Khonsu the level 5 Sunwalker Starslinger by Lilith Dragmire

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
Crystalist 1.5.6
Zephyr 1.5.8
Air Archer 1.5.5
Bladebender 1.5.6
Dreamelf 1.5.5
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSunwalker
ClassStarslinger
Level / Exp5 / 88%
Size3 (medium)
Lifes / Deaths

Primary Stats

Strength15 (base 11)
Dexterity24 (base 20)
Constitution14 (base 11)
Magic20 (base 15)
Willpower15 (base 10)
Cunning20 (base 17)

Resources

Life195/195
Stamina124/124
Negative0/42
Healing Factor1.0326086956521
Regeneration0.25815217391304

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth25.831957757679
See Invisible25.831957757679

Offense: Mainhand

Damage29
Accuracy24
Crit Chance7%
APR1
Speed0.80

Offense: Spell

Spellpower21
Crit Chance4%
Speed1

Offense: Mind

Mindpower18
Crit Chance4%
Speed1

Offense: Damage Bonus

Fire+9%

Defense: Base

Armour (hardiness)4 (30%)
Defense5
Ranged Defense5
Fatigue3
Physical Save20
Spell Save12
Mental Save12

Defense: Resistances

Light+ 15%( 70%)
Darkness-15%( 70%)
Fire+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Celestial / Shooting stars1.30
1/5
1/5
0/5
0/5
Cunning / Stealth1.30
1/5
0/5
0/5
0/5
Celestial / Star fury1.30
2/5
1/5
0/5
0/5
Celestial / Sigils1.30
0/5
0/5
0/5
0/5
Technique / Archery - slings1.30
2/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
1/5
1/5
0/5
0/5
Undead / Sunwalker1.10
1/5
1/5
0/5
0/5
Celestial / Night1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Celestial / Hymns1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

done
active

Equipment

Tool
On feet
Around waist
Main armor
Quiver
Light source
On head
In main hand

Inventory

Achievements

Log

There is a way to the previous level here (press '' or right click to use).
Ran for 56 turns (stop reason: at exit).


You gain 1.40 gold from the transmogrification of
iron gauntlets of dexterity (+2) (0 def, 1 armour).
You gain 0.63 gold from the transmogrification of
linen robe of frost (+15%) (0 def, 0 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 1.77 gold from the transmogrification of
blooming mossy mindstar of the jelly (2.5-2.75 power, 12 apr, nature damage).
You gain 2.37 gold from the transmogrification of
earthen elm magestaff of projection (10-12 power, 2 apr, fire element).
You gain 1.09 gold from the transmogrification of
manasurge rune of the duelist (714% regen over 10 turns; 36 instant mana).
There is a way to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 84 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 57 turns (stop reason: at exit).


There is a Way up to the Mountain Orchards here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...


Saving done.


There is a Way into the Slazish fens here (press '' or right click to use).

Khonsu deactivates Hymn of Detection.