Wrá the level 7 Wrathwrought Fallen Meditant by grayaegis

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
Inferno Race Pack fix 1.4.0
Adventurer's Guild 1.7.4
Antimagic Undeads 1.7.4
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceWrathwrought
ClassFallen Meditant
Level / Exp7 / 65%
Sizemedium
Lifes / Deaths

Primary Stats

Strength34 (base 18)
Dexterity18 (base 12)
Constitution20 (base 13)
Magic10 (base 10)
Willpower22 (base 11)
Cunning26 (base 23)

Resources

Life263/264
Hate100/100
Equilibrium10
Healing Factor1.5370588855781
Regeneration18.330240401209

Speed

Mental0%
Attack0%
Movement+31.1%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Barehand

Damage40
Accuracy23
Crit Chance12%
APR9
Speed1.00

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower25
Crit Chance6%
Speed1

Offense: Damage Bonus

Light+10%
Fire+6%
Physical+8%
Mind+3%
Nature+8%

Defense: Base

Armour (hardiness)13.080505325757 (35%)
Defense8
Ranged Defense8
Fatigue10
Physical Save30
Spell Save18
Mental Save21

Defense: Resistances

Light+ 32%( 70%)
Nature+ 32%( 70%)
Blight+ 26%( 70%)
Mind+ 8%( 70%)
Cold+ 31%( 70%)
All+ 3%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Cold drake aspect1.20
1/5
1/5
0/5
0/5
Cursed / Fury1.30
1/5
1/5
0/5
0/5
Wild-gift / Discipline1.30
4/5
1/5
0/5
0/5
Cursed / Gloom1.30
2/5
0/5
0/5
0/5
Cunning / Poisons1.30
0/5
0/5
0/5
0/5
Wild-gift / Mucus1.20
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Cursed / Cursed aura1.00
3/5
0/5
0/5
0/5
Race / Wrathwrought1.00
2/5
0/5
0/5
0/5
Wild-gift / Frozen fist1.30
1/5
1/5
0/5
0/5
Technique / Mobility1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.10
1/5
1/5
0/5
1/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

done
done
active

Equipment

On fingers
On fingers
Around waist
Main armor
Light source
On feet
On hands

Inventory

Achievements

Log

--------------------------------
There is nowhere left to explore.

There is nowhere left to explore.

Space around you starts to dissolve...


--------------------------------

Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


--------------------------------

Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


--------------------------------

You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 0.50 gold from the transmogrification of
light plate armour (Shrouds) (0 def, 6 armour).
You gain 4.00 gold from the transmogrification of
Unerring Scalpel (Madness) (15-20 power, 25 apr).
You gain 3.39 gold from the transmogrification of
balanced iron mace of erosion (Nightmares) (12-17 power, 2 apr).
You gain 1.49 gold from the transmogrification of
elm vilestaff of fate (Madness) (10-12 power, 2 apr, blight element).
You gain 1.41 gold from the transmogrification of
earthen elm magestaff (Misfortune) (10-12 power, 2 apr, lightning element).
You gain 0.50 gold from the transmogrification of
taint of blood snaring (121 damage and pin for 6 turns).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Wrá deactivates
Icy Skin.
Wrá activates
Icy Skin.
Wrá deactivates
Gloom.
Wrá activates
Gloom.