fgd the level 7 Oozewalker Oozemancer by sixthcircle

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceOozewalker
ClassOozemancer
Level / Exp7 / 94%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength14 (base 10)
Dexterity10 (base 10)
Constitution13 (base 10)
Magic7 (base 10)
Willpower32 (base 29)
Cunning27.706123483606 (base 21)

Resources

Life204/204
Equilibrium28
Healing Factor1.0283363011315
Regeneration1.4910876366407

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision3
See Stealth5
See Invisible5

Offense: Mainhand

Damage36
Accuracy23
Crit Chance8%
APR23
Speed1.00

Offense: Offhand

Damage35
Accuracy23
Crit Chance8%
APR23
Speed1.00

Offense: Spell

Spellpower7
Crit Chance6%
Speed1

Offense: Mind

Mindpower33
Crit Chance12%
Speed1

Offense: Damage Bonus

Mind+3%
Darkness+3%

Defense: Base

Armour (hardiness)1 (30%)
Defense11
Ranged Defense11
Fatigue0
Physical Save14
Spell Save13
Mental Save31

Defense: Resistances

Physical+ 8%( 70%)
All+ 7%( 70%)

Defense: Immunities

Fear Resistance100%
Stun Resistance20%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (0/0)

Class Talents

Wild-gift / Slime1.30
5/5
0/5
0/5
0/5
Wild-gift / Moss1.30
0/5
0/5
0/5
0/5
Wild-gift / Mucus1.30
1/5
1/5
0/5
0/5
Wild-gift / Ooze1.30
4/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
5/5
0/5
0/5
0/5
Undead / Oozewalker1.00
1/1
1/5
0/5
0/5
Wild-gift / Antimagic1.50
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
active

Equipment

On feet
Around neck
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Log

You gain 0.25 gold from the transmogrification of elm vilestaff (10-12 power, 2 apr, darkness element).
You gain 1.05 gold from the transmogrification of
mossy mindstar of life (3-3 power, 12 apr, nature damage).
You gain 1.64 gold from the transmogrification of
horrifying mossy mindstar of balance (2-2 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron mace (12-18 power, 2 apr).
You gain 0.99 gold from the transmogrification of
flaming iron mace (13-18 power, 2 apr).
You gain 0.45 gold from the transmogrification of
iron greatsword of massacre (24-38 power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.

There is a Elvala (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.

Saving game...

Saving done.

Fgd deactivates
Mitosis.
Fgd activates
Mitosis.
Fgd deactivates
Psiblades.
Fgd activates
Psiblades.
There is a Elvala (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.