










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | ShowEnemy 1.6.6修改了自动探索时,敌人的提示粒子效果,修改了敌人边框(游戏中需要开启)和血条(血条在下方)。 machine translation: Trapmaker Class 1.7.4Adds the Trapmaker class. Improved Combat Text v2 1.6.0Description Original Improved Combat Text mod by Codefly This addon replaces ToME's floating combat text: Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Upd: Я просто исправил ошибки чекера. Мод корректно работает на новых версиях игры. Этот аддон заменяет всплывающий текст боя в игре: Установка: Удаление: или в игре: Adventuring Party 1.7.4Tired of being alone on your adventures? Tired of being an archmage with no one to give that unique battleaxe to? Tired of having no one to use your healing spells on? Tire no more, for now you can create fully controllable additional party members to join you on your adventures, each as capable as your leader. Included is a sustainable talent to control each party member as their turn comes up to allow fully tactical combat when things get rough. -Grants the ability to add any number of additional members to your party each with their own race and class, allowing you to take on higher difficulties. -!Due to how alchemists are designed, you will not be able to take direct control of their golems if the alchemist is not your main character, but should still function correctly elsewise. For a list of changes, please see the change notes on steam or by reading the int.lua file included in each downloadable version. Easy Map v2 1.6.0Description Original Easy Map mod by Codefly This addon replaces ToME's map display with one that's more in-line with other games. You can drag the mouse to scroll, use the mouse wheel to zoom in and out, and left-click to set the currently viewed area (instead of accidentally traveling there, which can still be done via right-click menu). It also shows the viewport rectangle on the map, and if your computer is powerful enough, you can even show the actual terrain instead of the confusing color blocks, or make the walls red to easily find paths you have yet to explore. The player and zone exits are also displayed as icons on the map. Additionally, if you travel via the map and stop unexpectedly (i.e., you ran into your golem), a friendly dialog will pop up asking if you'd like to continue to your destination. Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Обновление: Я просто пофиксил чекер версии мода и убрал всплывающее окошко о новой версии игры и изменил цвет легенды на черный Мод заменяет карту игры на нечто более схожее с другими играми. Вы можете перемещать карту мышкой, приближать или отдалять карту колесиком и устанавливать текущий обзор левым кликом мыши (вместо того, что бы случайно переместиться туда, как было ранее). Карат способна отображать реальную местность ландшафта и окрашивать непроходимые места в красный цвет, что бы проще найти дорогу. Установка: Удаление: или в игре: Weaver Class 1.7.6Adds Weaver class. Weaver is a Wilder subclass, a resilient unarmed combatant with emphasis of moving around strategically through their set-up battlefield. Their skill sets revolve around arachnids. Laying webs, injecting enemies with poison, beating enemies with your limbs, creating cocoon for later consumption, and more! Their talents mainly uses equilibrium, have huge equilibrium demand yet heavy hitting, and moderate-long cooldown. Some even needs "special charge" to use. So if you decide to become one of the weaver, make sure to use your talents and resources wisely! They get access to: --- wild-gift: weaver anatomy wild-gift: threads and webs wild-gift: dance of the Weaver wild-gift: cocoon utilization wild-gift: chitin --- Post Note: We are highly looking forward for you to become one of the weaver and take part on the hunt for preys!. Please leave reviews, comments, and certainly bug reports! Happy hunting, Weaver! Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Discordant class (and friends) 1.6.71) Add Discordant as playable psionic subclass. A psionic tank with death radius around them (think of Mindrot, but less sucky). Wins battle through attrition, melts trash mobs just by standing. Can also spam tele-frags if you feel like it. 2) Add Kudzu as playable wilder subclass. Invasive, annoying, and hard to get rid of. Master of crowd controls and area denials. Cover the world with fungus, lichens, moss, and kudzus. 3) Add Scorpion as playable rogue subclass. Stealthy brawler with poison fist. Pull in your enemy and dethrone them with chain of combos. 4) Add Critic as playable afflicted subclass. High-risk, high-reward, critical-centric class that use feedback pool as life. Overpower your enemy with overwhelming amount of Gestures, or die from receiving too much criticism. 5) Add Colossus as playable race. Artificial giant constructed by dwarves to guard their gold, has some non-living characteristics. Starts on Reknor (dwarf start). A durable race with some drawbacks. Also like gold. - This is a practice addon intended for personal use, but thank you if you decided to check it out anyway. Creditshttp://game-icons.net/ Changelog1.0.0: - Initial release Extra Dungeons 1.6.7In general, this mod is for people (like me) who like to do everything in a game. Visit all the dungeons, kill all the bosses, preferably get all the artifacts. By allowing all characters to visit some more restricted dungeons, we can make that a little easier. This mod is not intended to be lore-friendly, but I may make a lore-friendlier version in the future. (As it stands you can visit Irkkk as a halfling and the Yeek don't care. I may change that.) Current mod features: Class: Hunted 1.7.6A stealthy Cursed class that uses unarmed attacks. Inspired by HousePet's Werebeast from the Verdant Class Pack. First and foremost, thank you to everyone in the Tales of Maj'Eyal Discord for all the coding help! --- Class Talents --- Cursed / Prowl (WIL) Cursed / Gore (WIL, Locked) Cursed / Endless hunt --- Generic Talents --- Technique / Combat training Doctornull's Class Pack 1.5.10This pack compiles several classes, with an emphasis on hybrid design. Not all classes are complete: the ones which I'm not satisfied with are marked as either INCOMPLETE or "in BETA". The classes included in this pack are: (BETA) Shield Hero is an Adventurer who starts with heavy armor and a shield. Not very exciting unless you were annoyed about not being able to equip your Adventurer's shield right away. (INCOMPLETE) The Flux Marauder is a Paradox thug, stealing time from his enemies. x (Removed): The human-only Embers of Gerlyk are fire-using magical martial artists. Removed pending new content / 1.6 features. Hulk! 1.4.8 Class: Astromancer 1.7.0A new class, a Celestial summoner who draws on the powers of Shandral's other planets to call up elementals. Their main resource is negative energy, which they generate by summoning and some other spells, and spent by others. This mod should be compatible with just about everything.
Sounds remixed from samples by Mike Koenig under CC-BY 3.0 Class: Fallen 1.7.0Fallen has been added to the base game as an evolution for Sun Paladins This addon contains the original version, a base class afflicted/celestial hybrid. Fallen are unlocked alongside Sun Paladins. Please report any bugs on the forum thread. This class is originally inspired by the enemies John and Aluin, Afflicted Sun Paladins. Fallen have a mix of old and new trees. Celestial Combat Celestial Light Race: Tinkerer 1.7.4Adds Tinkerer as a new Human subrace. Tinkerers are identical to Cornacs, except they begin with Steamtech/Physics and Steamtech/Chemistry instead of an additional category point. I made this race because I wanted a consistent way to obtain tinkers with any non-tinker class, without relying on the tinker escort. The Tinkerer is intended to be a balanced and viable alternative to the Cornac race within the official "Maj'Eyal: The Age of Ascendancy" campaign. When used with a tinker class, this race only grants an additional starting talent point to both Physics/Smith and to Chemistry/Therapeutics. Feel free to extend/modify this addon as you wish! My further ideas for this race or a similar one would be to add the Engineering and Blacksmith categories as racial talent trees, but adjust their mastery and unlock status based on whether the character is a tinker class or not. ---Changelog--- Ring Soul 1.7.2An Ring in bag when birth, there is a soul in the ring, you can talk with the soul This is a Chinese mod, will add english translation recently welcome any suggestions The main idea and code is from https://tieba.baidu.com/p/4420255944?red_tag=1967259920 Thanks to QAZ823005978 v1.8 v1.4.2 Done v1.3.2 v1.3 v1.2 v1.1及 之前 TODO LIST Class: Hekatonkheire 1.7.0This adds three new classes, two of which are loosely based on the Headless Horror, plus a mini-adventurer that gets talents from all three. Hekatonkhieres are spell-using melee combatants who mix armed and unarmed attacks while accompanied by their eldritch Wandering Eyes. New Talents Advanced Talents Old Talents: By special request: New Talents Advanced Talents Old Talents: Kharybdians are ocean mages who mix attack spells, summons, and a precise sense of timing. New Talents Advanced Talents Generic Talents Old Talents: Player AI 1.5.10Adds a keybind to activate the new player AI. Set to Alt+F1 by default. This description seems to vanish when I put too much text in it, so view the feature list and changelog on the steam version here: http://steamcommunity.com/sharedfiles/filedetails/?id=523638132. Note for Developers: This addon superwrites Player:act(), so if your addon also touches Player:act() change the load order so that the Player AI addon loads last. Class: Elder Wyrmic 1.7.6A new wilder class. New Talent Trees: (with some similar, old skills from wyrmic/oozemancer) Wild-Gift/Venom Aspect Old Talent Trees: Technique/Combat Training Class meant to be played on all difficulties but madness, it is too weak for it. Merchant on the Map 1.7.0Places the Lost Merchant event on the map as a zone entrance rather than an undetectable encounter. A companion piece to Melinda on the Map; they can be used together or separately. Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Knight Evolution for Bulwark-Proofread version 1.7.4Adds a new class evolution for Bulwark, the Knight. - Lance Charge: Charge toward target location and gain speed buff. Damage increases with movement speed. - Knight's vow: Passively increases defensive stats and regenerate stamina on blocking. - Tactical retreat: Retreat and gain movement speed - Hammer and Anvil: Knock back the target, dealing massive damage if the target collides with a wall. Damage increases with movement speed. Knight Training Category - Grand strategy: Gain wild speed on active. - Tower of steel: Gain pin resist and physical damage increase if you wear heavy armor. - Well fitted: Gain defensive stats if you wear heavy armor. - Chivalry: More damage on counterstrike. Original author is koa. Talent descriptions proofread by me. Also cancels the stun and damage on spirit horse being disabled. Even though it's fitting, it's way too debilitating (50% health loss and 5 turn stun) Improved Adventurer 1.7.4Allows adventurers to use talent trees from every classes and races, including those from addons. This addon is designed as a more "addon friendly" alternative to Much more Adventurous. It takes talents directly from the subclass/subrace list so it should : - Bypass race/class compatibility - Take talents trees from NPC only classes/races - Ignore the locks Additionally, "undead/lich", "Cursed/Cursed Aura" and talents from the Fallen Paladin can also be selected. Talents from the Technomancer and the Thaumaturgist dont work without their respective prodigy, so if you want them I recommend this addon : https://te4.org/games/addons/tome/evolve_adven1 It should be compatible with most classes and races from other addons. Class: Demolisher 1.7.6A new tinker class, the Demolisher. This addon requires the Embers of Rage DLC to function. Demolishers are designed to be a sort of Steam-Caster, using bombs, drones, and their steam-buggy to destroy their enemies rather than weapons. New Talents: Advanced Talents: Generic Talents: With new graphics by ToME artist rexorcorum Odyssey of The Summoner (for ToME 1.7.4+) 1.7.4Howdy, this is Kamani. The current page for OotS content is: https://forums.te4.org/viewtopic.php?p=247326#p247326 I mostly tested OotS with EoR, Cults, and Ashes enabled, but it should work fine without them. Disclaimer: This is NOT a full release. There WILL be errors and unpredictable behavior. I am patching things out actively, so play with discretion and send as much feedback as possible to the forum thread to accelerate the completion process! Expanded Details: Class: Speedrunner 1.7.4Adds a speedrunner warrior subclass to the game. Deathknight 1.7.4Adds the Deathknight class. See forum thread for details. Possessor Bonus Class 1.7.4Donators/Buyers bonus! Class: Spellweaver 1.7.6Adds the Spellweaver, a Mage subclass who creates custom spells with Spellweaving components. Note: If you need to make a bug report, please use the forum thread: https://forums.te4.org/viewtopic.php?f=50&t=53519 Artificer Class 1.7.4Adds an Artificer class to the game. Beware: Although powerful later on, artificers have a weak early game, and require a good deal of item management to succeed. This class may not be for everyone. Requires Embers of Rage DLC Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions:
[License note: This addon uses a modified version of an image by Lorc from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license.] ZOmnibus Addon Pack 1.7.4Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions:
License note: This addon uses images (or modified versions thereof) from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license. In particular, we use images from the following authors: Godmode Merchant 1.5.10GodMode for T.O.M.E version 1.7.6
GodMode Menu. Unlock ALL Talents, Increase Health & Mana! Add Stat, Generic, Category, & Prodigy Points! Add Extra Lives, increase Levels, Gold and Carry Weight! Toggle Invulnerability and Insta Kill! Imbue Any Item! Custom Shops! Fast Travel and much more! All Available in the main campaign, Orc: Embers of Rage, and Infinite DungeonOpen inventory (Press 'i') and Left click to open the [GodMode] menu and have FUN! I wanted to make a customizable GodMode so you can set your character's power: From just learning new talents to increasing various character stat points and sub stats to full blown invulnerability and insta kill! *Doesn't disable achievements*
1. Please note you will need to start a new game for the [GodMode] menu to appear in the players inventory.2. Since this is an item, it can only be used where a typical item could be used. Cant be used on the world map, must be in a \"zone\" [town or dungeon] For a non-cheaty version, check out my other addon that adds spell merchants you can purchase spells from: https://te4.org/games/addons/tome/master-spell-merchants Arcanum Class Pack 1.7.3Primary Features: Arcanist Features: Elementist Features: Enchanter Features: Archmage Features: Alchemist Features: Class: Martyr 1.7.0A new demented class, the Martyr. This addon requires the Forbidden Cults DLC to function. Unlike the magical folk of the Hidden Sanctuary, Martyrs' Insanity manifests in mental powers. New Talents: Advanced Talents: Old Talents: Korean Translation by khelerd https://te4.org/games/addons/tome/kotr-martyr is included Improved Auto-explore and Rest 1.7.2Quality of Life improvements for resting and auto-exploring. v3.5.0 *** FOR ToME v1.6.5 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Superhuman 1.2.5For those who think the Homosuperior race by gkjzhgffjh is not easy enough. CHN Addons for ToME 1.7.2The Chinese translation of tome4 for older version (1.6 or even before). Please remove this outdated addon for 1.7.0 or above, since the Chinese translation is now built in game. 为1.6或更早版本使用的汉化插件。游戏版本在1.7及以后请勿使用,游戏内已经集成汉化,请于游戏选项-语言(Option-Language)中选择中文并重新开启游戏即可。 Modified Chinese Translation 1.7.6部分汉化文本补充和调整测试。 Items Vault 1.7.6Donators/Buyers bonus! Adventurer Mastery 1.7.2Changes the mastery of the Adventurer's talents to 1.3 and gives it 1 more category point, 2 extra talents points and 2 extra generics. Now, there are quite a few addons that do similar things, however they tend to overwrite the adventurer birth data, making them incompatible with other changes to the class. This addon should be compatible with either : Slightly More Adventurous : - https://te4.org/games/addons/tome/adven_addon
- allows adventurer to use talents from classes that don't spawn on randbosses
- still checks race/class compatibility so stonewarden talents are only for dwarf and undead cant get wilder talents
Much More Adventurous : - temporarily incompatible (use previous version of this addon instead) - https://te4.org/games/addons/tome/every_tree
- allows the adventurer to use every talents, including monster only and debug talent trees.
- tends to have issues with classes from other addons due to the way it loads their data.
Improved Adventurer : - https://te4.org/games/addons/tome/Improved_Adventurer
- my own adventurer skill addon.
- allows the adventurer to use talents from every race and class, including locked ones and those normaly incompatible with your character.
- use this one if you use addons that add new classes/races and want their talents on an adventurer
Note : use only one of those three. They are not compatible with eachother Sungun Class + Equipment 1.6.0This Addon creates the Sungun class and adds Solar Guns for it to use, along with many talents - all based on the Boktai series of games for the Gameboy Advance. Changes & Features: + Solar Guns & Solar Batteries are created, and drop in the world. +Sungun is an available class under the Celestial class set. + A Lens Talent Tree is available to swap damage type. +An Explosives Talent Tree is available to deal with groups of foes. + Solar Spells, inspired directly by Boktai, are available for use in a Talent Tree. +Darkness Spells, inspired directly by Boktai, are available for use in a Talent Tree. + Multiple new Talents are created, including some of the ones listed above. -Dual-gunning with Solar Guns has been removed. Knives are starting equipment for a reason. Current missing features: Expanded Shop Inventory 1.7.4Significantly increases the number of items available for purchase in all shops, and allows some higher-quality items. Players can set the number of items with the new option appearing in the 'Game Options/Gameplay' tab. Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Modified Item Descriptions 1.7.6这是基于 Cleaner Item Descriptions 制作的插件,为中文玩家进行了汉化。 Fixed bonus dungeons trigger 1.6.5Make sure that ALL the dungeons will appear in your game. Steam Witch 1.5.10Adds the Steam Witch, a Tinker sub-class. The Steam Witch was born into time magic but found the ordered ways of the Wardens boring and struck out to find a path of their own. Travelling through time and space they found an affinity for technology and integrated their time magic with steam mechanisms. Steam Witches are a ranged attack and spell casting class. Their tl;dr description is ‘magical Psyshot’. Class highlights: Mystic Combat: Steam Witches fight with a steamgun in one hand and a dagger in other, projecting ranged dagger attacks when attacking with the steamgun. Successful dagger attacks will trigger additional effects based on a selected Touch ability (possible magical attack, magic enhancement, or lifesteal regeneration).
Requires Embers of Rage to play. Link to forum: http://forums.te4.org/viewtopic.php?f=50&t=49638 Class: Wisp 1.7.0A new class, a psionic archer who starts with the powers of hypnosis, light telekinesis, and control over fabric. Class Talents Generic Talents There is also an evolution prodigy for this class, Incarnate Storm. Incompatible with https://te4.org/games/addons/tome/mv-greenwatch Class: Revamped Wyrmic 1.7.0A variation on wyrmics, as a multi-elemental debuff-centered class. The core of Wyrmic is: Then, a wyrmic picks one of the six natural elements: Fire, Ice, Lightning, Sand, Acid, or Poison. Each element has a single ability available right away, and a set of advanced skills that require a category point to access. Apex Predator - new generic tree that fills in a few gaps and lets you wear gems. Credits Compatibility Other Necromancy+ 1.7.2Features: Spell/Charnel - class category available to Necromancer only. Tweaked Categories: Spell/Advanced Necrotic Minions Spell/Necrotic Minions Spell/Necrosis Spell/Shades Tweaked the talent levels granted by Blighted Summoning. Also adds in a new class called the Spiritmancer: The dead do not always rest easy, even free from fell influences. Categories: Karma Life Giver Ghosts Dawn Justice Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Mighty Level Up Cheat 1.3.0Greatly enhances rate of point gain for talents, generics, stats, categories and even prodigies. Verdant Class Pack 1.7.2Content is modular and various sections can be disabled via the options. Primary Features Druid Info Zigur: Categories: Werebeast Info Categories: Woodsman Info Categories: Summoner Info Two new summonable critters and revised summoning categories. New Categories: Wyrmic Info New Categories: Talent changes: |
| Campaign | Infinite |
| Mode | Easy Exploration |
| Sex | Male |
| Race | Kruk Yeti |
| Class | Berserker |
| Level / Exp | 29 / 86% |
| Size | 较大 |
| Lifes / Deaths | Killed by ancient elven mummy at level 4 on the 76 派尔月 122 year of Ascendancy at 13:03 / 8Killed by Urkis, the High Tempest at level 7 on the 77 派尔月 122 year of Ascendancy at 00:44 Killed by Urkis, the High Tempest at level 7 on the 77 派尔月 122 year of Ascendancy at 00:57 Killed by Urkis, the High Tempest at level 7 on the 77 派尔月 122 year of Ascendancy at 01:58 Killed by Urkis, the High Tempest at level 7 on the 77 派尔月 122 year of Ascendancy at 05:34 Killed by Urkis, the High Tempest at level 7 on the 77 派尔月 122 year of Ascendancy at 07:05 Killed by Urkis, the High Tempest at level 7 on the 77 派尔月 122 year of Ascendancy at 09:00 Killed by Urkis, the High Tempest at level 7 on the 77 派尔月 122 year of Ascendancy at 10:38 |
Primary Stats
| Strength | 121 (base 55) |
| Dexterity | 58 (base 55) |
| Constitution | 85 (base 55) |
| Magic | 15 (base 10) |
| Willpower | 56 (base 38) |
| Cunning | 60 (base 55) |
Resources
| Life | 1170/1170 |
| Hate | 53/100 |
| Stamina | 224/224 |
| Healing Factor | 1.5917726352504 |
| Regeneration | 23.472521964216 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -2.2204460492503E-14% |
| Spell | 0% |
| Global | +114% |
Vision
| Sight | 10 |
| Lite | 3 |
| Infravision | 9 |
| See Stealth | 67.288259754221 |
| See Invisible | 67.288259754221 |
| ESP Range | 10 |
| ESP Kinds | animal/canine |
Offense: Mainhand
| Damage | 227 |
| Accuracy | 70 |
| Crit Chance | 55% |
| APR | 10 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 20 |
| Crit Chance | 16% |
| Speed | 1 |
Offense: Mind
| Mindpower | 63 |
| Crit Chance | 16% |
| Speed | 1 |
Offense: Damage Bonus
| 暗影 | +10% |
| 精神 | +10% |
| 光系 | +13% |
| 物理 | +10% |
| 火焰 | +10% |
Offense: Damage Penetration
| 暗影 | +10% |
| 寒冷 | +10% |
| 枯萎 | +10% |
Defense: Base
| Armour (hardiness) | 100.08453708906 (100%) |
| Defense | 52 |
| Ranged Defense | 52 |
| Fatigue | 0 |
| Physical Save | 70 |
| Spell Save | 67 |
| Mental Save | 53 |
Defense: Resistances
| 精神 | + 24%( 70%) |
| 枯萎 | + 45%( 70%) |
| 寒冷 | + 70%( 70%) |
| 火焰 | + 54%( 70%) |
| 暗影 | + 45%( 70%) |
| 酸性 | + 39%( 70%) |
| All | + 31%( 70%) |
| 物理 | + 59%( 70%) |
| 自然 | + 52%( 70%) |
| 光系 | + 49%( 70%) |
Defense: Immunities
| Knockback Resistance | 100% |
| Silence Resistance | 0% |
| Instadeath Resistance | 100% |
| Confusion Resistance | 29% |
Inscriptions (4/4)
| Infusions | 有效技能等级:1.0 纹身:回复使用模式:主动技能 使用范围:近战/单体 冷却时间:13 飞行速度:瞬间 使用速度:标准(100%回合) 是:自然力量 介绍:激活纹身治疗你自己 483 生命值,持续 5 回合。 效果随你的力量属性提升。 |
| Infusions | 有效技能等级:1.0 纹身:狂暴使用模式:主动技能 使用范围:近战/单体 冷却时间:12 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身解除你随机一个 精神 效果并减少所有伤害 40% 持续 2 回合。 同时除去对应类型的越层效果(失去平衡、法术冲击和思维封锁)。 效果随你的力量属性提升。 |
| Runes | 有效技能等级:1.0 符文:虚幻使用模式:主动技能 使用范围:近战/单体 冷却时间:18 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:法术 介绍:启动符文,使你变得虚幻,持续 5 回合。 在虚幻状态下,你造成的伤害减少 50% ,你获得 31% 全体伤害抗性,你的移动速度提升 37% ,你获得隐形 (强度 21 )。 效果随你的体质属性提升。 |
| Runes | 有效技能等级:1.0 符文:粉碎痛苦使用模式:主动技能 使用范围:近战/单体 冷却时间:21 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:法术 介绍:激活符文,立刻清除你身上的负面效果。 清除所有越层效果(失去平衡、法术冲击和思维封锁),以及物理、精神和魔法负面效果各 1 个。 每清除一个负面效果,你都会获得一个抵挡 145 伤害的护盾,持续 3 回合。 如果只清除了越层效果,不会产生护盾且冷却时间减少75% 。 效果随你的力量属性提升。 |
Class Talents
| 格斗 / 战吼 | 1.30 |
| 5/5 |
| 2/5 |
| 5/5 |
| 2/5 |
| 觉醒技 / 魔法 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 格斗 / 战术优化 | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 5/5 |
| 格斗 / 战斗技巧 | 1.30 |
| 1/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| 觉醒技 / 灵巧 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 觉醒技 / Wildness | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 格斗 / 嗜血 | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 格斗 / 狂暴之力 | 1.50 |
| 2/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 诅咒 / 暴走 | 1.00 |
| 3/5 |
| 3/5 |
| 1/5 |
| 1/5 |
| 格斗 / 双手战技 | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 觉醒技 / 力量 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 1/1 |
| 0/1 |
| 1/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 觉醒技 / 意志 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 觉醒技 / 体质 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 格斗 / 战斗经验 | 1.30 |
| 4/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 觉醒技 / 敏捷 | 1.00 |
| 1/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
Generic Talents
| Adventure / Partner | 1.00 |
| 0/27 |
| 0/82 |
| 0/3 |
| 0/2 |
| 0/2 |
| 0/2 |
| 格斗 / 战斗训练 | 1.50 |
| 5/5 |
| 5/5 |
| 0/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| 种族技能 / 雪人 | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 格斗 / 体质强化 | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 灵巧 / 生存 | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Effects
| talent | 望而生畏 |
| talent | 精准打击 |
| talent | 震荡攻击 |
| talent | 猛攻 |
| detrimental effect | 范围效果: +10% 精神伤害, -10% 精神抗性, -10% 法术强度, -20% 沉默抗性。 恐惧噤声 |
Quests
你进入了无限地下城。你已不能再走回头路了。 无尽地下城深入地下城去战斗吧,胜利或者为荣耀而死! | 正在进行 |
在不杀死任何怪物的情况下离开这一层(到达下一层)。你将得到两份 奖励。 无尽地下城挑战 (楼层 10): 和平主义者 | 失败 |
唤醒并杀死梦境恐魔Boss '梦境恐魔 迷宫之雨滴'。 无尽地下城挑战 (楼层 15): 梦境猎手You completed the challenge and received: +1 通用技能点 | 结束 |
在-7视野下到达无尽地下城的下一层。 无尽地下城挑战 (楼层 16): 近视眼You completed the challenge and received: 随机神器:命运之家乡 (125% 伤害, 5 护甲穿透) | 结束 |
Equipment
| 在手上 | 龙之吐息 (0 闪避, 4 护甲)1.0 级2 手部 护甲 [史诗级物品] Nature 装备时: 属性 +5 意志 dps ---------- Dmg.mod +10%火焰 ----- def ----- 护甲值 +4 Resists +18%火焰 +10%暗影 +10%自然 徒手攻击时: Power 117% Range: 1.1x Uses 40%意志, 40%灵巧, 40%敏捷 40%力量 Dmg 物理 Acc+ +0.2% 暴击率(最大25%) Apr +7 Crit +1.0% Atk.spd 100% Melee+ +10火焰 Dmg.conv 50%火焰 On Hit: 10% 怒意咆哮 3 On Hit: 10% 火焰吐息 2 火焰吐息: Level 2.0 Pwr.cost 15,总计24/24. 范围 近战/单体 Travel.spd 瞬间 Is 精神力量 自然力量 介绍:你在前方 6 码锥形范围内喷出火焰。此范围内的目标会在 3 回合内受到 317.31 火焰伤害。 伤害受力量值加成,暴击几率基于你的精神暴击率。 每点火龙系的技能可以使你增加火焰抗性 1% 。 这件龙鳞手套上嵌着一条恶龙的牙齿与爪子。手套摸上去十分温暖。 |
| 在头上 | 加库尔的钢盔 (0 闪避, 6 护甲)3.0 级2 头部 护甲 Reqs 重甲训练 [史诗级物品] Nature 另一件加库尔的遗物将唤醒他的英灵。 装备时: 属性 +5 力量 +4 意志 +5 体质 dps ---------- Dmg.mod +10%物理 ----- def ----- 护甲值 +6 疲劳值 +8% Phys.save +12 (+3 eff.) Spell.save +12 (+3 eff.) Mind.save +12 (+4 eff.) ---------- misc Masteries +0.20 Technique/暗杀 这是迄今为止最伟大的兽人,吞噬者加库尔的头盔。 |
| 主护甲 | 泰拉斯奎巨铠 (0 闪避, 50 护甲)17.0 级4 板甲 护甲 Reqs 板甲训练 [史诗级物品] Master 装备时: 属性 +15 体质 ----- def ----- 护甲值 +50 护甲强度 +15% 疲劳值 +35% Phys.save +45 (+11 eff.) Knockbk- +100% 当你的有效移动速度(整体速度乘移动速度)小于100%的时候,降低所有伤害,比例相当于当前移动速度和100%的差距,但最大不超过70%。 当前减伤比例:0% 将范围5内所有生物的移动速度(包括你自己)降低40%,持续3回合。. 消耗15能量,目前25/25 这件结实硕大的板甲有着夸张的体积和难以想象的重量。相传这件板甲属于一位不知名的士兵,为了抵御洪水般的兽人军团入侵他的家乡,这名士兵守护在通向他村庄的大桥上。经过几天几夜惨烈的进攻,兽人没能击倒他,最终敌人撤退了。而这名传奇般的士兵,也因为精疲力竭当场倒毙,这件盔甲最终夺去了他的生命。 这个物品已被上传到共享仓库 |
| 弹药袋 | 精准之致命的一袋蓝锆石子弹 (16/16, 161% 伤害, 5 护甲穿透)3.0 级4 子弹 弹药 [Ego] Master Power 162% Range: 1.2x Uses 40%意志, 70%敏捷, 50%灵巧 Dmg 物理 Acc+ +0.2% 基础伤害(最大20%) Acc +14 Apr +5 Crit +5.5% Capacity 16 子弹是配合投石索投掷敌人用的。 |
| 在手指上 | 炉窑夷为平地0.1 级3 戒指 首饰 [随机史诗级物品] Arcane/灵能系 装备时: 属性 +5 魔力 +5 意志 dps ---------- Spell.pwr +9 (+5 eff.) Dmg.mod +13%光系 ----- def ----- 闪避 +15 (+5 eff.) Resists +12%酸性 +6%火焰 +26%光系 Mind.save +7 (+2 eff.) Confus- +29% 戒指让你的手指更加美丽! |
| 在手指上 | 暗夜颂歌0.1 级2 戒指 首饰 [史诗级物品] 灵能系 装备时: 属性 +6 灵巧 dps ---------- Dmg.mod +10%暗影 ----- def ----- 闪避 +6 (+2 eff.) 疲劳值 -7% Mind.save +13 (+4 eff.) ---------- misc Max.stam +25.00 Cooldown 暗影突袭 -1 暗影突袭: Level 2.0 Pwr.cost 30,总计50/50. Range 7 Travel.spd 瞬间 Is 法术 介绍:通过阴影突袭你的目标,眩晕它 3 回合并用你所有武器对目标造成 156% 暗影武器伤害。 目标被眩晕后会被显著削弱,但任何对目标的伤害会解除眩晕。 当你使用暗影突袭时,目标必须在视野范围内。 一枚纯黑色的戒指。似乎无尽的黑暗缠绕着它。 |
| 在腰间 | 静水腰带1.0 级2 腰带 护甲 [史诗级物品] Nature 装备时: 属性 +3 意志 ----- def ----- Resists +20%枯萎 +20%寒冷 +20%自然 Heal.mod +15% 传说这条腰带曾被孔克雷夫的治疗师们佩戴。 |
| 在主手 | 快速的蓝皓石巨锤 (165% 伤害, 3 护甲穿透)5.0 级4 巨锤 武器 [Ego+] Master Power 165% Range: 1.5x Uses 40%意志, 120%力量 Dmg 物理 掌握 武器掌握 Acc+ +0.2% 基础伤害(最大20%) Apr +3 Crit +2.5% Atk.spd 100% 装备时: 属性 +6 敏捷 dps ---------- Phys.spd +10% Acc +7 (+2 eff.) 沉重的双手巨锤。 |
| 工具 | Wand of Death2.0 级3 魔杖 护符 [史诗级物品] Arcane 装备时: dps ---------- Res.pen +10%枯萎 +10%寒冷 +10%暗影 ---------- misc Max.souls +3.00 Masteries +0.20 Spell/魂魄 Fires a death ray (darkness and cold damage that can instantly kill weakened enemies; damage scales with magic). 消耗12能量,目前30/30 You can only see it because it is darker than its surroundings. It feels as cold as a grave. |
| 在脚上 | Soleguard (0 闪避, 5 护甲)2.0 级1 脚部 护甲 [史诗级物品] Arcane 装备时: ----- def ----- 护甲值 +5 护甲强度 +5% 疲劳值 +1% Phys.save +5 (+1 eff.) 'I need something to protect my soul and I need it quick!' Always check the label carefully... |
| 斗篷 | 恐惧之焰 (14 闪避, 0 护甲)2.0 级3 斗篷 护甲 [史诗级物品] Arcane 装备时: dps ---------- Melee Ret 30火焰 ----- def ----- 闪避 +14 (+4 eff.) Resists +10%火焰 +10%暗影 +10%寒冷 ---------- misc Masteries +0.20 Corruption/恐惧之炎 附近2码范围的敌人每回合受到20火焰伤害。你受到10%伤害值的治疗 黑色的火焰从漆黑的心脏中涌出。 |
| 光源 | 1.0 光照 [史诗级物品] Arcane 装备时: ---------- misc Light +3 炼狱之门: Level 2.4 Pwr.cost 15,总计25/25. Range 6 Travel.spd 瞬间 Is 法术 介绍:开启通往恶魔空间的炼狱之门,踏入并传送到附近位置。 当你踏出炼狱之门时,炼狱之火随之喷发,造成 71.67 恶魔之火伤害,伤害 3 码内所有生物。地上的余烬会造成持续 4 回合的额外 71.67 恶魔之火伤害。 穿越空间增强了你的直觉,让你能够在 3 回合内觉察到 8 码内的所有敌对生物。 伤害受法术强度加成,范围随技能等级增大。 从恶魔手里拿到的奇怪的球体,它正闪耀着超现实的红光。 |
| 在脖子上 | 丹纳斯的护颈2.0 级2 项链 首饰 [史诗级物品] Master 装备时: 属性 +6 力量 +6 体质 ----- def ----- 护甲值 +10 疲劳值 +2% Resists +20%物理 一个厚重的钢护喉,旨在保护其穿着者颈部免受致命攻击。这个特殊的护喉是半身人将军丹纳斯·坦德莫恩在派尔纪战争中佩戴过的,上面的各种伤痕表明其可能救过这位将军不止一次。 |
Inventory
泰坦的vine lasso infusion (3 turns, 75 physical damage)0.1 级2 纹身 卷轴 [Ego] Nature 当铭刻在你的皮肤上时: Level 0.0 Use mode 主动技能 Range 3 Cooldown 24 Travel.spd 瞬间 Usage Speed 标准(100%回合) Is 自然力量 介绍:Grab a target and drag it to your side, holding it down and strangling it for 3 turns. The grab will also deal 75.35 physical damage per turn. 效果随你的体质属性提升。 纹刻到你的身上. 自然纹身可以印在你的身上,给予你必要的技能。 |
原初之纹身 (伤害吸收 16%; 减少 3; 持续 4; 冷却 18)0.1 纹身 卷轴 [史诗级物品] Nature 当铭刻在你的皮肤上时: Level 0.0 Use mode 主动技能 范围 近战/单体 Cooldown 18 Travel.spd 瞬间 Usage Speed 瞬间(0%回合) Is 自然力量 介绍:激活这个纹身,你受到的伤害将部分转化为治疗(在伤害减免之前计算),转化比例为 16% 。此外,每回合减少一个随机负面效果的持续时间 3 回合,持续 4 回合。 效果随你的意志属性提升。 纹刻到你的身上. 这个纹身已经进化了 |
战士的狂暴纹身 (减伤 40%; 解除 物理; 持续 4; 冷却 11)0.1 纹身 卷轴 [Ego] Nature 当铭刻在你的皮肤上时: Level 0.0 Use mode 主动技能 范围 近战/单体 Cooldown 11 Travel.spd 瞬间 Usage Speed 瞬间(0%回合) Is 自然力量 介绍:激活纹身解除你随机一个 物理 效果并减少所有伤害 40% 持续 4 回合。 同时除去对应类型的越层效果(失去平衡、法术冲击和思维封锁)。 效果随你的力量属性提升。 纹刻到你的身上. 自然纹身可以印在你的身上,给予你必要的技能。 Press to compare to your current inscriptions |
角斗士的enchantment rune (+23 for 8 turns)0.1 级3 符文 卷轴 [Ego] Arcane 当铭刻在你的皮肤上时: Level 0.0 Use mode 主动技能 范围 近战/单体 Cooldown 26 Travel.spd 瞬间 Usage Speed 瞬间(0%回合) Is 法术 介绍:Activate the rune to enchant your weapons and armour for 8 turns. This enchantment increases your accuracy and armour by 23 and adds 23 arcane damage to all your hits. 效果随你的敏捷属性提升。 将纹身铭刻在你的皮肤上. 魔法符文会被铭刻在你身上,给予你必要的技能。 |
战士的法力风暴符文 (回复 1326% 持续 10 回合 ; 66 法力瞬回; 冷却 15)0.1 符文 卷轴 [Ego] Arcane 当铭刻在你的皮肤上时: Level 0.0 Use mode 主动技能 范围 近战/单体 Cooldown 15 Travel.spd 瞬间 Usage Speed 法术(100%回合) Is 法术 可以在以太形态下使用 介绍:激活这个符文对你自己释放法力回复,增加 1326% 回复量持续 10 回合(总计 411 ),并立即回复 66 法力值。 同时,在你休息时增加每回合 0.5 的魔力回复。 效果随你的力量属性提升。 将纹身铭刻在你的皮肤上. 魔法符文会被铭刻在你身上,给予你必要的技能。 |
视觉之保护的铜项链0.1 级1 项链 首饰 [Ego++] Nature/Master 装备时: ----- def ----- 护甲值 +3 闪避 +4 (+1 eff.) Res.Cap +3%all Phys.save +7 (+2 eff.) Blind- +10% ---------- misc Infravis +3 Sight +2 See.Invis +6 项链让你的脖子更加美丽! |
Taiga Amulet0.1 级2 项链 首饰 [史诗级物品] Nature 装备时: dps ---------- Melee+ 20寒冰 Ranged+ 20寒冰 Melee Ret 20寒冰 ----- def ----- Resists +20%寒冷 Blind- +20% ---------- misc Cooldown 契约:雾凇 -3 Glaciate -3 Masteries +0.20 Wild-gift/Boreal No it is not decorated with tigers, it is decorated with an image of the frozen forests in the north. |
闪电之 (+22%)战士的金戒指0.1 级3 戒指 首饰 [Ego] Nature/Master 装备时: 属性 +5 力量 dps ---------- Dmg.mod +11%闪电 ----- def ----- 护甲值 +10 Resists +22%闪电 戒指让你的手指更加美丽! |
灵能力者的暗影之 (+22%)蓝锆石戒指0.1 级4 戒指 首饰 [Ego] Arcane/灵能系 装备时: 属性 +7 意志 dps ---------- Dmg.mod +11%暗影 ----- def ----- Resists +22%暗影 Mind.save +14 (+5 eff.) 戒指让你的手指更加美丽! |
作祟的 未知诗人 (126% 伤害, 2 护甲穿透)3.0 级2 双手斧 武器 [随机史诗级物品] Arcane/灵能系 Power 127% Range: 1.5x Uses 40%意志, 120%力量 Dmg 物理 掌握 武器掌握 Acc+ +0.2% 暴击率(最大25%) Apr +2 Crit +5.0% Atk.spd 100% Melee+ +9枯萎 +12光系 Against +10% Undead On Hit: * 12%几率降低12力量、敏捷和体质 * 50%几率将一个技能打入5回合冷却(需通过混乱免疫) 装备时: dps ---------- Spell.crit +3% ----- def ----- 闪避 +4 (+1 eff.) Phys.save +4 (+1 eff.) Spell.save +4 (+1 eff.) Mind.save +4 (+1 eff.) Die.at -20.00 life Def/telep +15 Res/telep +15% Dur/telep +15% 沉重的双手斧。 |
矮人钢巨锤 潮汐骨髓 (150% 伤害, 2 护甲穿透)5.0 级3 巨锤 武器 [随机史诗级物品] Arcane/Master/灵能系 Power 151% Range: 1.5x Uses 40%意志, 120%力量 Dmg 物理 掌握 武器掌握 Acc+ +0.2% 基础伤害(最大20%) Apr +2 Crit +1.5% Atk.spd 100% On Hit.r1 +14火焰 On Hit: * 50%几率将一个技能打入5回合冷却(需通过混乱免疫) 装备时: dps ---------- Mind.pwr +30 (+8 eff.) Res.pen +10%寒冷 Acc +10 (+3 eff.) ----- def ----- 闪避 +14 (+4 eff.) Disarm- +45% ---------- misc Hate/m.crit +3.00 沉重的双手巨锤。 |
阴影梦想 (151% 伤害, 2 护甲穿透)5.0 级3 巨锤 武器 [随机史诗级物品] Arcane/Master/灵能系 Power 151% Range: 1.5x Uses 40%意志, 120%力量 Dmg 物理 掌握 武器掌握 Acc+ +0.2% 基础伤害(最大20%) Apr +2 Crit +1.5% Atk.spd 100% Melee+ +12暗影 On Crit.r2 +4暗影 On Hit: * 朝周围7格范围内随机目标投射至多 2 次攻击,每次造成 30% 精神武器伤害 (1次/回合) On Crit: * 用酸液溅射对方,在5回合内造成48酸性伤害,并降低目标护甲和命中6 装备时: 属性 +5 力量 dps ---------- Dmg.mod +9%物理 Acc +14 (+4 eff.) On Hit (Melee): * 10%几率降低29%伤害 沉重的双手巨锤。 |
钢化大剑 强大之月华 (129% 伤害, 2 护甲穿透)3.0 级2 大剑 武器 [随机史诗级物品] Arcane/Master Power 130% Range: 1.6x Uses 40%意志, 120%力量 Dmg 物理 掌握 武器掌握 Acc+ +0.4% 暴击伤害(最大40%) Apr +2 Crit +3.0% Atk.spd 100% Melee+ +17寒冷 On Hit: * 25%几率造成连锁闪电,从这个目标跳跃到另一个目标,造成29伤害 On Crit: * 致残目标,降低30%攻击、施法和精神速度 装备时: dps ---------- Phys.crit +7.0% Dmg.mod +9%枯萎 Acc +10 (+3 eff.) 沉重的双手大剑。 |
钢化大剑 未知欺骗 (133% 伤害, 2 护甲穿透)3.0 级2 大剑 武器 [Rare] Nature Power 134% Range: 1.6x Uses 40%意志, 120%力量 Dmg 物理 掌握 武器掌握 Acc+ +0.4% 暴击伤害(最大40%) Apr +2 Crit +3.0% Atk.spd 100% Melee+ +7自然 On Hit.r1 +12精神 On Hit: * 20%几率降低64%整体速度 装备时: 属性 +1 意志 ----- def ----- Resists +6%时空 ---------- misc Hate/m.crit +2.00 沉重的双手大剑。 |
潮汐之戟 (191% 伤害, 20 护甲穿透)3.0 级4 三叉戟 武器 [史诗级物品] Nature Power 191% Range: 1.4x Uses 40%意志, 140%力量 Dmg 物理 掌握 特殊武器掌握 Acc+ +0.2% 基础伤害(最大20%) Apr +20 Crit +15.0% Atk.spd 100% Melee+ +20自然 +15寒冷 On Hit: 40% 水弹 3 装备时: dps ---------- Dmg.mod +20%寒冷 Acc +10 (+3 eff.) ----- def ----- Resists +25%寒冷 Spell.save +18 (+5 eff.) ---------- misc See.Invis +2 On Spell Hit: 20% 水弹 3 冻结: Level 3.0 Pwr.cost 36,总计150/150. Range 10 Travel.spd 瞬间 Is 法术 介绍:凝聚周围的水冻结目标 5 回合并对其造成 110.23 伤害。 如果目标为友好生物,冷却时间减少 33% 。 伤害受法术强度加成。 这把三叉戟上流动着潮汐的力量。需习得异形武器天赋才能正确使用三叉戟。 |
毅力 (138% 伤害, 9 护甲穿透)3.0 级3 长剑 武器 [史诗级物品] Disrupt 人们说毅力之剑与忠诚之锤配合。 Power 138% Range: 1.4x Uses 60%意志, 90%力量 Dmg 物理 掌握 武器掌握 Acc+ +0.4% 暴击伤害(最大40%) Apr +9 Crit +12.0% Atk.spd 100% Melee+ +15法力燃烧 On Crit: * 恢复7点体力值和失衡值。 装备时: ----- def ----- Spell.save +18 (+5 eff.) Confus- +30% Stun/Frz- +10% 人们说克罗格首选的武器是一手拿剑一手拿锤。用一只手传播伊格兰斯的讯息,而用另一只手来让自己能够坚持到把这一信息传达到最后。 剑象征着克罗格坚守着他们对抗奥术力量的任务。直到最后一个敌人倒下之前,克罗格都会用这把剑坚持战斗。 |
命运之家乡 (125% 伤害, 5 护甲穿透)3.0 级3 长剑 武器 [Rare] Arcane/Master Power 125% Range: 1.4x Uses 40%意志, 100%力量 Dmg 物理 掌握 武器掌握 Acc+ +0.4% 暴击伤害(最大40%) Apr +5 Crit +5.5% Atk.spd 100% Melee+ +8枯萎 +10寒冷 +4物理 On Hit: * 6%几率降低12力量、敏捷和体质 装备时: 属性 +2 体质 dps ---------- Phys.crit +1.0% Phys.pwr +5 (+2 eff.) Dmg.mod +3%酸性 Acc +15 (+4 eff.) Apr +2 ----- def ----- 闪避 +8 (+2 eff.) Disarm- +28% 锋利,长而致命。 |
树痛苦 (109% 伤害, 3 护甲穿透)3.0 级2 锤子 武器 [随机史诗级物品] Nature/Master Power 109% Range: 1.4x Uses 40%意志, 100%力量 Dmg 物理 掌握 武器掌握 Acc+ +0.2% 基础伤害(最大20%) Apr +3 Crit +1.0% Atk.spd 100% Melee+ +9自然 On Crit: * 使目标流血,在5回合内造成290物理伤害,并降低目标治疗系数50% 装备时: dps ---------- Phys.crit +6.0% Phys.pwr +5 (+2 eff.) Dmg.mod +3%自然 Acc +6 (+2 eff.) On Hit (Melee): * 10%几率降低22%护甲 ----- def ----- 闪避 +8 (+2 eff.) Resists +6%自然 +9%酸性 Disarm- +20% 钝而致命。 |
traditional solar gun '破碎之思念' traditional solar gun '破碎之思念'1.0 级2 solargun 武器 Reqs Mag 16 [随机史诗级物品] Nature/Master Power 66% Range: 1.1x Uses 40%意志 Dmg 物理 掌握 Solargun Mastery Acc+ +0.2% 暴击率(最大25%) Atk.spd 100% Range +8 光束穿透所有目标。 装备时: 属性 +2 魔力 dps ---------- Crit.mult +10.00% Dmg.mod +3%枯萎 +18%寒冷 +20%暗影 Res.pen +6%all Acc +10 (+3 eff.) Apr +7 On Hit (Ranged): * 20%几率降低22%护甲 A compact gun that conducts solar energies. |
安静蘑菇 (139% 伤害, 5 护甲穿透)3.0 级4 战斧 武器 [随机史诗级物品] Arcane/Master Power 139% Range: 1.4x Uses 40%意志, 100%力量 Dmg 物理 掌握 武器掌握 Acc+ +0.2% 暴击率(最大25%) Apr +5 Crit +6.5% Atk.spd 100% On Hit.r1 +13火焰 On Hit: * 20%几率降低36闪避和豁免 * 引发元素爆炸,造成29酸性伤害(每回合最多一次) On Crit: * 使目标流血,在5回合内造成290物理伤害,并降低目标治疗系数50% 装备时: dps ---------- Phys.crit +7.0% Phys.pwr +9 (+2 eff.) Dmg.mod +10%酸性 +3%奥术 Res.pen +16%酸性 +15%精神 +15%奥术 On Hit (Melee): * 20%几率降低36闪避和豁免 ----- def ----- Resists +10%枯萎 单手战斧。 这个物品被消化袋强化了。 |
饮法者 (132% 伤害, 8 护甲穿透)1.0 级3 匕首 武器 [史诗级物品] Arcane Power 132% Range: 1.3x Uses 40%意志, 35%力量, 20%魔力 55%敏捷 Dmg 物理 Acc+ +0.2% 暴击率(最大25%) Apr +8 Crit +9.0% Atk.spd 100% On Hit: 15% 驱散 1 On Hit: * 从目标处吸取至多50点法力 装备时: 属性 +6 灵巧 +6 魔力 ----- def ----- Resists +12%奥术 Spell.save +12 (+3 eff.) 无数法师曾殒命这匕首之下,被那些渴望力量的同伴背叛。 时光流逝,匆匆不还,这柄匕首也开始渴望杀戮。 |
慈悲 (143% 伤害, 9 护甲穿透)1.0 级4 匕首 武器 [史诗级物品] 灵能系 Power 144% Range: 1.3x Uses 40%意志, 45%力量, 55%敏捷 Dmg 物理 Acc+ +0.2% 暴击率(最大25%) Apr +9 Crit +15.0% Atk.spd 100% On Hit: * 造成60物理伤害。敌人每失去1%生命值,伤害增加1%。 装备时: 属性 +6 力量 +6 敏捷 dps ---------- Crit.mult +20.00% 这柄匕首曾被黄昏纪一名无名的治疗师使用。瘟疫袭击了城镇,而医者终究是凡人,他只能用这柄匕首结束那些绝望的病人的痛苦。尽管初衷是好的,这柄匕首现在已经被黑暗力量污染,用它伤害虚弱的敌人威力更大。 |
Falcon's Eye (91% 伤害, 15 护甲穿透, 精神 伤害)3.0 级1 灵晶 武器 [史诗级物品] Nature/灵能系 Power 92% Range: 1.1x Uses 70%意志, 10%灵巧 Dmg 精神 Acc+ +0.2% 暴击率(最大25%) Acc uses Wil Apr +15 Crit +7.0% Atk.spd 100% 装备时: dps ---------- Mind.crit +4% Mind.pwr +4 (+1 eff.) ---------- misc Light +1 Infravis +1 Sight +1 大地之眼: Level 1.0 Pwr.cost 9,总计18/18. 范围 近战/单体 Travel.spd 瞬间 Is 精神力量 自然力量 介绍:利用你与大自然的联系,你可以查看自身周围 7 码半径范围的区域。 同时,当你处于冥想状态时,你还可以查看自身周围 3 码半径范围中怪物的位置。 It seems to magnify everything. |
蛇灵怒视 (91% 伤害, 15 护甲穿透, 自然 伤害)3.0 级1 灵晶 武器 [史诗级物品] Nature Power 92% Range: 1.1x Uses 70%意志, 10%灵巧 Dmg 自然 Acc+ +0.2% 暴击率(最大25%) Acc uses Wil Apr +15 Crit +7.0% Atk.spd 100% Dmg.conv 30%毒素 装备时: dps ---------- Mind.crit +2% Mind.pwr +4 (+1 eff.) Dmg.mod +10%自然 ----- def ----- Resists +10%自然 Poison- +50% ---------- misc Masteries +0.20 Wild-curse/Snake aspect 毒性喷吐: Level 2.0 Pwr.cost 5,总计8/8. Range 10 Travel.spd 瞬间 Is 自然力量 介绍:向目标喷射毒液造成共计 298.28 毒素伤害,持续 6 回合。 伤害受力量或敏捷(取较高值)加成。 A thick venom drips from this mindstar. |
夏花之魂 (94% 伤害, 13 护甲穿透, 自然 伤害)3.0 级2 灵晶 武器 [史诗级物品] Nature Power 95% Range: 1.1x Uses 90%意志, 30%灵巧 Dmg 自然 Acc+ +0.2% 暴击率(最大25%) Acc uses Wil Apr +13 Crit +7.0% Atk.spd 100% 装备时: dps ---------- Mind.crit +4% Mind.pwr +8 (+2 eff.) ----- def ----- HP.reg +2.00 Heal.mod +20% ---------- misc Masteries +0.30 Wild-gift/真菌 夏花之愈: (瞬间) Level 1.0 Pwr.cost 24,总计40/40. 范围 近战/单体 Travel.spd 瞬间 介绍:呼唤自然的力量每回合恢复你 35 生命值持续 6 回合。 恢复量受意志加成。 纯洁的花瓣覆盖着灵晶,当你触摸它时你感受到宁静和清新。 |
作祟的 Guilt (94% 伤害, 13 护甲穿透, 奥术 伤害)3.0 级2 灵晶 武器 [史诗级物品] Arcane/Nature Power 95% Range: 1.1x Uses 65%意志, 10%魔力, 10%灵巧 Dmg 奥术 Acc+ +0.2% 暴击率(最大25%) Acc uses Wil Apr +13 Crit +7.0% Atk.spd 100% 装备时: dps ---------- Spell.pwr +12 (+6 eff.) Mind.pwr +12 (+3 eff.) Dmg.mod +10%奥术 +10%自然 ----- def ----- 闪避 +4 (+1 eff.) Resists +10%奥术 +10%自然 Phys.save +4 (+1 eff.) Spell.save +4 (+1 eff.) Mind.save +4 (+1 eff.) Silence- +30% After the Mages of Angolwen had stabilised the Abashed Expanse, a few tried to restore life to the dead earth trapped in the sky. Their efforts were mostly unsuccessful, but this stone was found in the clutch of a newly grown sapling. |
粘液黑客 弑神的增殖4.0 级4 长弓 武器 [随机史诗级物品] Nature/Master/灵能系 Power 66% Range: 1.1x Uses 40%意志 Dmg 物理 Acc+ +0.2% 暴击率(最大25%) Atk.spd 100% Range +10 On Hit.r1 +8自然 On Hit: * 10%几率降低64%整体速度 装备时: 属性 +5 体质 dps ---------- Phys.crit +8.0% Mind.pwr +8 (+2 eff.) Dmg.mod +6%自然 Acc +9 (+3 eff.) ----- def ----- Resists +6%酸性 HP.reg +1.35 ---------- misc Masteries +0.15 Wild-gift/真菌 在5回合内回复 182 生命值 Puts all charms on 12 cooldown 长弓可以用来射击你的敌人。 |
开花瘢痕 快乐之群魔4.0 级2 投石索 武器 [随机史诗级物品] Arcane/Master Power 66% Range: 1.1x Uses 40%意志 Dmg 物理 Acc+ +0.2% 基础伤害(最大20%) Atk.spd 100% Range +7 Ranged+ +5酸性 +6寒冷 装备时: 属性 +1 力量 dps ---------- Phys.pwr +5 (+2 eff.) Dmg.mod +8%酸性 +10%寒冷 ----- def ----- Resists +3%暗影 Poison- +20% 投石索用来向敌人投掷石质或金属子弹。 |
鞣皮投石索 弑神墨鱼4.0 级2 投石索 武器 [随机史诗级物品] Nature/Master Power 66% Range: 1.1x Uses 40%意志 Dmg 物理 Acc+ +0.2% 基础伤害(最大20%) Atk.spd 100% Range +8 Ranged+ +12精神 装备时: 属性 +2 敏捷 +1 体质 dps ---------- Phys.crit +2.0% Acc +6 (+2 eff.) ----- def ----- Resists +3%寒冷 Mind.save +3 (+1 eff.) ---------- misc Masteries +0.20 Wild-gift/真菌 在5回合内回复 72 生命值 Puts all charms on 12 cooldown 投石索用来向敌人投掷石质或金属子弹。 |
艾德瑞尔的最后手段4.0 级3 投石索 武器 [史诗级物品] Master Power 66% Range: 1.1x Uses 40%意志 Dmg 物理 Acc+ +0.2% 基础伤害(最大20%) Atk.spd 118% Range +10 装备时: 属性 +3 灵巧 +4 敏捷 dps ---------- Dmg.mod +15%物理 ---------- misc Cooldown 快速射击 -1 飓风连射 -2 当你的生命降低到最大生命值30%的时候,在5回合内,你获得20%攻击速度,降低100%疲劳,且射击不消耗弹药。冷却时间30回合。 投石器的把手上有一段铭文:“愿持有者于对抗黑暗之时被赐予神一般的机智。” |
Pale Bolts (20/20, 147% 伤害, 30 护甲穿透) Pale Bolts (20/20, 147% 伤害, 30 护甲穿透)3.0 级3 箭矢 弹药 [史诗级物品] Master Power 147% Range: 1.4x Uses 40%意志, 70%敏捷, 70%力量 Dmg 物理 Acc+ +0.2% 暴击率(最大25%) Apr +30 Capacity 20 Ranged+ +12物理 On Hit: * Shred the target, reducing their phyiscal damage resistance by 5% (stacks 6 times) These stubby arrows are composed entirely of metal, but once you adjust to the odd balance, they work just fine. |
统御箭袋 (20/20, 127% 伤害, 8 护甲穿透)3.0 级4 箭矢 弹药 [史诗级物品] 灵能系 Power 127% Range: 1.4x Uses 60%意志, 60%敏捷, 50%力量 Dmg 精神 Acc+ +0.2% 暴击率(最大25%) Apr +8 Crit +2.0% Capacity 20 On Crit: * 支配目标 箭袋中的箭矢中散发出一股强大的意念力,尖端虽然看上去不锋利,但是当你触摸时却让你感到剧烈的疼痛。 |
enhanced solar battery(23/23, 132% 伤害, 3 护甲穿透) enhanced solar battery(23/23, 132% 伤害, 3 护甲穿透)0.0 级3 battery 弹药 Reqs Mag 24 [Normal] Power 132% Range: 1.2x Uses 40%意志, 70%魔力, 50%敏捷 Dmg 强光 掌握 Solargun Mastery Acc+ +0.2% 暴击率(最大25%) Apr +3 Crit +3.0% Capacity 23 Batteries are used to power Solar Guns. |
暗淡切片(28/28, 130% 伤害, 3 护甲穿透) 暗淡切片(28/28, 130% 伤害, 3 护甲穿透)0.0 级3 battery 弹药 Reqs Mag 24 [随机史诗级物品] Disrupt Power 131% Range: 1.2x Uses 40%意志, 70%魔力, 50%敏捷 Dmg 强光 掌握 Solargun Mastery Acc+ +0.2% 暴击率(最大25%) Apr +3 Crit +3.0% Capacity 28 Ranged+ +20酸性 +20暗影 On Hit: * 20%几率降低22%护甲 Batteries are used to power Solar Guns. |
太阳荣耀 失败者天堂(27/27, 150% 伤害, 4 护甲穿透) 太阳荣耀 失败者天堂(27/27, 150% 伤害, 4 护甲穿透)0.0 级4 battery 弹药 Reqs Mag 35 [Rare] Arcane Power 150% Range: 1.2x Uses 40%意志, 70%魔力, 50%敏捷 Dmg 强光 掌握 Solargun Mastery Acc+ +0.2% 暴击率(最大25%) Apr +4 Crit +3.5% Capacity 27 On Hit.r1 +20光系 +4火焰 On Crit.r2 +4光系 +8时空 On Hit: * 20%几率获得10%回合(每回合限3次) Batteries are used to power Solar Guns. |
岩浆勇气 奇迹傀儡 (18/18, 133% 伤害, 2 护甲穿透)3.0 级2 子弹 弹药 [随机史诗级物品] Arcane/Master Power 134% Range: 1.2x Uses 40%意志, 50%灵巧, 70%敏捷 Dmg 物理 Acc+ +0.2% 基础伤害(最大20%) Acc +7 Apr +2 Crit +10.5% Capacity 18 Ranged+ +7枯萎 On Crit.r2 +16火焰 On Hit: * 6%几率降低12力量、敏捷和体质 On Crit: * 使目标流血,在5回合内造成290物理伤害,并降低目标治疗系数50% 子弹是配合投石索投掷敌人用的。 |
黑暗之网 (8 闪避, 2 护甲, 120 格挡)7.0 级3 护盾 护甲 Reqs 盾牌使用训练 [史诗级物品] Nature 学习盾牌攻击技能,或者开启 '强制显示盾牌战斗数据' 选项来查看战斗数据 装备时: 属性 +5 意志 dps ---------- 格挡时: * 每回合一次,将15格内一名攻击者拉到身边,定身并使其窒息。 ----- def ----- 护甲值 +2 闪避 +8 (+2 eff.) Rng.Def +8 (+2 eff.) 疲劳值 +6% Resists +25%枯萎 +25%暗影 ---------- misc Talents +1 格挡 On block: 每回合一次,将15格内一名攻击者拉到身边,定身并使其窒息。 盾牌由许多黑色的触须交织而成。当你触摸它时,你可以感受它非常明显的反应,它缠绕住你的手臂并将其包裹在一团黑色而温暖的物质中。 |
稳定之清除的粗制皮甲 (3 闪避, 2 护甲)9.0 级1 光系 护甲 [Ego] Disrupt/Master 装备时: ----- def ----- 护甲值 +2 闪避 +3 (+1 eff.) 疲劳值 +6% Resists +11%枯萎 +6%物理 +11%自然 Phys.save +11 (+3 eff.) 一套用皮革制成的皮甲。 |
电鳗皮甲 (16 闪避, 0 护甲)9.0 级2 光系 护甲 [史诗级物品] Nature 装备时: 属性 +3 灵巧 +2 敏捷 ----- def ----- 闪避 +16 (+5 eff.) 疲劳值 +2% Resists +15%闪电 Poison- +50% Pinning- +50% On Nature Hit: 10% 召唤闪电 2 召唤闪电: Level 2.0 Pwr.cost 15,总计50/50. Range 10 Travel.spd 瞬间 Is 自然力量 介绍:召唤一股强烈的闪电束造成 66.21 至 198.63 伤害(平均 132.42 )。 伤害受精神强度加成。 这个护甲似乎是由很多电鳗碎片拼接起来的。真恶心。 |
沃瑞钽锁甲 '呼唤的菊花' (5 闪避, 10 护甲)14.0 级5 重甲 护甲 Reqs 重甲训练 [随机史诗级物品] Nature/Master 装备时: dps ---------- Dmg.mod +21%奥术 +3%精神 Melee Ret 2奥术 On Hit (Melee): * 20%几率降低36闪避和豁免 ----- def ----- 护甲值 +10 闪避 +5 (+1 eff.) 疲劳值 +12% Resists +15%寒冷 Max.HP +107.00 HP.reg +9.00 Heal.mod +28% 一套由金属环扣做成的锁甲。 这个物品已被上传到共享仓库 |
钢化板甲 '闪耀增殖' (5 闪避, 13 护甲)17.0 级2 板甲 护甲 Reqs 板甲训练 [随机史诗级物品] Nature/Master/灵能系 装备时: 属性 +2 灵巧 dps ---------- Mind.crit +2% Mind.pwr +20 (+5 eff.) Melee Ret 2奥术 ----- def ----- 护甲值 +13 闪避 +5 (+1 eff.) 疲劳值 +22% Resists +7%酸性 +15%物理 +6%寒冷 +7%闪电 +7%火焰 Phys.save +12 (+3 eff.) Mind.save +15 (+5 eff.) Disarm- +22% Stun/Frz- +20% Knockbk- +23% ---------- misc Cooldown 冲锋 -5 一套用金属片制成的板甲。 |
蓝锆石板甲 '威严之诗人' (9 闪避, 21 护甲)17.0 级4 板甲 护甲 Reqs 板甲训练 [随机史诗级物品] Disrupt/Master/灵能系 装备时: 属性 +1 灵巧 dps ---------- Dmg.mod +9%酸性 Melee Ret 2酸性 On Hit (Melee): * 10%几率降低64%整体速度 ----- def ----- 护甲值 +21 闪避 +9 (+3 eff.) 疲劳值 +22% Resists +22%枯萎 +10%自然 +3%暗影 +6%闪电 D.Red.from +10% 非自然生物 Spell.save +3 (+1 eff.) Mind.save +19 (+6 eff.) 一套用金属片制成的板甲。 |
艾登的狡诈 (2 闪避, 1 护甲)2.0 级2 脚部 护甲 [史诗级物品] Master 装备时: 属性 +3 灵巧 ----- def ----- 护甲值 +1 闪避 +2 (+0 eff.) 疲劳值 +2% ---------- misc Masteries +0.20 Cunning/生存 增加 50% 速度(基于灵巧). 消耗30能量,目前50/50 这双靴子属于一位流浪的盗贼,他处理麻烦的方法就是三十六计走为上计。 |
暴风的力量之 (+2)矮人钢臂铠 (0 闪避, 2 护甲)1.5 级2 手部 护甲 Reqs 重甲训练 [Ego] Nature/Master 装备时: 属性 +2 力量 dps ---------- Phys.pwr +7 (+2 eff.) Melee+ 5闪电 Dmg.mod +3%闪电 ----- def ----- 护甲值 +2 疲劳值 +3% Resists +5%闪电 徒手攻击时: Power 129% Range: 1.4x Uses 40%意志, 40%敏捷, 40%力量 40%灵巧 Dmg 物理 Acc+ +0.2% 基础伤害(最大20%) Apr +9 Crit +8.0% Atk.spd 83% On Crit.r2 +5闪电 On Hit: 10% 闪电吐息 3 臂铠保护你的手至前臂的中间部分。 |
壤土黄蜂 (0 闪避, 4 护甲)3.0 级3 头部 护甲 Reqs 重甲训练 [Rare] Master 装备时: 属性 +3 力量 dps ---------- Spell.crit +2% Res.pen +5%奥术 On Hit (Melee): * 10%几率降低64%整体速度 ----- def ----- 护甲值 +4 疲劳值 +4% Resists +12%自然 +3%时空 一顶巨大的头盔可以保护你的整个头部。不过,空气流通和较差的视野是一个问题。 |
灼热支架 迷宫之赞歌 灼热支架 迷宫之赞歌1.0 级1 wardstone 护甲 [Rare] Arcane 装备时: dps ---------- Dmg.mod +9%枯萎 +6%火焰 +11%光系 Res.pen +5%枯萎 +5%火焰 ----- def ----- 闪避 +2 (+0 eff.) Resists +6%火焰 +11%光系 +6%自然 Dmg.red +1all Proj.slow +10% ---------- misc Wards +2 光系 Talents +1 守护 Handheld warding devices |
8 玛瑙石0.0 级1 黑曜石 珠宝 [Normal] 装备时: 属性 +1 力量 +1 敏捷 +1 魔力 +1 意志 +1 灵巧 +1 体质 镶嵌时: 属性 +1 力量 +1 敏捷 +1 魔力 +1 意志 +1 灵巧 +1 体质 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。 |
6 尖晶石0.0 级1 绿宝石 珠宝 [Normal] 装备时: 闪避 +2 (+0 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) 镶嵌时: 闪避 +2 (+0 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) 潜在伤害类型:自然 宝石可用来卖钱或用于法术仪式。 |
3 紫黄晶0.0 级1 黄宝石 珠宝 [Normal] 装备时: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2%all 镶嵌时: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2%all 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
3 黄水晶0.0 级1 黄宝石 珠宝 [Normal] 装备时: Light +4 Infravis +4 镶嵌时: Light +4 Infravis +4 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
5 锆石0.0 级1 黄宝石 珠宝 [Normal] 装备时: 护甲值 +1 Resists +1%all 镶嵌时: 护甲值 +1 Resists +1%all 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
12 海蓝宝石0.0 级2 蓝宝石 珠宝 [Normal] 装备时: 护甲值 +2 Resists +2%all 镶嵌时: 护甲值 +2 Resists +2%all 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。 |
7 猫眼石0.0 级2 蓝宝石 珠宝 [Normal] 装备时: 属性 +2 力量 +2 敏捷 +2 魔力 +2 意志 +2 灵巧 +2 体质 镶嵌时: 属性 +2 力量 +2 敏捷 +2 魔力 +2 意志 +2 灵巧 +2 体质 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。 |
11 蓝刚玉0.0 级2 蓝宝石 珠宝 [Normal] 装备时: 闪避 +4 (+1 eff.) Phys.save +4 (+1 eff.) Spell.save +4 (+1 eff.) Mind.save +4 (+1 eff.) 镶嵌时: 闪避 +4 (+1 eff.) Phys.save +4 (+1 eff.) Spell.save +4 (+1 eff.) Mind.save +4 (+1 eff.) 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。 |
14 紫水晶0.0 级2 紫宝石 珠宝 [Normal] 装备时: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4%all 镶嵌时: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4%all 潜在伤害类型:奥术 宝石可用来卖钱或用于法术仪式。 |
6 黑刚玉0.0 级3 黑曜石 珠宝 [Normal] 装备时: 属性 +3 力量 +3 敏捷 +3 魔力 +3 意志 +3 灵巧 +3 体质 镶嵌时: 属性 +3 力量 +3 敏捷 +3 魔力 +3 意志 +3 灵巧 +3 体质 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。 |
3 天青石0.0 级3 蓝宝石 珠宝 [Normal] 装备时: 闪避 +6 (+2 eff.) Phys.save +6 (+2 eff.) Spell.save +6 (+2 eff.) Mind.save +6 (+2 eff.) 镶嵌时: 闪避 +6 (+2 eff.) Phys.save +6 (+2 eff.) Spell.save +6 (+2 eff.) Mind.save +6 (+2 eff.) 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。 |
2 祖母绿0.0 级3 绿宝石 珠宝 [Normal] 装备时: 护甲值 +3 Resists +3%all 镶嵌时: 护甲值 +3 Resists +3%all 潜在伤害类型:自然 宝石可用来卖钱或用于法术仪式。 |
4 石榴石0.0 级3 红宝石 珠宝 [Normal] 装备时: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6%all 镶嵌时: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6%all 潜在伤害类型:火焰 宝石可用来卖钱或用于法术仪式。 |
5 石英0.0 级3 白宝石 珠宝 [Normal] 装备时: Stun/Frz- +30% 镶嵌时: Stun/Frz- +30% 潜在伤害类型:寒冷 宝石可用来卖钱或用于法术仪式。 |
翡翠0.0 级4 绿宝石 珠宝 [Normal] 装备时: 护甲值 +4 Resists +4%all 镶嵌时: 护甲值 +4 Resists +4%all 潜在伤害类型:自然 宝石可用来卖钱或用于法术仪式。 |
绿松石0.0 级4 绿宝石 珠宝 [Normal] 装备时: Res.pen +10%all Acc +10 (+3 eff.) 镶嵌时: Res.pen +10%all Acc +10 (+3 eff.) 潜在伤害类型:自然 宝石可用来卖钱或用于法术仪式。 |
红宝石0.0 级4 红宝石 珠宝 [Normal] 装备时: 属性 +4 力量 +4 敏捷 +4 魔力 +4 意志 +4 灵巧 +4 体质 镶嵌时: 属性 +4 力量 +4 敏捷 +4 魔力 +4 意志 +4 灵巧 +4 体质 潜在伤害类型:火焰 宝石可用来卖钱或用于法术仪式。 |
2 琥珀0.0 级4 黄宝石 珠宝 [Normal] 装备时: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8%all 镶嵌时: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8%all 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
血滴石0.0 级5 红宝石 珠宝 [Normal] 装备时: Stun/Frz- +60% 镶嵌时: Stun/Frz- +60% 潜在伤害类型:火焰 宝石可用来卖钱或用于法术仪式。 |
73 炼金玛瑙石0.0 级1 黑曜石 炼金宝石 [Normal] 当用作炼金炸弹时: 炸弹伤害 +5% When used in a prism: Prism damage +5% 宝石可用来卖钱或用于法术仪式。 |
黄铜灯笼2.0 级1 光照 [Normal] 装备时: ---------- misc Light +3 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
守望领主的黄铜灯笼2.0 级1 光照 [Ego+] Master 装备时: ----- def ----- Blind- +23% Confus- +11% ---------- misc Light +7 See.Stealth +7 See.Invis +6 追踪: Puts all charms on 24 cooldown Level 4.0 Pwr.cost 24,总计40/40. 范围 近战/单体 Travel.spd 瞬间 介绍:感知范围 24 内的敌人,持续 7 回合。 范围随灵巧提升而提升。 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
清晰之黄铜灯笼2.0 级1 光照 [Ego] 灵能系 装备时: ----- def ----- Mind.save +5 (+2 eff.) ---------- misc Light +3 See.Stealth +6 See.Invis +6 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
霜华之瓶2.0 级2 光照 [史诗级物品] Arcane 装备时: ---------- misc Light +2 Infravis +7 净化你的思想,解除至多3个(基于魔法)负面精神状态。. 消耗24能量,目前60/60 这个小瓶子似乎充满了黑暗,但却净化了你的思想。 |
郎格夫之牙1.0 牙齿 杂项 [史诗级物品] Nature 当携带时: dps ---------- Apr +7 ---------- misc Telepathy 动物/犬类 巨型座狼郎格夫之牙,上面仍被血痕覆盖。 |
指引之戒0.0 戒指 杂项 [史诗级物品] Unknown 当携带时: 属性 -3 幸运 ---------- misc 蒸汽回复 +0.50 法力回复 +0.30 与戒指中的灵魂交谈. 消耗1能量,目前1/1 戒指中好像囚禁了一个古老的灵魂。 |
矿工的铁质鹤嘴锄 (挖掘速度29回合)3.0 级1 鹤嘴锄 工具 [Ego] Master 装备时: 属性 +1 力量 ---------- misc Infravis +1 当携带时: ---------- misc Talents +1 挖掘 允许你挖墙、移除一棵树并制造道路。 |
普洛克斯的幸运半身人脚2.0 级1 杂项 工具 [史诗级物品] Nature 装备时: 属性 +5 幸运 ----- def ----- 闪避 +5 (+1 eff.) ---------- misc T.Disarm +5 侦查陷阱。 25%几率解除至多3个震慑、定身或眩晕效果。 一只用细线串起来的巨大毛脚,很显然这是一位半身人的。目前的状态,很难讲它多久以前被割了下来,但是从脚踝处的齿痕来看,应该不是出于自愿。 它的外面有一层盐和粘土,被很好的保护着,尽管如此,大自然还是剥夺了它的活力,它已经成为了一块死肉。有人说,半身人的脚可以带来好运,但是现在唯一可确认的是——它臭死了! |
Spellweaver's Teaching Loom2.0 级2 杂项 工具 [史诗级物品] Arcane 装备时: 属性 +3 意志 +3 魔力 ---------- misc Masteries +0.20 Spellweaving/Shieldweaving +0.20 Spellweaving/Warpweaving Your Spellweave multiplier for casting Spellwoven shields and teleportation spells is increased by 7.5%. Weave Shield: Level 1.0 Pwr.cost 21,总计40/40. Range 10 Travel.spd 瞬间 Is 法术 介绍:By focusing through the frame loom, create a basic shield. Generate a damage shield of one of four Spellwoven shield types, with 180 base power and 6 duration modified by the shield type: Basic: Normal damage shield with no effects. 100% power. Phantasmal: Only absorbs damage 50% of the time. 140% power. Dispersing: Only absorbs 100 damage from each damage instance. 125% power. Perfect Block: Only lasts 1 turn. 700% power. Shield power scales with Magic. Weaving is a common method used to teach novice Spellweavers the art of weaving the threads of magic. This tiny, weathered, handheld frame loom must have been used for teaching so many times that it absorbed a portion of Spellweaver magic. |
转化之盒2.0 夏·图尔 盒子 [剧情物品] Unknown 当携带时: 立即转化盒子中的所有物品(当你切换地图时也会自动转化). 消耗0能量,目前1000/1000 这只宝箱是某个夏·图尔古代建筑的延伸,任何扔在里面的物品会被自动传送到那个地方,进行处理并摧毁,从里面提取能量。 这个过程的副产物是黄金,因为没有用,所以被自动传送给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
延长的清晰思维之铁质项圈 [能量 1] (15 冷却)2.0 级1 项圈 护符 [Ego] 灵能系 除去一个沉默或混乱效果,并在接下来的5回合内防止至多 1 项精神负面状态 Puts all charms on 15 cooldown 100%几率延长1项正面状态1回合持续时间. 项圈是由强大的精神能量制造而成,用来储存灵能。 |
震撼2.0 级2 项圈 护符 [史诗级物品] 灵能系 装备时: 属性 +4 灵巧 dps ---------- Dmg.mod +10%精神 +10%闪电 你的精神与电力连接。 你对敌人造成的超过其最大生命值10%的闪电伤害时,会试图附加思维封锁效果。 当你受到相当于最大生命值10%的闪电伤害时,你的精神会发起反击,对敌人造成30%的原伤害,并试图附加思维封锁效果。 当你受到相当于最大生命值10%的精神伤害时,你会快速启动这个项圈,朝敌人射出一团震慑的闪电,伤害基于意志。 这个物品可以存储两次充能,每次充能冷却时间4回合。 这项圈摸起来让人觉得刺痛,但似乎增强了你的思考. |
梦幻的诗人 [能量 73] (15 冷却)2.0 级3 项圈 护符 [随机史诗级物品] 灵能系 装备时: dps ---------- Mind.crit +3% Mind.pwr +15 (+4 eff.) Dmg.mod +9%精神 制造灵能护盾,5回合内受到的所有伤害减少73 Puts all charms on 15 cooldown 100%几率减少2项技能冷却时间2回合. 100%几率获得18%几率躲闪武器攻击,持续2回合. 100%几率在2回合内增加15%全体伤害抗性穿透. 项圈是由强大的精神能量制造而成,用来储存灵能。 |
过载的治疗之榆木图腾 [能量 146] (11 冷却)2.0 级1 图腾 护符 [Ego] Nature 治疗你自己和周围10格内的所有友方生物146 Puts all charms on 11 cooldown 自然图腾是由自然守护者们制造,用以储存自然能量的。 |
咒语之榆木魔杖 [能量 110] (9 冷却)2.0 级1 魔杖 护符 [Ego] Arcane 发射魔法箭,造成110 闪电伤害 Puts all charms on 9 cooldown 魔杖被炼金术师和大法师用来储存法术。任何人可以用它来释放储存的法术。 |
光明使者之棒2.0 级3 魔杖 护符 [史诗级物品] Arcane 装备时: dps ---------- Dmg.mod +10%光系 Melee Ret 18光系 ----- def ----- Resists +12%暗影 +12%光系 Spell.save +15 (+4 eff.) ---------- misc Light +2 召唤一个静止的光球,照亮5的范围15回合,并每回合造成对5码范围内的所有敌人造成79光系伤害(基于魔法和力量). 消耗21能量,目前35/35 这个镶嵌着金子的魔棒散发出超自然的强光。 |
Achievements
Log
4]1.1.1未命中某物。
4]1.1.1未命中某物。
6]1.1.1从某物吸取了生命!
6]1.1.1受到来自某物的5 治疗。
6]1.1.1击中某物造成22 火焰伤害。
3]1.1.1使用了震慑打击.
3]这次攻击引发了冲击波!
3]盗贼被眩晕!
3]盗贼被震慑!
3]1.1.1向盗贼发起一次近战暴击!
3]盗贼从眩晕中恢复。
3]1.1.1狂热加剧!
3]1.1.1击中盗贼造成249 物理, 333 物理 (582合计伤害).
4]1.1.1击杀了盗贼!
9]1.1.1拾取了(2):黑刚玉
9]你拾取了 0.55 金币。
9]你拾取了 0.70 金币。
9]1.1.1拾取了(u):饮法者 (132% 伤害, 8 护甲穿透)
9]发现手札:饮法者
9]按下Esc键,进入游戏菜单你可以查看所有你已经收集的札记。
8]自动探索了3回合(中断原因:dialog is displayed)
0]技能 震慑打击 已经可以使用。
8]你不知道怎么到达那里...
0]1.1.1冷静下来。
































































































































































































