Ezkala the level 16 Yeek New Alchemist by preachermanx

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceYeek
ClassNew Alchemist
Level / Exp16 / 56%
Sizesmall
Lifes / Deaths

Primary Stats

Strength16 (base 13)
Dexterity15 (base 12)
Constitution17 (base 15)
Magic51 (base 41)
Willpower40 (base 26)
Cunning16 (base 7)

Resources

Life317/317
Mana345/345
Healing Factor1.062941519274
Regeneration0.2657353798185

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite7
See Stealth10

Offense: Mainhand

Damage45
Accuracy9
Crit Chance5%
APR3
Speed1.00

Offense: Spell

Spellpower42
Crit Chance13%
Speed1

Offense: Mind

Mindpower27
Crit Chance3%
Speed1

Offense: Damage Bonus

Arcane+4%
Fire+15%
Temporal+8%

Offense: Damage Penetration

Fire+8%

Defense: Base

Armour (hardiness)6 (30%)
Defense4
Ranged Defense4
Fatigue0
Physical Save11
Spell Save25
Mental Save19

Defense: Resistances

Acid+ 15%( 70%)
Temporal+ 19%( 70%)
Cold+ 15%( 70%)
Lightning+ 15%( 70%)
Fire+ 15%( 70%)
All+ 9%( 70%)

Defense: Immunities

Knockback Resistance40%
Silence Resistance20%
Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Alchemy potions1.30
0/1
2/1
0/1
0/1
0/1
0/1
0/1
0/1
2/1
Spell / Advanced-golemancy1.30
5/5
0/5
0/5
0/5
Spell / Golemancy1.30
1/5
3/5
1/5
0/5
Spell / Explosive admixtures1.30
1/5
1/5
2/5
0/5
Spell / Explostion-control1.30
0/5
1/5
1/5
0/5
Spell / Gem spell1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Staff combat1.30
3/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
5/5
5/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

talent

Quests

done
done
done
done
done
active

Equipment

On feet
Quiver
On hands
On head
Tool
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Ezkala the Yeek New Alchemist level 10
7th Mirth 122nd year of Ascendancy at 22:01
see stats
The secret city (Roguelike) Discovered the truth about mages.
By Ezkala the Yeek New Alchemist level 15
15th Dusk 122nd year of Ascendancy at 19:27
see stats

Log

You extract garnet from steel shield of lightning resistance (+16%) (0 def, 4 armour, 44 block)
Ezkala reproduce all the potions.


You extract
amethyst from steel mail armour (2 def, 6 armour)

You extract
topaz from naturalist's dwarven-steel gauntlets of dexterity (+2) (0 def, 2 armour)

You gain 10.25 gold from the transmogrification of
cleansing ash wand of conjuration [power 160] (15 cooldown).
You gain 15.39 gold from the transmogrification of
Arthadulin (0 def, 6 armour).
You gain 6.75 gold from the transmogrification of
watchful linen cloak (1 def, 0 armour).
You gain 0.61 gold from the transmogrification of
resilient linen cloak (1 def, 0 armour).
You gain 0.38 gold from the transmogrification of
insulating rough leather belt.
You gain 3.65 gold from the transmogrification of
archaic rough leather armour of clarity (3 def, 2 armour).
You gain 8.45 gold from the transmogrification of
Ragiledohell the cashmere robe (0 def, 0 armour).
You gain 1.33 gold from the transmogrification of
mindwoven woollen robe of corrosion (+19%) (0 def, 0 armour).
You gain 4.04 gold from the transmogrification of
focusing woollen robe of time (+9%) (0 def, 0 armour).
You gain 2.42 gold from the transmogrification of
quiver of ash arrows of venom (16/16, 119% power, 7 apr).
You gain 0.25 gold from the transmogrification of
quiver of ash arrows (14/14, 118% power, 7 apr).
You gain 0.45 gold from the transmogrification of
deadly quiver of ash arrows (20/20, 135% power, 7 apr).
You gain 3.06 gold from the transmogrification of
arcing quiver of ash arrows of venom (19/19, 125% power, 7 apr).
You gain 0.50 gold from the transmogrification of
ash longbow.
You gain 3.02 gold from the transmogrification of
antique ash longbow of the fiend.
You gain 1.33 gold from the transmogrification of
inscribed elm longbow.
You gain 2.52 gold from the transmogrification of
creative vined mindstar of clarity (85% power, 18 apr, nature damage).
You gain 3.39 gold from the transmogrification of
shimmering ash vilestaff of fate (111% power, 3 apr, fire element).
You gain 3.08 gold from the transmogrification of
shimmering ash starstaff of might (111% power, 3 apr, darkness element).
You gain 3.02 gold from the transmogrification of
cruel ash starstaff (111% power, 3 apr, light element).
You gain 1.25 gold from the transmogrification of
magic missile rune (53 arcane damage).
You gain 1.11 gold from the transmogrification of
healing infusion of the psychic (heal 120; cd 11).
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