ob vi the level 18 Oboroguruma Viper by lodda

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
Inferno Race Pack Fix 1.4.0
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceOboroguruma
ClassViper
Level / Exp18 / 99%
Sizehuge
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity51 (base 41)
Constitution73 (base 27)
Magic17 (base 10)
Willpower65 (base 26)
Cunning50 (base 41)

Resources

Life1221/1228
Psi155/155
Stamina288/288
Equilibrium20
Healing Factor1.3407458214729
Regeneration22.961239841035

Speed

Mental+35.20406133435%
Attack+35.20406133435%
Movement+35%
Spell+15%
Global+132.44806445728%

Vision

Sight10
Lite3
Infravision9
See Stealth63.130263235346
See Invisible63.130263235346

Offense: Mainhand

Damage59
Accuracy57
Crit Chance14%
APR5
Speed0.74
Damage59
Accuracy57
Crit Chance14%
APR5
Speed0.74
Damage59
Accuracy57
Crit Chance14%
APR5
Speed0.74
Damage59
Accuracy57
Crit Chance14%
APR5
Speed0.74
Damage59
Accuracy57
Crit Chance14%
APR5
Speed0.74

Offense: Spell

Spellpower17
Crit Chance14%
Speed0.8695652173913

Offense: Mind

Mindpower46
Crit Chance22%
Speed0.73962275254962

Offense: Damage Bonus

Darkness+12%
Physical+3%
All0%

Offense: Damage Penetration

Arcane+20%
Physical+5%
All0%

Defense: Base

Armour (hardiness)13 (49.007671158813%)
Defense44
Ranged Defense44
Fatigue0
Physical Save24
Spell Save29
Mental Save33

Defense: Resistances

Acid+ 18%( 70%)
Light+ 20%( 70%)
Mind+ 30%( 70%)
Arcane+ 19%( 70%)
Fire+ 20%( 70%)
All+ 15%( 70%)

Defense: Immunities

Pinning Resistance17%
Bleed Resistance100%
Instadeath Resistance100%
Fear Resistance100%
Silence Resistance21%
Poison Resistance100%
Knockback Resistance50%

Inscriptions (5/5)

Infusions
Infusions
Infusions
Implants
Infusions

Class Talents

Wild-gift / Basilisk1.30
1/5
1/5
1/5
0/5
Technique / Archery training1.30
5/5
1/5
0/5
0/5
Cunning / Poisons1.30
0/5
0/5
4/5
0/5
Technique / Combat veteran1.10
0/5
5/5
0/5
0/5
Wild-gift / Serpent1.50
4/5
5/5
5/5
5/5
Wild-gift / Fangs1.30
0/5
0/5
0/5
0/5
Technique / Marksmanship1.30
5/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
5/5
5/5
0/5
0/5
Technique / Combat training1.30
3/5
1/5
2/5
5/5
0/5
0/5
Cunning / Onslaught1.30
0/5
5/5
0/5
5/5
Technique / Mobility1.00
0/5
0/5
0/5
0/5
Wild-gift / Call of the wild1.30
0/5
5/5
0/5
0/5

Effects

talent
talent
talent
talent
beneficial effect

Quests

done
done
done
done
done
done
active
done
done
active
active
done
done
active

Equipment

On feet
Quiver
Light source
On head
Tool
Tool
On fingers
Around waist
In main hand
In main hand
In main hand
In main hand
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Insane (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By ob vi the Oboroguruma Viper level 14
10th Flare 122nd year of Ascendancy at 03:07
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By ob vi the Oboroguruma Viper level 10
10th Mirth 122nd year of Ascendancy at 11:47
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By ob vi the Oboroguruma Viper level 9
79th Pyre 122nd year of Ascendancy at 15:30
see stats
The secret city (Insane (Roguelike) difficulty) Discovered the truth about mages.
By ob vi the Oboroguruma Viper level 9
1st Mirth 122nd year of Ascendancy at 22:39
see stats

Log


Ob vi picks up (c.):
blink rune (range 4; phase 10; cd 13).
Ob vi picks up (I.):
resolute rough leather armour of cold resistance (3 def, 2 armour).

Ob vi picks up (c.):
regeneration infusion (heal 60; 13 cd).
Ob vi picks up (A.):
steady elm longbow of cold.

Ob vi wears:
troll-hide rough leather armour of resilience (3 def, 2 armour).

You gain 3.01 gold from the melting of
troll-hide rough leather armour (3 def, 2 armour).

Ob vi wears:
steady dwarven-steel gauntlets of strength (+2) (0 def, 2 armour).

Ob vi wears:
heroic iron gauntlets (0 def, 4 armour).

Ob vi wears:
iron pickaxe of endurance (dig speed 38 turns).

Ob vi wears:
steady dwarven-steel gauntlets of strength (+2) (0 def, 2 armour).

Ob vi wears:
troll-hide cured leather armour of alacrity (6 def, 4 armour).

You gain 3.41 gold from the melting of
troll-hide rough leather armour of resilience (3 def, 2 armour).
Talent Dig is ready to use.

Ob vi wears:
heroic iron gauntlets (0 def, 4 armour).

You collect a new ingredient:
lump of steel (1).
You gain 3.30 gold from the melting of
steady dwarven-steel gauntlets of strength (+2) (0 def, 2 armour).

You gain 1.10 gold from the melting of
iron pickaxe of endurance (dig speed 38 turns).