Sher the level 1 Sher'Tul Arcanist by grayaegis

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
Adventurer's Guild 1.7.4
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceSher'Tul
ClassArcanist
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution11 (base 10)
Magic21 (base 18)
Willpower16 (base 13)
Cunning14 (base 11)

Resources

Life94/94
Mana130/130
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage9
Accuracy5
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower22
Crit Chance3%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Offense: Damage Bonus

Physical+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save12
Mental Save10

Defense: Resistances

All+ 7%(100%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
1/5
0/5
0/5
0/5
Spell / High magic1.30
1/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
0/5
0/5
0/5
Spell / Meta1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Sher'tul1.00
1/5
0/5
0/5
0/5
Spell / Force1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Character control switched to player.
Accepted quest 'The Worm That Devours'! (Press 'j' to see the quest log)
Showing small healthbars and tactical borders.

Saving done.

Saving game...

Saving done.


Today is the 74th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 11:01.


Resting starts...

Talent Command Staff is ready to use.
Talent Force Shield is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Sher casts
Force Shield.
A shield forms around Sher.


Resting starts...

The shield around Sher crumbles.

Talent Force Shield is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Ran for 4 turns (stop reason: store entrance spotted).


Ran for 6 turns (stop reason: interesting terrain).


Ran for 4 turns (stop reason: interesting terrain).


Sher wears:
elm starstaff (100% power, 2 apr, physical element).