Seledor the level 7 Rhaloren Flenser by jellycrab

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceRhaloren
ClassFlenser
Level / Exp7 / 50%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity26 (base 26)
Constitution16.742305735974 (base 11)
Magic32 (base 16)
Willpower13 (base 10)
Cunning23 (base 17)

Resources

Life256/256
Stamina126/126
Vim32/32
Healing Factor1.0608027428527
Regeneration2.3868061714187

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision2
See Stealth3
See Invisible3

Offense: Mainhand

Damage22
Accuracy37
Crit Chance9%
APR6
Speed1.00

Offense: Offhand

Damage13
Accuracy37
Crit Chance8%
APR11
Speed1.00

Offense: Spell

Spellpower26
Crit Chance9%
Speed1

Offense: Mind

Mindpower18
Crit Chance5%
Speed1

Offense: Damage Bonus

Darkness+11%
Arcane+4%
Mind+3%
Lightning+11%

Defense: Base

Armour (hardiness)3 (38.594633868923%)
Defense27
Ranged Defense27
Fatigue0
Physical Save13
Spell Save15
Mental Save12

Defense: Resistances

Darkness+ 16%( 70%)
Mind+ 6%( 70%)
Nature+ 30%( 70%)
Lightning+ 22%( 70%)
Fire+ 43%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Duelist1.30
1/5
1/5
0/5
0/5
Technique / Flensing style1.30
3/5
1/5
0/5
0/5
Corruption / Desecration1.30
3/5
1/5
0/5
0/5
Corruption / Bone1.30
1/5
0/5
0/5
0/5

Generic Talents

Corruption / Blood magic1.30
1/5
2/5
0/5
0/5
Race / Rhaloren1.00
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Corruption / Curses1.70
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
2/5
0/5
1/5

Effects

beneficial effect

Quests

done
done
done
active

Equipment

Tool
On fingers
On fingers
On hands
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Log

You pickup 0.85 gold pieces.
There is a way to the previous level here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).


--------------------------------

Space around you starts to dissolve...


--------------------------------

Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


--------------------------------

Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


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Seledor wears (replacing
psychic's rough leather gloves of strength (+2) (0 def, 1 armour)): psychic's rough leather gloves of magic (+2) (0 def, 1 armour).

--------------------------------

Seledor wears:
miner's iron pickaxe (dig speed 31 turns).

--------------------------------

You gain 3.02 gold from the transmogrification of
balanced iron greatsword of massacre (24-38 power, 1 apr).
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (30-51 power, 7 apr).
You gain 1.13 gold from the transmogrification of
healing infusion of the duelist (heal 97; cd 10).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.