me ad the level 18 Mekurabe Adventurer by lodda

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
Inferno Race Pack Fix 1.4.0
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceMekurabe
ClassAdventurer
Level / Exp18 / 92%
Sizetiny
Lifes / Deaths

Primary Stats

Strength36 (base 15)
Dexterity37 (base 12)
Constitution40 (base 20)
Magic43 (base 41)
Willpower45 (base 32)
Cunning49 (base 40)

Resources

Steam75/75
Insanity0/100
Equilibrium20
Vim118/118
Life979/979
Psi135/135
Hull546/546
Stamina268/268
Healing Factor1.2114089999354
Regeneration25.098772298708

Speed

Mental+2.2%
Attack+2.2%
Movement+200%
Spell0%
Global+114.27282018576%

Vision

Sight10
Lite10
Infravision5
Stealth50

Offense: Mainhand

Damage56
Accuracy45
Crit Chance15%
APR3
Speed0.98

Offense: Offhand

Damage44
Accuracy45
Crit Chance22%
APR18
Speed0.98

Offense: Spell

Spellpower34
Crit Chance27%
Speed1

Offense: Mind

Mindpower39
Crit Chance16%
Speed0.97847358121331

Offense: Damage Bonus

Darkness+18%
Light+6%
Physical+24%
Nature+18%
Arcane+6%
Fire+28%
All0%

Offense: Damage Penetration

Acid+5%
Light+15%
Arcane+15%
Lightning+5%
Nature+5%

Defense: Base

Armour (hardiness)39 (100%)
Defense40
Ranged Defense40
Fatigue38
Physical Save32
Spell Save26
Mental Save27

Defense: Resistances

Acid+ 29%( 70%)
Arcane+ 18%( 70%)
Cold+ 33%( 70%)
All+ 14%( 70%)
Darkness+ 21%( 70%)
Light+ 21%( 70%)
Temporal+ 27%( 70%)
Lightning+ 25%( 70%)
Fire+ 46%( 70%)
Nature+ 29%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance20%
Bleed Resistance50%
Silence Resistance20%
Fear Resistance100%
Pinning Resistance100%
Poison Resistance100%
Knockback Resistance10%

Inscriptions (3/3)

Infusions
Implants
Infusions

Class Talents

Steamtech / Piloting1.00
5/5
0/5
0/5
0/5
Wild-gift / Serpent1.00
2/5
1/5
0/5
2/5
Demented / Friend of the worm1.00
1/5
0/5
0/5
0/5
Steamtech / Augmentation1.00
1/5
2/5
0/5
0/5
Steamtech / Saw-gun mastery1.00
5/5
5/5
2/5
0/5
Spell / Arcane Expertimentation1.00
0/5
0/5
5/5
0/5
Corruption / Bone1.00
0/5
0/5
0/5
4/5
Steamtech / Turrets1.00
4/5
0/5
0/5
3/5

Generic Talents

Wild-gift / Fungus1.00
5/5
1/5
0/5
3/5
Psionic / Finer energy manipulations1.00
5/5
1/5
0/5
0/5
Steamtech / Bioengineering1.00
0/5
5/5
5/5
5/5
Technique / Combat training1.00
2/5
1/5
0/5
3/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
talent
talent
beneficial effect
beneficial effect

Quests

done
done
done
active
done
active
active
done
done
done

Equipment

Tool
Psionic focus
In main hand
Quiver
Light source
On head
On head
On head
On head
On head
On head
On head
On head
On head
On head
On head
On head
On head
On head
On head
On head
In off hand

Inventory

Achievements

Curse Lifter (Insane (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By me ad the Mekurabe Adventurer level 16
8th Dusk 122nd year of Ascendancy at 07:20
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By me ad the Mekurabe Adventurer level 10
5th Mirth 122nd year of Ascendancy at 12:44
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By me ad the Mekurabe Adventurer level 11
6th Mirth 122nd year of Ascendancy at 09:47
see stats
The secret city (Insane (Roguelike) difficulty) Discovered the truth about mages.
By me ad the Mekurabe Adventurer level 11
7th Mirth 122nd year of Ascendancy at 22:13
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By me ad the Mekurabe Adventurer level 16
2nd Flare 122nd year of Ascendancy at 08:06
see stats

Log

You collect a new ingredient: lump of iron (1).
You gain 13.45 gold from the melting of
Tuliromnir the pair of iron boots (0 def, 3 armour).
You gain 6.86 gold from the melting of
Mirejam the pair of rough leather boots (0 def, 1 armour).
You gain 0.95 gold from the melting of
cleansing rough leather armour (3 def, 2 armour).
You gain 1.19 gold from the melting of
mindwoven woollen robe of protection (2 def, 2 armour).
You gain 8.01 gold from the melting of
elm longbow 'Shockoath'.
You collect a new ingredient:
stack of herbs (sessali) (1).
You gain 1.26 gold from the melting of
vined mindstar of life (6-7 power, 18 apr, mind damage).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 2.02 gold from the melting of
creative mossy mindstar of clarity (3-3 power, 12 apr, mind damage).
You collect a new ingredient:
lump of steel (1).
You gain 1.73 gold from the melting of
slime-covered steel dagger of massacre (16-21 power, 6 apr).
You collect a new ingredient:
lump of steel (1).
You gain 2.80 gold from the melting of
balanced steel dagger of massacre (18-23 power, 6 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron waraxe (12-17 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 2.42 gold from the melting of
runescribed iron greatsword of erosion (16-26 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 8.10 gold from the melting of
Gelramira the Blizzardkin (16-26 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 6.43 gold from the melting of
Islybrenn the Prismreek (22-34 power, 1 apr).
You gain 3.59 gold from the melting of
cruel elm magestaff of illumination (10-12 power, 2 apr, cold element).
You collect a new ingredient:
stack of herbs (viperweed) (2).
You gain 4.00 gold from the melting of
schematic: Armour Reinforcement.
You gain 1.06 gold from the melting of
shatter afflictions rune of the titan (absorb 62; cd 12).
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 1.50 gold from the melting of
wild infusion of the psychic (res 24%; mental; dur 3; cd 10).
There is a ladder to the previous level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.