cfg the level 1 Higher Grove Keeper by sixthcircle

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassGrove Keeper
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 11)
Dexterity15 (base 14)
Constitution10 (base 10)
Magic11 (base 10)
Willpower15 (base 14)
Cunning13 (base 13)

Resources

Life100/100
Equilibrium0
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+7.8697322756022%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage24
Accuracy23
Crit Chance5%
APR1
Speed1.00

Offense: Spell

Spellpower11
Crit Chance2%
Speed1

Offense: Mind

Mindpower15
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense6
Ranged Defense6
Fatigue6
Physical Save7
Spell Save9
Mental Save9

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Botany1.30
2/5
0/5
0/5
0/5
Wild-gift / Nature's Ward1.30
1/5
0/5
0/5
0/5
Wild-gift / Mud Slinger1.30
1/5
0/5
0/5
0/5
Wild-gift / Moss1.30
0/5
0/5
0/5
0/5
Wild-gift / Symbiosis1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Wild-gift / Bark1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

Quiver
Light source
Main armor
In main hand

Inventory

Achievements

Log

Showing small healthbars and tactical borders.
Saving done.

Cfg wears (replacing
mossy mindstar (2-3 power, 12 apr, mind damage)): rough leather sling.

Today is the 74th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 11:01.

Cfg wears:
pouch of iron shots (16/16, 15-18 power, 1 apr).

Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


Lore found:
The story of my salvation
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 2 turns (stop reason: learnt lore).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 3 turns (stop reason: hostile spotted to the south (giant grey mouse)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (giant grey mouse)).

Cfg shoots!
Target out of range. Hold to force your weapon to fire at targets beyond its range (6).

Cfg shoots!

Cfg shoots!

Cfg shoots!
Giant grey mouse misses cfg.