Мод корректно работает на новых версиях игры. Этот аддон заменяет всплывающий текст боя в игре: Установка: Удаление: или в игре: Nekarcos's Quality of Life 04: Healing Reduction (v2) 1.0.0This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Improved Enemy UI 1.7.21. improve the default shockbolt of enemy, making them brighter and easier to find. Better Item Description 1.7.2This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Sidekick Level Catch-up 1.6.0Modifies various player sidekicks (Alchemists' golem, Writhing Ones' worm that walks from the Forbidden Cults DLC, Annihilators' mecharachnid from the Embers of Rage DLC) to synchronize their level with the player's level every time they are re-added to map, in case the player gained a level while the sidekick dead. (Disclaimer: The failure of sidekicks to do this in the base game is believed to be a bug; if said bug is fixed in a future version, this addon will be officially deprecated.) Schematic Recycling 1.6.6Undoes a small change in release 1.1.5 of the Embers of Rage DLC, allowing schematics to once again be transmogrified via the Transmogrification Chest or melted down in the Automated Portable Extractor. Monsters tiles set 1.5.10Description Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Этот аддон позволит вам играть за Существо. Добавляет дополнительный сет тайлов, состоящий из слизней, шмелей, варгов, кошачьих и призраков в меню 'Custom tiles' Не меняет ветки скиллов или характеристики! Установка: Удаление: или в игре: NPC Forgiveness 2.5 1.5.0This addon adjusts the way friendly NPC's react to hostile actions by the player. In most cases, the personal reaction of an NPC to the player (friendly/neutral/hostile) will slowly recover (by 10% each turn, minimum 1 point) back to it's default value over time. If the player doesn't further aggravate the NPC, it will eventually become neutral/friendly again. (Though it will still probably have the player targeted, depending on its ai settings which are not addressed in this addon.) The exception is if the player kills another friendly NPC within LOS, which will result in the NPC becoming permanently hostile to the player in most cases. Putting a detrimental status effect on the NPC will create a -25 (negative) reaction to the player (in addition to the penalties from any damage caused). Files affected: Digesting for One Thousand Turn 1.7.2有没有觉得苦痛者的吞噬敌人后消化的太快了? 本mod将需要消化的时间延长了20倍, 从而尽情享受偷(吞)技能的乐趣吧: Loot Expansion 1.7.4Aadd-on that expands on the available Egos and Semi-Random Artifacts available. Introduces all sorts of new Effects and Talents used with both! For example: Spellslinger - A Passive that increases Spellpower per visible enemy in a range of 2 - Rolls on Hats Nether Resonance - A Passive found on the Semi-Random Artifact 'Netheric Diadem' that increases Light resist by half of Magic stat and Nature resist by half of Willpower stat. Combust - Found on 'Pyrophage' items, if you hit a burning enemy, cause an aoe of fire damage and gain a temporary life-regen buff. Mystical Recovery - Found on shields, when blocking, 20% chance to lower the cooldown of a random spell-type talent based on item level. All That Glitters - Activated talent found on Rings, gives you a temporary buff to Spellpower based on how much money you have. This is only a small sampling of new additions among the 10 semi-random Artifacts and 100+ Egos. There are still many more of both to come and I will be posting a full breakdown of all the new components soon. At this time, many of the added Egos are Greater, so they will only appear on blue or purple items. Designed to be compatible with other addons, please report any possible collision issues. In the meantime, please check it out and post any questions, concerns, or tuning feedback. Google Doc Summary at - https://docs.google.com/spreadsheets/d/1VBu4F1tmKSRLjLqZl2Eu2lvp4wFZfdILJc-jAW5lttI/edit?usp=sharing ----Icons are edited versions from the existing game or from https://game-icons.net/--- Lumberjack on the Map 1.7.0Places the Cursed Village event on the map as a lumberjack NPC rather than an undetectable encounter. A companion piece to Melinda on the Map and Merchant on the Map; they can be used together or separately. Necro Escort 1.7.2Adds a necromancer escort. Infinite Alchemy 1.2.5Adds an alchemy table to the Infinite Dungeon, that appears with roughly a 50% chance at each floor. Here you are allowed to brew potions (similar to those achievable from the alchemical brotherhood) and transmute items into artifacts (rewards and costs are somewhat similar to the quest-mechant from Last Hope, though there is a price-scale). Depending on what you pay for, transmuted items keep their item tier (option: lesser) get a bonus of one (option: greater) or two (option: superior) item tiers. When transmuting tier 5 (option: greater) or tier 4 and higher (option: superior) items, these become extraordinarily powerful. Version 1.1 Brewing potions additionally consumes gold now (starts at 0, +125 / created potion) Possessor Bonus Class 1.7.4Donators/Buyers bonus! Item Description filter 1.7.4An item description filter. Can hide undesired properties in item description. Ctrl + Shift+ Alt + F to open configuration dialog. Knight Evolution for Bulwark 1.7.4Adds a new class evolution for Bulwark, the Knight.
As a knight, you learn how to protect the Weaks and defeat the Evils.
You gain:
Spirit Horse Talent - Sustain. Gain shield and movement speed while active.
Spirit Horse Category
- Lance Charge: Charge toward target location and gain speed buff. Damage increases with movement speed.
- Knight's vow: Passively increases defensive stats and regenerate stamina on blocking.
- Tactical retreat: Retreat and gain movement speed
- Hammer and Anvil: Deal massive damage if target knocked back to wall. Damage increases with movement speed.
Knight Training Category
- Grand strategy: Gain wild speed on active.
- Tower of steel: Gain pin resist and physical damage increase if you wear heavy armor.
- Well fitted: Gain defensive stats if you wear heavy armor.
- Chivalry: More damage on counterstrike.
Proper Possession 1.7.0
Frequently Asked Questions: Improved Stores - fix 1.5.5Adds a store in Last Hope selling lanterns and pickaxes, several additional stores to improve gear diversity, and improves the quality of infusion and rune stores. This is a tweak to Improved Stores by Razakai ( https://te4.org/games/addons/tome/improvedstores ) to make it minimally invasive. It should be compatible with just about anything that modifies Last Hope or stores. Swordsmaster Class 1.7.2Adds a swordsmaster class to the game. CHANGELOG1.6.0 - Added a new talent tree, Technique/Fencing which has defensive talents related to parrying. - The talent Web of Steel has been moved from Swordsmanship to Fencing. It's place in the Swordsmanship tree has been taken by a new talent, Vorpal, which gives Physical Power and Armor Penetration. - The talent Crescent Sweep has been reworked. It deals more damage, inflicts bleed, moves before attacking, no longer allows swapping places, and has a cooldown. It's usage as a spammable movement talent for swapping places has been filled by the new Mist Step talent on the Fencing tree. - Lightspeed Draw can now attack enemies adjacent to any tiles you pass through in addition to enemies that you pass through directly. These additional targets count when determining whether you can use Lightspeed Draw or not. It still can only hit one enemy per tile you travel through though. - Fixed Swordsmanship not functioning for daggers - Fixed Swordsmanship to not permanently replace a weapon's strength damage mod with dexterity - Harrying blows no longer requires your spring attacks to hit the target; instead it only requires that you attempt them. - Harrying blows's finishing blow now bypasses evasion/repulsion talents that the target possesses - Harrying blows's finishing blow no longer ignores ALL armor and resistances. It ignores 50% of the target's resistances, and has set bonus armor penetration. - Spring Attack now functions immediately when activated instead of only after an action is performed after it is activated. - Surgical Strikes's stun and interference effects are now separate (so you get the full stun regardless of what the target does on its next turn). It's cooldown has also been increased from 6 to 8. - Added clarifying text to the descriptions of Will to Live and Unfetter to give a better idea of how effective they are when leveled up without requiring arithmetic. - Buffed Spring Attack stamina restoration - Cunning/Tactical is once again locked by default - Added translation support to timed effects 1.5.2 - Fixed bug with pre-use talent for swordsmanship talents when npc does not have an inventory 1.5.0 - Added a new talent tree, Technique/Two-handed Bladework, which serves as a Dexterity-based replacement for Technique/Two-handed Assault - As it has now been replaced, Technique/Two-handed Assault has been removed from the Swordsmaster class. - Cunning/Tactical is now unlocked by default 1.4.1 - Lightspeed Fatigue duration changed from 40 turns to a lower value which is based on effective talent level - (with 1.3 mastery: 24, 21, 18, 16, 14) - Lightspeed Fatigue now increases stamina cost of Lightspeed Draw linearly instead of quadratically. - (20 -> 40 -> 60 -> 80) instead of (20 -> 40 -> 80 -> 160) - Removed cooldown from Spring Attack, making it fully toggleable. 1.4.0 - Changed Moving Target to reduce direct damage taken by 30% instead of giving 15% all resist. - Buffed pin resistance of Slippery to 100% from 50% - Buffed movement speed granted by Slippery to 50% from 20% - Spring Attack once again restores stamina when wielding one-handed weapons - Lowered the maximum number of attacks per turn at ETL 5 for Spring Attack from 3 to 2 - Fixed typo in Harrying Blows description - Fixed Swordsmanship talents still being usable even when disarmed - Removed Duelist tree from Swordsmaster class, as it is mostly extraneous at this point 1.3.1 - Fixed infinite loop caused when reflecting certain spells like Invoke Darkness with Web of Steel 1.3.0 - Updated for version 1.7.2 - Raised stamina cost and cooldown for "Never Give Up" - Added offhand damage increase to "Swordsmanship" for swords and daggers - Changed format calls to tformat calls to support potential translation 1.2.0 - Added tactical data to talents for npcs - Swordsmanship mastery and str/dex scaling swap now works with daggers as well as swords - Determination now always takes 15 turns to reach maximum regeneration instead of taking fewer turns with a higher talent level. - Fixed logic of projectile selffire to correctly function as indicated by comments (for web of steel) - Fixed Vapor Blade knocking back even when it misses 1.1.0 - Swordsmanship now completely exchanges strength scaling for dexterity scaling on swords instead of giving -100% str mod and +100% dex mod - Fixed bug that prevented critical hits from occurring (oops!) - Unfetter and Never Give Up now have stamina costs - Harrying Blows fixed to only require Spring Attack to hit once per global turn instead of once per target's turn - Lightspeed Draw now has a fixed cooldown. - Spring Attack now only restores stamina if you are wielding a two-handed weapon - Will to Live changed to provide a health regen bonus equal to a flat amount per percent missing health rather than an amount equal to a percent of missing health. Also, now scales with Willpower. 1.0.0 - Initial Release Which Items Are Restocked In Store 1.7.2Highlight restocked items in store. This addon is compatible with Store Wish List. Weight: 100 Superload: Merchant on the Map 1.7.0Places the Lost Merchant event on the map as a zone entrance rather than an undetectable encounter. A companion piece to Melinda on the Map; they can be used together or separately. Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Improved Auto-explore and Rest 1.7.2Quality of Life improvements for resting and auto-exploring. v3.5.0 *** FOR ToME v1.6.5 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Easy Map v2 1.6.0Description Original Easy Map mod by Codefly This addon replaces ToME's map display with one that's more in-line with other games. You can drag the mouse to scroll, use the mouse wheel to zoom in and out, and left-click to set the currently viewed area (instead of accidentally traveling there, which can still be done via right-click menu). It also shows the viewport rectangle on the map, and if your computer is powerful enough, you can even show the actual terrain instead of the confusing color blocks, or make the walls red to easily find paths you have yet to explore. The player and zone exits are also displayed as icons on the map. Additionally, if you travel via the map and stop unexpectedly (i.e., you ran into your golem), a friendly dialog will pop up asking if you'd like to continue to your destination. Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Обновление: Я просто пофиксил чекер версии мода и убрал всплывающее окошко о новой версии игры и изменил цвет легенды на черный Мод заменяет карту игры на нечто более схожее с другими играми. Вы можете перемещать карту мышкой, приближать или отдалять карту колесиком и устанавливать текущий обзор левым кликом мыши (вместо того, что бы случайно переместиться туда, как было ранее). Карат способна отображать реальную местность ландшафта и окрашивать непроходимые места в красный цвет, что бы проще найти дорогу. Установка: Удаление: или в игре: Free Respec 1.7.2Allow trial and error for character building without restarting new game while minimizing inbalance. You can respec stats, talents, categories and prodigies freely at any time. Based on Full Respecialization. Fix the Error for prodigies learning introduced v1.7. Warning: Weight: 100 Superload: Ring Soul 1.7.2An Ring in bag when birth, there is a soul in the ring, you can talk with the soul This is a Chinese mod, will add english translation recently welcome any suggestions The main idea and code is from https://tieba.baidu.com/p/4420255944?red_tag=1967259920 Thanks to QAZ823005978 v1.8 v1.4.2 Done v1.3.2 v1.3 v1.2 v1.1及 之前 TODO LIST Faster ToME4 1.7.3Makes ToME4 run faster: 1. Add cache for particle & shader effects, thus reduce the delay of IO & parsing lua files, especially when there are many mobs around. It is compatible with 1.7.4. Expanded Shop Inventory 1.3.0Significantly increases the number of items available for purchase in all shops, and allows some higher-quality items. Players can set the number of items with the new option appearing in the 'Game Options/Gameplay' tab. Shield Tactics - New Bulwark Talent Category 1.5.10Adds the 'Technique/Shield tactics' talent tree as a new generic category available to Bulwarks. Starts locked at 1.3 mastery, and requires Con. 1)Tempered Will: 2)Relentless Retaliation: 3)Tactical Defense: 4)Reflexive Block: Staff Bonk Sound 1.7.2Adds a wooden bonk sound to all melee hits from a staff. ---Changelog Ruined Cave Floor Sort 1.7.0Modifies Embers of Rage's Ruined Cave to sort items dropped on the floor, similar to the Sher'Tul Fortress storage room. Plenum Tooltip Custom Edit 1.7.4Plenum ToolTip Custom Edit: Enhanced Plenum tooltip display for ToME version 0.3 for ToME 1.6.1 This addon replaces the normal tooltip for actors in TOME with a more detailed description of monster abilities and characteristics. It adds to the standard tooltip detailed information on speed, main-hand, off-hand, and ranged damage, and damage modifiers and extra crit power, including damage penetration and damage affinities, plus retaliation damage, depending on what options are selected (from a tab in Game Options menu). This makes it much easier to inspect multiple monsters and quickly identify the most threatening. By holding a meta-key (ctrl, alt, or shift) and hovering the mouse over a monster, information on its status immunities and talents is displayed. In addition, information on temporary terrain features (like smoke and darkness) and map effects (from spells and the like) will be displayed in the terrain tooltip if the appropriate options are enabled. This addon is originally developed by Hachem_Muche and continued by sSs1897. version changes: version 2.7 for ToME 1.5.0: -- updated for cold flames custom edit version 0.1 for ToME 1.6.1: version 0.2: version 0.3: version 0.4: Logical Alchemists 1.5.10Makes alchemists focus on creating elixirs that you are not currently helping them with. Weapon Schematics for Tinkers at Birth 1.5.5Adds class-appropriate weapon schematics to the birth definition of Tinker classes. Requires Embers of Rage DLC. Based on a suggestion by Mel. Early steamtech access 1.6.6Early steamtech access to tinker stuff for all. Player AIoo 1.7.4This is a fork of PlayerGAI by Glavius itself a fork of PlayerAI by Charidan. Once you click ALT-F1 (you can change this key with Keybinding) 1.Auto explore You can weight the talent used by the AI by right clicking on your character and clicking on "Define Player-Aioo" at the bottom of the dialog box. It will Stop when your character is low on life, when you are on an Exit, when a dialog box open, or you are blinded. !Warning: Use it at your own risk. This can put your character in a sure death situation! Goal: Known Bug: Steamsaw Mastery added to Weapon Mastery 1.7.2Simply makes Steamsaw Mastery attach to Weapon Mastery talent. Doesn't say so in talent, but you'll see the power rise when you take it if you want to confirm. Lets non-Butchers enjoy Steamsaws. Opague Tooltips 1.5.5Tired of messy looking tooltips, or squinting when trying to read them? Squint no more!! This mod removes the transparency of the tooltips, making them easier to read! Somebody shut that dog up 1.0.5Removes certain ambient sound effects: Nekarcos's Quality of Life 03: Summoning Timer 1.4.8This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay. |
Campaign | Maj'Eyal |
Mode | Insane Adventure |
Sex | Male |
Race | Lich |
Class | Necromancer |
Level / Exp | 42 / 50% |
Size | 中等 |
Lifes / Deaths | Killed by 树人 冷酷之自言自语 at level 10 on the 2 夏殇 122 year of Ascendancy at 20:17 0 / 13Killed by 刺客 华美之骷髅 at level 22 on the 65 混沌月 122 year of Ascendancy at 19:00 Killed by 永恒骨巨人 诱人符文 at level 26 on the 78 混沌月 122 year of Ascendancy at 15:16 Killed by ghast at level 35 on the 18 复苏月 123 year of Ascendancy at 20:21 Killed by ghoul at level 35 on the 18 复苏月 123 year of Ascendancy at 20:37 Killed by armoured skeleton warrior at level 38 on the 42 复苏月 123 year of Ascendancy at 06:20 Killed by 兽人战士 诡异的骷髅 at level 39 on the 42 复苏月 123 year of Ascendancy at 06:43 Killed by orc summoner at level 42 on the 49 复苏月 123 year of Ascendancy at 01:22 Killed by 兽人烈焰术士 破碎契约 at level 42 on the 49 复苏月 123 year of Ascendancy at 01:36 Killed by temporal hound at level 42 on the 49 复苏月 123 year of Ascendancy at 05:13 Killed by 高阶兽人冰霜术士 饥饿之天才 at level 42 on the 49 复苏月 123 year of Ascendancy at 21:16 Killed by 高阶兽人烈焰术士 考验枪炮 at level 42 on the 49 复苏月 123 year of Ascendancy at 23:19 Killed by Vehain at level 42 on the 49 复苏月 123 year of Ascendancy at 23:34 |
Primary Stats
Strength | 16 (base 10) |
Dexterity | 52 (base 47) |
Constitution | 11 (base 10) |
Magic | 103 (base 60) |
Willpower | 91 (base 60) |
Cunning | 45 (base 11) |
Resources
Mana | 812/812 |
Psi | 181/181 |
Life | 728/728 |
Positive | 173/173 |
Steam | 100/100 |
Soul | 12/12 |
Healing Factor | 1.0097162075846 |
Regeneration | 8.330158712573 |
Speed
Mental | 0% |
Attack | 0% |
Movement | -66.666666666667% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 8 |
Infravision | 5 |
See Stealth | 32.045069181528 |
See Invisible | 32.045069181528 |
ESP Range | 10 |
ESP Kinds | undead |
Offense: Mainhand
Damage | 67 |
Accuracy | 49 |
Crit Chance | 33% |
APR | 18 |
Speed | 1.00 |
Offense: Offhand
Damage | 30 |
Accuracy | 61 |
Crit Chance | 33% |
APR | 52 |
Speed | 1.00 |
Offense: Spell
Spellpower | 69 |
Crit Chance | 53% |
Speed | 1 |
Offense: Mind
Mindpower | 50 |
Crit Chance | 26% |
Speed | 1 |
Offense: Damage Bonus
闪电 | +23% |
枯萎 | +18% |
寒冷 | +34% |
All | 0% |
暗影 | +24% |
物理 | +41% |
酸性 | +30% |
火焰 | +27% |
奥术 | +53% |
光系 | +33% |
自然 | +39% |
时空 | +3% |
Offense: Damage Penetration
精神 | +30% |
酸性 | +40% |
奥术 | +95% |
寒冷 | +69% |
物理 | +63% |
火焰 | +34% |
All | +25% |
Defense: Base
Armour (hardiness) | 43 (30%) |
Defense | 69 |
Ranged Defense | 69 |
Fatigue | 0 |
Physical Save | 19 |
Spell Save | 60 |
Mental Save | 47 |
Defense: Resistances
闪电 | + 43%( 70%) |
枯萎 | + 30%( 70%) |
寒冷 | + 43%( 70%) |
All | + 15%( 70%) |
暗影 | + 49%( 70%) |
酸性 | + 55%( 70%) |
物理 | + 23%( 70%) |
光系 | + 57%( 70%) |
自然 | + 41%( 70%) |
火焰 | + 34%( 70%) |
Defense: Immunities
Stun Resistance | 100% |
Confusion Resistance | 30% |
Fear Resistance | 100% |
Poison Resistance | 100% |
Blind Resistance | 30% |
Silence Resistance | 31% |
Bleed Resistance | 100% |
Teleport Resistance | 20% |
Pinning Resistance | 30% |
Instadeath Resistance | 100% |
Knockback Resistance | 20% |
Inscriptions (4/4)
Runes | 有效技能等级:1.0 符文:护盾使用模式:主动技能 使用范围:近战/单体 冷却时间:14 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:法术 介绍:激活这个符文产生一个防护护盾,吸收最多 510 伤害持续 5 回合。 效果随你的力量属性提升。 |
Runes | 有效技能等级:1.0 符文:粉碎痛苦使用模式:主动技能 使用范围:近战/单体 冷却时间:13 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:法术 介绍:激活符文,立刻清除你身上的负面效果。 清除所有越层效果(失去平衡、法术冲击和思维封锁),以及物理、精神和魔法负面效果各 1 个。 每清除一个负面效果,你都会获得一个抵挡 82 伤害的护盾,持续 3 回合。 如果只清除了越层效果,不会产生护盾且冷却时间减少75% 。 效果随你的灵巧属性提升。 |
Runes | 有效技能等级:1.0 符文:棱彩使用模式:主动技能 使用范围:近战/单体 冷却时间:18 飞行速度:瞬间 使用速度:法术(100%回合) 是:法术 介绍:激活符文展开一个护盾,在 6 回合内,抵挡以下类型的伤害 : 4 闪电, 5 时空, 5 枯萎, 5 精神, 3 物理 |
Runes | 有效技能等级:1.0 符文:粉碎痛苦使用模式:主动技能 使用范围:近战/单体 冷却时间:19 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:法术 介绍:激活符文,立刻清除你身上的负面效果。 清除所有越层效果(失去平衡、法术冲击和思维封锁),以及物理、精神和魔法负面效果各 1 个。 每清除一个负面效果,你都会获得一个抵挡 175 伤害的护盾,持续 3 回合。 如果只清除了越层效果,不会产生护盾且冷却时间减少75% 。 效果随你的魔力属性提升。 |
Class Talents
觉醒技 / 魔法 | 1.00 |
| 0/1 |
| 1/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 1/1 |
| 0/1 |
| 0/1 |
| 1/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
法术 / 魂魄 | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
法术 / 坟墓 | 1.30 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
法术 / 冰封大地 | 1.30 |
| 4/5 |
| 1/5 |
| 1/5 |
| 3/5 |
法术 / 血肉之主 | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
法术 / 黄昏 | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
觉醒技 / 敏捷 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
觉醒技 / 力量 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
觉醒技 / 灵巧 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
觉醒技 / 意志 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
法术 / 白骨之主 | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 1/5 |
觉醒技 / 体质 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
法术 / 梦魇之王 | 1.30 |
| 3/5 |
| 1/5 |
| 1/5 |
| 1/5 |
法术 / 死灵大师 | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
法术 / 死亡 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
灵巧 / 生存 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
法术 / 死灵 | 1.30 |
| 5/5 |
| 2/5 |
| 3/5 |
| 3/5 |
亡灵 / 巫妖 | 1.00 |
| 5/5 |
| 2/5 |
| 1/5 |
| 1/5 |
蒸汽科技 / 物理 | 1.00 |
| 1/5 |
| 1/5 |
| 2/5 |
| 0/5 |
法术 / 游魂 | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
种族技能 / 永恒精灵 | 1.00 |
| 1/5 |
| 5/5 |
| 1/5 |
| 2/5 |
蒸汽科技 / 化学 | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Effects
Quests
You have found clues about the legendary plumpkin. If you find more maybe you could find and capture it? Hunt for the legendary Plumpkin!You seem to have enough clues to enter the portal, which should be.. somewhere in Maj'Eyal.. | 正在进行 |
进入阿尔德胡格山洞寻找太阳骑士拉希姆。 八脚怪物当心,那里的蜘蛛个头可不小…… | 正在进行 |
调查兽人部落的基地。 兽人部落* 拉克·肖部落在南部的沙漠里。 * 沃尔部落在东北部。 * 格鲁希纳克部落在西北部一个小山脉附近。 * 加伯特部落,在南部沙漠的一个山脉中。 | 正在进行 |
在古老森林里找到了一个探险者的笔记,里面提到在森林中心的纳尔湖底下有一个沉没的夏·图尔遗迹。 夏·图尔堡垒和笔记在一起被发现的还有个小小的宝石,样子看上去像一把钥匙。 * 你在纳尔湖的底部使用这把钥匙,进入了一个古老的堡垒。 * 异形触手死了,进入堡垒的道路被打开了。 * 你用你的召回之杖激活了一个……管家? * 你把转化之盒连接到了堡垒的能量系统 * 你解锁了训练室。 * 你解锁了反射之镜的大厅。 * 你升级了你的召回之杖,可以使你传送到这个堡垒。 * 你进入实验传送门房间,并清除了那里的恐魔。你现在可以使用远古传送门了。 当前堡垒能量等级: 445。 | 正在进行 |
你穿过了山洞的远古传送门,可能会到达远东大陆。 奇怪的世界你碰到了一个精灵在和一个兽人战斗。 你决定帮帮那个精灵。 菲拉瑞尔告诉你去东南方会见高阶太阳骑士艾琳。 | 结束 |
在恐惧王座深处你和一个强大的吸血鬼大法师战斗并杀死了他。 奇怪的法杖当你走出恐惧王座的时候你受到了一队兽人小队的偷袭。 他们想抢走法杖。 | 结束 |
你碰到了一个法师学徒,他被指派去搜集一件充满奥术力量的神器。 学徒的任务他请求你的帮助,你能帮他搜集一点么。 * 收集一件强力的奥术神器。 | 结束 |
你听说在灼烧之痕南部有一个叫做恐惧王座的荒塔废墟。 恐怖之岛传说那里有强大的亡灵生物,凡是到达那里的人都有去无回。 也许你应该去那里一探究竟,顺便可以找到埋藏在那里的财宝。 | 结束 |
你成功地将desperate necromancer护送到了古老树林的第4层的召回传送门。 护送:desperate necromancer (古老树林的第4层)作为奖励,你提升 魔力 +5. | 结束 |
你未能保护desperate necromancer,他被雪巨人投石者 诡异的尸骨杀死了。 护送:desperate necromancer (岱卡拉的第3层) | 失败 |
你未能保护desperate necromancer,他被盗贼 迷宫的群魔杀死了。 护送:desperate necromancer (恐惧王座的第7层) | 失败 |
你未能保护受伤的先知,他被刺客 迷宫明星杀死了。 护送:受伤的先知 (恐惧王座的第3层) | 失败 |
你成功地将忏悔的盗贼护送到了巨魔沼泽的第3层的召回传送门。 护送:忏悔的盗贼 (巨魔沼泽的第3层)作为奖励,你提升了 技能 误导 (+1 等级). | 结束 |
你未能保护担忧的贤者,他被彩虹水晶体 未来墨汁杀死了。 护送:担忧的贤者 (古老树林的第3层) | 失败 |
你成功地将迷路的战士护送到了恐惧王座的第1层的召回传送门。 护送:迷路的战士 (恐惧王座的第1层)作为奖励,你提升了 技能 活力 (+1 等级). | 结束 |
你遇到了一个吓得魂飞魄散的伐木工人从一个小村庄里跑出来,大声喊着有个没见过的吓人的东西在里面杀人。 林中的野兽1 个伐木工人死了。 | 结束 |
很多马基埃亚尔的炼金术士想竞争加入强大的炼金术士兄弟会,其中有一个或者几个人请求你的帮助。 炼金术士兄弟会埃尔瓦拉的马鲁斯 需要你帮忙制作 神秘药剂 。他给了你一张写着配方的小纸条: * 你找到了所需要的蜜蜂树的根。 * 你找到了所需要的法罗的灰烬。 * 你找到了所需要的吸血鬼族长的毒牙。 隐居者亚格雷姆利 需要你帮忙制作 专注药剂 。他给了你一张写着配方的小纸条: * 你找到了所需要的米诺陶的鼻子。 * 你找到了所需要的一袋金色恐魔的粉尘。 * '需要:一个一瓶火龙涎。 把这个瓶子离你的篝火远一些,我可不想明天重新找一个活的冒险家。' 最后的希望的温格洛 需要你帮忙制作 领悟药剂 。他给了你一张写着配方的小纸条: * 你找到了所需要的一瓶尸妖的血浆。 * '需要:一个一袋骨巨人的骨灰。 绝对绝对不要和大蒜粉搞混,相信我…… ' * 你找到了所需要的翡翠蠕虫。 | 正在进行 |
最后的希望的长者将你传送到瑞库纳的古代矮人国王那里,在钢铁王座的深处,去调查兽人的行踪。 狩猎兽人查清楚他们是不是和遗失的法杖有关。 小心,矮人们已经很多年没有进过那些古老的大厅了。 | 结束 |
晨曦之门的伊莫克斯可以为你制造一个传送门使你回到马基埃亚尔。 穿越回来* 寻找血符祭剑。 * 寻找共鸣宝石。 | 正在进行 |
你被一个盗贼邀请,证明你作为一个斗士的能力,以获得进入竞技场的资格。 竞技场代理人 | 结束 |
最后的希望的温格洛要帮忙找她妻子失踪的朋友希利娅,她经常去他亡夫的陵墓那里,在最后的希望附近的墓地里。 绝望的坟墓你在最后的希望附近的目的搜寻希利娅的踪迹,找到一个纸条。从纸条中写的内容你得知,希利娅正在进行一些黑暗魔法仪式,试图延长她的寿命,另外……她还有孕在身! 你跟踪希利娅到了她亡夫在最后的希望附近墓地的陵墓里,似乎她在那里复活了一些尸体。 你埋葬了希利娅,终结了她失败的实验,你拿走了她的心脏为自己的实验做准备,你相信你不会重蹈她的覆辙。 | 结束 |
凡人世界的那些琐事对于你的终极目标:超越死亡来说是微不足道的。 起死回生你关于这个主题的研究已经令你发现了很多东西,现在,你必须准备你辉煌的重生仪式。 你需要: * 你有足够的经验。 * 你已经取得了你死灵法师同类的心脏。 * 夏·图尔堡垒伊克格是个合适的地方。 * 伊克格有足够的能量。 * 你已经做好了成为巫妖的准备。 * 你完成了巫妖转生! | 结束 |
是时候去一些新的地方探索一下了——那些黑暗、被遗忘和危险的地方。 进入黑暗在德斯镇东南方向是古老森林。 在德斯镇西面是迷宫。 在德斯镇远一点的西面,靠近海岸的地方是沙虫巢穴。 在自然精灵树林的东部边境那里是岱卡拉。 * 你已经探索了古老森林并杀死了水晶树精。 * 你已经探索了迷宫并杀死了米诺陶。 * 你已经探索了沙虫巢穴并杀死了沙虫女王。 * 你已经探索了岱卡拉并杀死了这里的火龙。 | 结束 |
在高尔布格巢穴内肯定有一条通往远东大陆的路,去寻找线索并找到它,然后探索那未知而遥远的东方。 遥远的东方 | 结束 |
你已经找到了所有有关秘密财宝的线索,在食人魔沼泽第三层应该能找到一条通往那里的路。 隐藏的财宝注意:看样子那里非常危险。 你已经干掉了比尔,他的财宝现在归你了。 | 结束 |
当你接近德斯村时你看到一个巨大的黑色乌云笼罩在小镇上方。 雷鸣之城当你进入村庄时,你看到的景象:一群空气元素正在屠杀村民。 * 你已经驱散了元素生物,但是天上乌云并未就此散去。你需要寻找一位盟友来帮助你。传说中,在西南方的山脉之中有一个神秘的小镇,你也能顺便调查一下伊格兰斯这个反魔法军团。 * 你得知真正的威胁来自于一个叛逃的元素法师,名字叫厄奇斯,精通风暴法术,安格利文的法师已经准备好把你传送到那里去了。 * 你干掉了厄奇斯。现在返回安格列文或者伊格领取奖励吧。 | 结束 |
你听说在闪光洞穴中有一些被魔法大爆炸能量影响的奇怪水晶。 魔法大爆炸的回音有传闻说西面有堕落的永恒精灵的营地。 * 你已经探索了闪光洞穴,并摧毁了魔法大爆炸水晶体。 * 你已经探索了罗兰精灵营地并杀死了检察官。 | 结束 |
Equipment
在手上 | 粗制手套 生活的墨汁 (0 闪避, 1 护甲) 粗制手套 生活的墨汁 (0 闪避, 1 护甲)1.0 T1 手部 护甲 [Rare] Arcane While equipped: Stats +4 魔力 dps ---------- Spell.pwr +10 (+3 eff.) Dmg.mod +5%奥术 +9%枯萎 Res.pen +25%奥术 ----- def ----- 护甲值 +1 ---------- misc Mana/s.crit +2.00 Unarmed combat: Power 91% Range: 1.1x Uses 40%灵巧, 40%敏捷, 40%力量 Dmg 物理 Acc+ +0.2% 暴击率(最大25%) Apr +1 Crit +1.0% Atk.spd 100% 轻便的手套不仅不影响手指的活动,还会多多少少保护手的安全。 |
在头上 | 强大诗人 (0 闪避, 1 护甲) 强大诗人 (0 闪避, 1 护甲)2.0 T1 头部 护甲 [Rare] Nature While equipped: Stats +2 意志 +4 灵巧 +1 体质 ----- def ----- 护甲值 +1 Fatigue +1% Resists +10%光系 +11%暗影 Max.HP +60.00 Cut- +20% 一顶皮帽。 |
主护甲 | 精灵丝绸长袍 冰川铸造 (6 闪避, 5 护甲) 精灵丝绸长袍 冰川铸造 (6 闪避, 5 护甲)2.0 T5 长袍 护甲 [随机史诗级物品] Arcane/Nature/灵能系 While equipped: Stats +8 灵巧 +9 魔力 dps ---------- Spell.crit +8% Crit.mult +17.00% Spell.pwr +5 (+1 eff.) Dmg.mod +23%闪电 +18%暗影 +3%酸性 +3%寒冷 +17%自然 +33%光系 Res.pen +5%酸性 Melee Ret 2酸性 ----- def ----- 护甲值 +5 Defense +6 (+1 eff.) Resists +34%闪电 +10%暗影 +12%光系 +15%酸性 +6%寒冷 +25%自然 +15%all Max.HP +46.00 ---------- misc Light +4 一件长袍。它不能提供有效保护,但可以使你获得魔法增益。 |
在手指上 | 命运之轮 命运之轮0.1 T1 戒指 首饰 [史诗级物品] Arcane While equipped: dps ---------- Dmg.mod +12%酸性 On Hit (Ranged): * 7%几率降低31力量、敏捷和体质 ----- def ----- Defense +24 (+6 eff.) Resists +24%酸性 Phys.save +7 (+4 eff.) Max.HP +60.00 Blind- +10% Pinning- +20% Knockbk- +20% 能解除装备或重置 重置戒指属性。每3级能重置一次。除非有重置机会或者人物50级,否则不能解除装备。 Puts all charms on 1 cooldown 这不是我想要的结果!- 豪瓦尔·穆朗斯,科纳克人恶魔使者。 狞笑着的骷髅图案在这个由黑曜石铸成的哥特式戒指上隐约浮现。骷髅似乎在召唤着你,使你情不自禁想要铤而走险地把它戴在手上,转动命运之轮。你会这么做吗? |
在手指上 | 蓝锆石戒指 神经病之港口 蓝锆石戒指 神经病之港口0.1 T4 戒指 首饰 [随机史诗级物品] Arcane/Master While equipped: Stats +4 敏捷 +6 魔力 +5 意志 +2 灵巧 dps ---------- Spell.pwr +9 (+2 eff.) ----- def ----- Resists +3%光系 Phys.save +3 (+2 eff.) Spell.save +18 (+4 eff.) Silence- +31% Pinning- +10% ---------- misc Mana/turn +0.31 戒指让你的手指更加美丽! |
在腰间 | 尼耶拉的记忆 尼耶拉的记忆1.0 T3 腰带 护甲 [史诗级物品] Arcane While equipped: Stats +2 灵巧 +5 意志 ----- def ----- Confus- +30% Stun/Frz- +30% ---------- misc Mana/s.crit +3.00 制造一层魔法护盾,(强度357,基于魔法) ,持续10回合。. Uses 20 power out of 20/20 许多年前这根腰带是年轻时的莱娜尼尔穿戴的,在魔法大爆炸的火焰之中它的力量保护了她,但却保护不了她的姐妹尼耶拉。 |
在脚上 | 昏暗近了 饥饿辘轳 (0 闪避, 3 护甲) 昏暗近了 饥饿辘轳 (0 闪避, 3 护甲)2.0 T3 脚部 护甲 [Rare] Master While equipped: dps ---------- Dmg.mod +6%暗影 Res.pen +5%精神 +5%物理 ----- def ----- 护甲值 +3 Resists +3%物理 HP.reg +4.00 Disease- +20% Teleport- +20% 一双用皮做的靴子。 |
在主手 | 1H 龙骨元素法杖 '肮脏凡人' (136% 伤害, 6 护甲穿透, 奥术 伤害) 1H 龙骨元素法杖 '肮脏凡人' (136% 伤害, 6 护甲穿透, 奥术 伤害)5.0 T5 法杖 武器 [随机史诗级物品] Arcane/Master Power 136% Range: 1.2x Uses 80%魔力 Dmg 物理 Mastery 法杖掌握 Acc+ +1.0% 触发伤害(最大200%) Apr +6 Crit +5.0% Atk.spd 100% While equipped: dps ---------- Spell.crit +17% Crit.mult +20.00% Spell.pwr +31 (+8 eff.) Dmg.mod +12%火焰 +12%自然 +42%奥术 Res.pen +30%奥术 ----- def ----- Resists +6%自然 ---------- misc Mana/turn +0.49 Talents +1 法杖掌控 法力回复(提升法力回复2000% 持续5回合) Puts all charms on 30 cooldown 法杖经过精细的加工,被法师所使用。 |
工具 | of psychoportation铜质项圈 生活吸血鬼 [能量 31] (30 冷却) of psychoportation铜质项圈 生活吸血鬼 [能量 31] (30 冷却)2.0 T2 项圈 护符 [Rare] 灵能系 While equipped: dps ---------- S.pwr/crit +10 Dmg.mod +6%奥术 +6%枯萎 ----- def ----- 护甲值 +14 Blind- +20% Teleport randomly (rad 31) Puts all charms on 30 cooldown 项圈是由强大的精神能量制造而成,用来储存灵能。 |
在脖子上 | 魔力的叛徒 魔力的叛徒0.1 T2 项链 首饰 [Rare] Nature While equipped: Stats +4 力量 dps ---------- Dmg.mod +21%物理 Res.pen +15%物理 ----- def ----- Resists +9%酸性 HP.reg +4.00 项链让你的脖子更加美丽! |
斗篷 | 精灵丝绸斗篷 梦境使命 (13 闪避, 0 护甲) 精灵丝绸斗篷 梦境使命 (13 闪避, 0 护甲)2.0 T5 斗篷 护甲 [随机史诗级物品] Nature/Master While equipped: dps ---------- Dmg.mod +3%枯萎 +3%时空 Res.pen +15%奥术 On Hit (Melee): * 22%几率获得10%回合(每回合限3次) ----- def ----- Defense +13 (+3 eff.) Fatigue -17% Resists +9%枯萎 +23%火焰 +25%光系 潜行 +15 Max.HP +110.00 Def/telep +5 Res/telep +5% Dur/telep +5% ---------- misc Max.stam +37.00 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 |
在副手 | 战栗地穴 未来天堂 (115% 伤害, 40 护甲穿透, 自然 伤害) 战栗地穴 未来天堂 (115% 伤害, 40 护甲穿透, 自然 伤害)3.0 T5 灵晶 武器 [随机史诗级物品] Nature/灵能系 Power 115% Range: 1.1x Uses 50%意志, 30%灵巧 Dmg 自然 Mastery 心灵利刃 Acc+ +0.2% 暴击率(最大25%) Acc uses Wil Apr +40 Crit +5.0% Atk.spd 100% While equipped: Stats +1 魔力 +4 意志 +4 灵巧 dps ---------- Crit.mult +5.00% Dmg.mod +15%酸性 +20%物理 +31%寒冷 +10%自然 +15%火焰 Res.pen +10%酸性 +29%寒冷 +9%火焰 +18%物理 Phasing +30% Melee Ret 6奥术 ----- def ----- 护甲值 +19 Resists +9%枯萎 +7%寒冷 +7%物理 Disease- +18% ---------- misc Max.mana +20.00 Talents +1 灵晶调谐 大自然孕育了灵晶。灵晶是一种蕴含生命力量的天然宝石,它们可用来吸收和传递大自然的精神能量和灵能量。副手装备灵晶不会触发副手伤害惩罚。 |
光源 | 炼金灯笼 浮冰切割 炼金灯笼 浮冰切割1.0 T3 光照 [Rare] Arcane While equipped: Stats +4 力量 +4 魔力 +1 灵巧 dps ---------- Res.pen +15%寒冷 ---------- misc Light +4 Infravis +3 Unleash a fiery explosion, inflicting 296.40 Burning damage in radius 4 (based on Magic), possibly stunning creatures in the area for 6 turns. Uses 22 power out of 30/30 一个普通的黄铜灯笼,炼金的力量增强了它的亮度。 |
Inventory
角斗士的闪烁符文 (范围 6; 相位 16; 冷却 11) 角斗士的闪烁符文 (范围 6; 相位 16; 冷却 11)0.1 T1 符文 卷轴 [Ego] Arcane 当铭刻在你的皮肤上时: Level 0.0 Use mode 主动技能 Range 6 Cooldown 11 Travel.spd 瞬间 Usage Speed 法术(100%回合) Is 法术 介绍:激活符文,传送到视野内 6 格内的指定位置。之后,你会脱离相位 3 回合。在这种状态下,所有新的负面效果的持续时间减少 16% ,你的闪避增加 16 ,你的全体伤害抗性增加 16% 。 效果随你的敏捷属性提升。 将纹身铭刻在你的皮肤上. 魔法符文会被铭刻在你身上,给予你必要的技能。 Press to compare to your current inscriptions |
消散符文 ( ) 消散符文 ( )0.1 符文 卷轴 [史诗级物品] Arcane 当铭刻在你的皮肤上时: Level 0.0 Use mode 主动技能 Range 10 Cooldown 20 Travel.spd 瞬间 Usage Speed 法术(100%回合) Is 法术 介绍:激活这个符文,从敌人身上移除 8 个正面魔法持续效果,或从自己身上移除所有魔法负面效果。 将纹身铭刻在你的皮肤上. 魔法符文会被铭刻在你身上,给予你必要的技能。 |
战士的传送符文 (范围 40; 冷却 18) 战士的传送符文 (范围 40; 冷却 18)0.1 符文 卷轴 [Ego] Arcane 当铭刻在你的皮肤上时: Level 0.0 Use mode 主动技能 Range 近战/单体 Cooldown 18 Travel.spd 瞬间 Usage Speed 法术(100%回合) Is 法术 介绍:激活这个符文随机传送 40 码范围内位置,至少传送 15 码以外。 效果随你的力量属性提升。 将纹身铭刻在你的皮肤上. 魔法符文会被铭刻在你身上,给予你必要的技能。 |
法师的传送符文 (范围 126; 冷却 13) 法师的传送符文 (范围 126; 冷却 13)0.1 符文 卷轴 [Ego] Arcane 当铭刻在你的皮肤上时: Level 0.0 Use mode 主动技能 Range 近战/单体 Cooldown 13 Travel.spd 瞬间 Usage Speed 法术(100%回合) Is 法术 介绍:激活这个符文随机传送 126 码范围内位置,至少传送 15 码以外。 效果随你的魔力属性提升。 将纹身铭刻在你的皮肤上. 魔法符文会被铭刻在你身上,给予你必要的技能。 |
法师的虚幻符文 (强度 37; 抗性 42%; 移动 57%; 持续 5; 冷却 16) 法师的虚幻符文 (强度 37; 抗性 42%; 移动 57%; 持续 5; 冷却 16)0.1 符文 卷轴 [Ego] Arcane 当铭刻在你的皮肤上时: Level 0.0 Use mode 主动技能 Range 近战/单体 Cooldown 16 Travel.spd 瞬间 Usage Speed 瞬间(0%回合) Is 法术 介绍:启动符文,使你变得虚幻,持续 5 回合。 在虚幻状态下,你造成的伤害减少 50% ,你获得 42% 全体伤害抗性,你的移动速度提升 57% ,你获得隐形 (强度 37 )。 效果随你的魔力属性提升。 将纹身铭刻在你的皮肤上. 魔法符文会被铭刻在你身上,给予你必要的技能。 |
潜行的法力风暴符文 (回复 1038% 持续 10 回合 ; 51 法力瞬回; 冷却 12) 潜行的法力风暴符文 (回复 1038% 持续 10 回合 ; 51 法力瞬回; 冷却 12)0.1 符文 卷轴 [Ego] Arcane 当铭刻在你的皮肤上时: Level 0.0 Use mode 主动技能 Range 近战/单体 Cooldown 12 Travel.spd 瞬间 Usage Speed 法术(100%回合) Is 法术 可以在以太形态下使用 介绍:激活这个符文对你自己释放法力回复,增加 1038% 回复量持续 10 回合(总计 892 ),并立即回复 51 法力值。 同时,在你休息时增加每回合 0.5 的魔力回复。 效果随你的灵巧属性提升。 将纹身铭刻在你的皮肤上. 魔法符文会被铭刻在你身上,给予你必要的技能。 |
最后希望的密封卷轴 最后希望的密封卷轴0.1 卷轴 [史诗级物品] 打开封印,阅读信息. 魔法卷轴有各种各样不同的效果! |
of the fish钢项链 of the fish钢项链0.1 T2 项链 首饰 [Ego] Nature While equipped: ----- def ----- Resists +10%寒冷 ---------- misc Breathe water 项链让你的脖子更加美丽! |
Ardent Watcher Ardent Watcher0.1 T2 项链 首饰 [史诗级物品] Arcane While equipped: Stats +2 魔力 +4 意志 dps ---------- Dmg.mod +5%光系 +6%暗影 Against +11% 恶魔 On Melee Ret: * 5%几率致盲 * 5%几率降低25%伤害 ----- def ----- Resists +5%枯萎 +5%火焰 +5%奥术 ---------- misc Vim/s.crit +2.00 Max.vim +5.00 Telepathy 恶魔 Telpty rng +12 Remnant from an order obsessed with watching the skies for the demon menace, they failed to prepare for more terrestrial threats. |
恐惧护符 恐惧护符0.1 T3 项链 首饰 [史诗级物品] Arcane While equipped: dps ---------- Spell.pwr +5 (+1 eff.) ----- def ----- Blind- +100% ---------- misc See.Invis +10 召唤一个会使用嘲讽的吸血鬼长老为你服务15回合。. Uses 60 power out of 60/60 这件护符散发着不死生物的邪恶气息。 |
固执之神射手的铜戒指 固执之神射手的铜戒指0.1 T1 戒指 首饰 [Ego] Master While equipped: Stats +2 敏捷 ----- def ----- Max.HP +21.00 Disarm- +20% Pinning- +20% Knockbk- +23% 戒指让你的手指更加美丽! |
雾霭污点 闪耀幸福 雾霭污点 闪耀幸福0.1 T1 戒指 首饰 [Rare] Arcane While equipped: Stats +3 魔力 dps ---------- Dmg.mod +11%光系 Melee Ret 6暗影 ----- def ----- Resists +12%闪电 +6%寒冷 Phys.save +9 (+5 eff.) Die.at -80.00 life Max.HP +40.00 戒指让你的手指更加美丽! |
Baleful Band Baleful Band0.1 T2 戒指 首饰 [史诗级物品] Arcane/灵能系 While equipped: Stats +4 灵巧 +4 意志 dps ---------- Dmg.mod +10%时空 ----- def ----- Resists +18%暗影 +10%时空 憎恨私语: Level 3.0 Pwr.cost 25,总计33/33. Range 5 Travel.spd 瞬间 Is 精神力量 介绍:使用憎恨的私语攻击敌人,对敌人造成 144 精神伤害。私语会在敌人中间传播,没攻击一个敌人会提供你 3.4 仇恨值。在 3 回合内,最初被攻击的敌人会将私语传播到 3 码半径范围新的敌人身上。此外,每个被影响的目标在4回合内每回合有 25% 几率将私语传播向下一个目标。 被该技能影响的目标有 25% 概率附加思维封锁效果。 伤害受精神强度加成。 This ring of blackened stone shimmers with a malicious violet light. |
生命之戒 生命之戒0.1 T2 戒指 首饰 [史诗级物品] Nature/Master While equipped: Stats +4 力量 +4 意志 dps ---------- Dmg.mod +8%自然 +8%物理 ----- def ----- Resists +10%自然 Phys.save +8 (+4 eff.) HP.reg +3.00 Heal.mod +20% 这枚小巧的戒指上缠绕着一根藤蔓,藤蔓似乎仍然在不断的吐出新叶。 |
元素之怒 元素之怒0.1 T3 戒指 首饰 [史诗级物品] Arcane While equipped: Stats +6 灵巧 +6 魔力 dps ---------- Dmg.mod +25%闪电 +25%火焰 +25%奥术 +25%寒冷 Res.pen +25%闪电 +25%火焰 +25%奥术 +25%寒冷 你造成的所有伤害被转化均分为奥术、火焰、寒冷和闪电伤害。 这枚戒指闪耀着多种不同的色彩。 |
蓝锆石戒指 暴风雨泰坦 蓝锆石戒指 暴风雨泰坦0.1 T4 戒指 首饰 [随机史诗级物品] Arcane While equipped: dps ---------- Dmg.mod +6%闪电 Res.pen +25%精神 Melee Ret 2精神 ----- def ----- Resists +6%闪电 Phys.save +12 (+6 eff.) Mind.save +5 (+2 eff.) Silence- +30% ---------- misc Mana/turn +0.31 戒指让你的手指更加美丽! |
沼泽钢 (108% 伤害, 32 护甲穿透, 精神 伤害) 沼泽钢 (108% 伤害, 32 护甲穿透, 精神 伤害)3.0 T4 灵晶 武器 [Rare] Nature Power 108% Range: 1.1x Uses 50%意志, 30%灵巧 Dmg 精神 Mastery 心灵利刃 Acc+ +0.2% 暴击率(最大25%) Acc uses Wil Apr +32 Crit +4.5% Atk.spd 100% While equipped: Stats +5 魔力 dps ---------- Spell.crit +4% Spell.pwr +31 (+8 eff.) Dmg.mod +21%自然 Phasing +31% ----- def ----- Phys.save +9 (+5 eff.) Spell.save +8 (+2 eff.) Mind.save +9 (+3 eff.) ---------- misc Talents +1 灵晶调谐 大自然孕育了灵晶。灵晶是一种蕴含生命力量的天然宝石,它们可用来吸收和传递大自然的精神能量和灵能量。副手装备灵晶不会触发副手伤害惩罚。 |
轰鸣嫉妒 猎物契约 (107% 伤害, 32 护甲穿透, 自然 伤害) 轰鸣嫉妒 猎物契约 (107% 伤害, 32 护甲穿透, 自然 伤害)3.0 T4 灵晶 武器 [Rare] Nature Power 107% Range: 1.1x Uses 50%意志, 30%灵巧 Dmg 自然 Mastery 心灵利刃 Acc+ +0.2% 暴击率(最大25%) Acc uses Wil Apr +32 Crit +4.5% Atk.spd 100% While equipped: Stats +3 灵巧 dps ---------- Res.pen +15%闪电 +26%精神 ----- def ----- Resists +18%闪电 +9%暗影 ---------- misc Talents +1 灵晶调谐 大自然孕育了灵晶。灵晶是一种蕴含生命力量的天然宝石,它们可用来吸收和传递大自然的精神能量和灵能量。副手装备灵晶不会触发副手伤害惩罚。 |
闪电鲍尔 闪电鲍尔4.0 T5 投石索 武器 Reqs 射击 [Rare] Arcane Acc+ +0.2% 基础伤害(最大20%) Atk.spd 100% Range +10 While equipped: Stats +4 魔力 dps ---------- Crit.mult +15.00% Dmg.mod +12%奥术 ----- def ----- Spell.save +15 (+3 eff.) 投石索用来向敌人投掷石质或金属子弹。 |
雾霭狼 地狱之高手 雾霭狼 地狱之高手1.0 T1 腰带 护甲 [Rare] Master While equipped: dps ---------- Melee Ret 8暗影 ----- def ----- Defense +5 (+1 eff.) Resists +3%火焰 +5%奥术 +3%精神 Mind.save +6 (+2 eff.) Die.at -80.00 life 一条可以围住腰的皮带。 |
硬皮腰带 '飓风严谨' 硬皮腰带 '飓风严谨'1.0 T3 腰带 护甲 [随机史诗级物品] Arcane/Master/灵能系 While equipped: Stats +5 敏捷 +5 灵巧 +8 幸运 dps ---------- Spell.pwr +6 (+2 eff.) Res.pen +5%闪电 On Hit (Melee): * 20%几率降低31力量、敏捷和体质 ----- def ----- Resists +3%闪电 +15%枯萎 Spell.save +10 (+2 eff.) Mind.save +10 (+3 eff.) 潜行 +8 ---------- misc T.Disarm +17 Infravis +4 一条可以围住腰的皮带。 |
烧焦符文 (1 闪避, 2 护甲) 烧焦符文 (1 闪避, 2 护甲)2.0 T1 斗篷 护甲 [Rare] Master While equipped: Stats +1 力量 +2 敏捷 +1 体质 dps ---------- Mov.spd +10% Res.pen +5%精神 Melee Ret 4火焰 ----- def ----- 护甲值 +2 Defense +1 (+0 eff.) Fatigue -6% Resists +12%火焰 HP.reg +3.00 ---------- misc Max.stam +30.00 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 |
星光悲伤 威严墨汁 (2 闪避, 0 护甲) 星光悲伤 威严墨汁 (2 闪避, 0 护甲)2.0 T3 斗篷 护甲 [随机史诗级物品] Master While equipped: Stats +3 力量 +3 敏捷 +2 灵巧 +3 体质 dps ---------- Dmg.mod +3%光系 +9%奥术 +5%暗影 Res.pen +12%暗影 ----- def ----- Defense +2 (+0 eff.) Resists +9%光系 +5%奥术 +13%暗影 潜行 +8 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 |
迷宫的祭坛 (12 闪避, 0 护甲) 迷宫的祭坛 (12 闪避, 0 护甲)2.0 T3 斗篷 护甲 [Rare] Arcane While equipped: Stats +4 魔力 +5 意志 dps ---------- Spell.crit +6% Crit.mult +20.00% Dmg.mod +6%物理 Melee Ret 10枯萎 ----- def ----- Defense +12 (+3 eff.) Die.at -80.00 life 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 |
雾凇黑客 饥饿朱雀 (0 闪避, 1 护甲) 雾凇黑客 饥饿朱雀 (0 闪避, 1 护甲)2.0 T1 脚部 护甲 [Rare] Master While equipped: Stats +6 幸运 +4 敏捷 dps ---------- Res.pen +25%寒冷 Melee Ret 2闪电 4寒冷 ----- def ----- 护甲值 +1 Crit.dmg- 5.00% 潜行 +6 Max.HP +40.00 Disease- +20% Cut- +10% 一双用皮做的靴子。 |
硬皮靴子 闪耀之增殖 (0 闪避, 5 护甲) 硬皮靴子 闪耀之增殖 (0 闪避, 5 护甲)2.0 T3 脚部 护甲 [随机史诗级物品] Master While equipped: Stats +2 敏捷 dps ---------- Res.pen +5%物理 ----- def ----- 护甲值 +5 Fatigue -5% ---------- misc Infravis +4 宁神之风: (Instant) Puts all charms on 60 cooldown Level 1.0 Pwr.cost 60,总计60/60. Range 近战/单体 Travel.spd 瞬间 介绍:做一次深呼吸并恢复 50 体力值。该效果受意志和力量加成。 一双用皮做的靴子。 |
紫水晶 紫水晶0.0 T2 黄宝石 珠宝 Reqs 宝石相关技能 [Normal] While equipped: Spell.spd +10% Item imbue powers: Spell.spd +10% 当用作炼金炸弹时: 50%概率解除一项魔法负面状态 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
祖母绿 祖母绿0.0 T4 黑曜石 珠宝 Reqs 宝石相关技能 [Normal] While equipped: Resists +5%all Item imbue powers: Resists +5%all 当用作炼金炸弹时: 3回合内获得5%伤害吸收(可堆叠至三倍) 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。 |
绿松石 绿松石0.0 T4 绿宝石 珠宝 Reqs 宝石相关技能 [Normal] While equipped: Res.pen +12%all Item imbue powers: Res.pen +12%all 当用作炼金炸弹时: 50% 概率缴械 潜在伤害类型:自然 宝石可用来卖钱或用于法术仪式。 |
便携式自动材料提取仪 便携式自动材料提取仪0.0 能量 蒸汽工具 [剧情物品] Steamtech While carried: 立刻融化提取仪内的所有道具(在你切换楼层的时候会自动融化). Uses 0 power out of 1000/1000 这是一个神奇的仪器。它能临时存储当层所有捡到的道具,还能融化任何道具,将其转化为金子和相应的材料。 金属装备会融化为相应的矿物块,用于制作道具。 其他残余则会被转化成金子或者别的有用的物资。 |
Demonic Soul Demonic Soul0.0 T3 恶魔 杂项 [传说级物品] Arcane 15% chances once per turn, when you deal damage to do a burst of fire damage in radius 1 equal to your spellpower A tiny, jagged gem, dredged up from the very core of Mal'Rok, the homeworld of demons. It still burns with the fires of the Spellblaze that blew it apart. |
赛利亚的跳动心脏 赛利亚的跳动心脏2.0 心脏 杂项 [史诗级物品] Arcane 抽取希利娅灵魂的一小块. Uses 110 power out of 110/110 死灵法师赛利亚的跳动心脏,取自她的胸膛,上面充满了魔法的力量。 |
指引之戒 指引之戒0.0 戒指 杂项 [史诗级物品] Unknown While carried: Stats +7 幸运 ---------- misc Steam/turn +0.50 Mana/turn +0.30 与戒指中的灵魂交谈. Uses 1 power out of 1/1 戒指中好像囚禁了一个古老的灵魂。 |
深渊之牙 (挖掘速度12回合) 深渊之牙 (挖掘速度12回合)3.0 T1 鹤嘴锄 工具 [史诗级物品] Unknown While equipped: dps ---------- Dmg.mod +5%枯萎 Melee Ret 10枯萎吸收/生命吸取 While carried: ---------- misc Talents +1 挖掘 在无尽深渊中得到的一颗巨大牙齿。 |
多元水晶球 多元水晶球1.0 水晶球 [剧情物品] Unknown 激活一个传送门. Uses 10 power out of 30/30 这个球体可以折射出远处的景象并快速的切换着,有些景象甚至不属于这个世界。如果你在传送点附近使用它,它可能会激活传送。 |
鉴定水晶球 鉴定水晶球1.0 水晶球 [剧情物品] Unknown While carried: 这个球是半身人先知埃莉萨给你的,它会自动为你鉴定装备。 |
转化之盒 转化之盒2.0 夏·图尔 盒子 [剧情物品] Unknown While carried: 立即转化盒子中的所有物品(当你切换地图时也会自动转化). Uses 0 power out of 1000/1000 这只宝箱是某个夏·图尔古代建筑的延伸,任何扔在里面的物品会被自动传送到那个地方,进行处理并摧毁,从里面提取能量。 这个过程的副产物是黄金,因为没有用,所以被自动传送给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
回归之杖 (1/1) 回归之杖 (1/1)2.0 魔杖 护符 [剧情物品] Unknown 传送至世界地图(等待40回合). Uses 202 power out of 400/400 这个法杖通体用沃瑞钽打造,充满了可以撕裂空间的奥术能量。你以前曾听说过此类物品。它们对于冒险者的快速旅行非常有帮助。 |
禁忌之书:《到来之日》 禁忌之书:《到来之日》2.0 禁忌 书册 [史诗级物品] Unknown 读这本书. 这本书的封皮老而枯干。当你拿着它的时候,你感受到绝望、困难,痛苦,无助的感情向你袭来。书中的存在许诺着强大的力量,但是,代价是什么呢? |
Achievements
By Vehain,永恒精灵死灵法师,等级24
69 混沌月 122 year of Ascendancy at 13:38 see stats
By Vehain,永恒精灵死灵法师,等级1
74 派尔月 122 year of Ascendancy at 11:48 see stats
By Vehain,巫妖死灵法师,等级37
21 复苏月 123 year of Ascendancy at 16:31 see stats
By Vehain,巫妖死灵法师,等级35
18 复苏月 123 year of Ascendancy at 22:14 see stats
By Vehain,巫妖死灵法师,等级42
45 复苏月 123 year of Ascendancy at 17:42 see stats
By Vehain,永恒精灵死灵法师,等级27
9 霜至月 122 year of Ascendancy at 11:11 see stats
By Vehain,巫妖死灵法师,等级35
18 复苏月 123 year of Ascendancy at 20:21 see stats
By Vehain,巫妖死灵法师,等级37
19 复苏月 123 year of Ascendancy at 16:40 see stats
By Vehain,巫妖死灵法师,等级40
43 复苏月 123 year of Ascendancy at 07:31 see stats
By Vehain,巫妖死灵法师,等级41
43 复苏月 123 year of Ascendancy at 10:44 see stats
By Vehain,永恒精灵死灵法师,等级18
25 黄昏月 122 year of Ascendancy at 13:37 see stats
By Vehain,巫妖死灵法师,等级38
32 复苏月 123 year of Ascendancy at 20:28 see stats
Log
7]高阶兽人烈焰术士 考验枪炮的爆裂火球击中时空猎犬造成(116 护盾吸收), (107 冰块吸收), 160 火焰 (161合计伤害).
7]高阶兽人烈焰术士 考验枪炮的爆裂火球击中高阶兽人冰霜术士 饥饿之天才造成(177 护盾吸收), 271 火焰 (271合计伤害).
7]高阶兽人烈焰术士 考验枪炮的爆裂火球击中妖鬼造成(68 弹性体质吸收), 435 火焰 (435合计伤害).
7]高阶兽人烈焰术士 考验枪炮的爆裂火球击中高阶兽人冰霜术士造成(133 护盾吸收), 343 火焰 (343合计伤害).
7]高阶兽人烈焰术士 考验枪炮的爆裂火球击中妖鬼造成430 火焰伤害。
7]高阶兽人烈焰术士 考验枪炮的爆裂火球击中Vehain造成319 火焰伤害。
7]玩家Vehain等级42巫妖死灵法师被烫而死,杀死他(她)的是高阶兽人烈焰术士 考验枪炮,死在第3层,沃尔部落。
7]你已经没有剩余的生命了。
7]武装骷髅战士关闭了毁伤。
7]武装骷髅战士周围的护盾消失了。
7]武装骷髅战士关闭了白骨护盾。
7]武装骷髅战士关闭了白骨护盾。
7]武装骷髅战士关闭了毁伤。
7]武装骷髅战士回到了正常空间。
7]妖鬼身上的火熄灭了。
7]妖鬼的坚冰融化了。
7]妖鬼关闭了白骨护盾。
7]注意!你进入了失重区域!
7]在死亡的边缘你突然被带到了另外一个地方。
7]高阶兽人烈焰术士 考验枪炮的爆裂火球击杀了妖鬼!
7]高阶兽人烈焰术士 考验枪炮的爆裂火球击杀了妖鬼!
7]高阶兽人烈焰术士 考验枪炮的爆裂火球击杀了Vehain!
7]保存完毕。
7]保存完毕。
7]保存游戏...
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0]技能 游魂行走 已经可以使用。
0]你召唤的妖鬼消失了。
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7]个人新成就:完全毁灭 (疯狂难度 (冒险模式))!