Andia the level 18 Cornac Weaver by Levitos

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassWeaver
Level / Exp18 / 55%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity55 (base 26)
Constitution36 (base 10)
Magic13 (base 10)
Willpower68 (base 46)
Cunning25 (base 17)

Resources

Life766/769
Cocoonwsh3/3
Equilibrium0
Healing Factor1.1979202340232
Regeneration9.1016750778182

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+120.47224020921%

Vision

Sight10
Lite4
Infravision10
See Stealth116.63476461672
See Invisible112.63476461672

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Barehand

Damage79
Accuracy47
Crit Chance18%
APR9
Speed1.00

Offense: Spell

Spellpower5.3333333333333
Crit Chance6%
Speed1

Offense: Mind

Mindpower38
Crit Chance6%
Speed1

Offense: Damage Bonus

Acid+10%
Light+14%
Mind+3%
All0%
Physical+5%
Fire+9%
Nature+43%

Offense: Damage Penetration

Nature+10%

Defense: Base

Armour (hardiness)20 (51.69962066283%)
Defense49
Ranged Defense49
Fatigue0
Physical Save30
Spell Save24
Mental Save37

Defense: Resistances

Physical+ 11%( 70%)
Darkness+ 9%( 70%)
Nature+ 27%( 70%)
Lightning+ 26%( 70%)
Blight+ 15%( 70%)
Arcane+ 16%( 70%)
Fire+ 17%( 70%)
All+ 6%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance50%
Poison Resistance50%
Knockback Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Tactical1.30
0/5
0/5
0/5
0/5
Wild-gift / Cocoon utilization1.30
3/5
4/5
1/5
0/5
Wild-gift / Threads and webs1.50
5/5
5/5
1/5
4/5
Wild-gift / Dance of the weaver1.30
2/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Weaver anatomy1.50
5/5
5/5
4/5
0/5
Wild-gift / Call of the wild1.30
0/5
0/5
0/5
0/5
Wild-gift / Fungus1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
2/5
1/5
3/5
1/5
0/5
0/5

Effects

Quests

active
done
done
done
done
done
done
active
active
active
active
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
Main armor
On hands
In off hand
Cloak
Around neck

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Andia the Cornac Weaver level 12
1st Haze 122nd year of Ascendancy at 16:30
see stats
Level 10 Got a character to level 10.
By Andia the Cornac Weaver level 10
7th Mirth 122nd year of Ascendancy at 15:14
see stats
The Arena Unlocked Arena mode.
By Andia the Cornac Weaver level 7
78th Pyre 122nd year of Ascendancy at 04:19
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Andia the Cornac Weaver level 17
66th Haze 122nd year of Ascendancy at 14:40
see stats

Log


Resting starts...

Talent Cocoon is ready to use.
Rested for 35 turns (stop reason: all resources and life at maximum).


There is a way to the lake of Nur here (press '' or right click to use).
Ran for 56 turns (stop reason: at exit).


You gain 10.25 gold from the transmogrification of
powerful ash wand of conjuration [power 160] (15 cooldown).
You gain 17.50 gold from the transmogrification of
Imp Claw.
You gain 10.00 gold from the transmogrification of
Iron Mail of Bloodletting (2 def, 4 armour).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 1.85 gold from the transmogrification of
insulating linen wizard hat of balance (1 def, 0 armour).
You gain 3.80 gold from the transmogrification of
focusing woollen robe of darkness (+18%) (0 def, 0 armour).
You gain 2.79 gold from the transmogrification of
arcing steel waraxe of paradox (16-22 power, 3 apr).
You gain 3.38 gold from the transmogrification of
ash vilestaff of illumination (15-18 power, 3 apr, blight element).
You gain 2.42 gold from the transmogrification of
creative mossy mindstar of life (2-2 power, 12 apr, mind damage).
You gain 0.50 gold from the transmogrification of
steel mace (12-17 power, 3 apr).
You gain 1.44 gold from the transmogrification of
flaming steel dagger of massacre (16-21 power, 6 apr).
You gain 0.50 gold from the transmogrification of
steel battleaxe (22-33 power, 2 apr).
There is a way to the old forest here (press '' or right click to use).
Saving game...


Lore found:
journal entry (old forest)
You can read all your collected lore in the game menu, by pressing Escape.

Accepted quest 'Sher'Tul Fortress'! (Press 'j' to see the quest log)
Ran for 2 turns (stop reason: learnt lore).


Saving done.