Enenis the level 17 Cornac Sea Knight by Marshmallowpeep

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceCornac
ClassSea Knight
Level / Exp17 / 24%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity12 (base 10)
Constitution20 (base 10)
Magic46 (base 44)
Willpower28 (base 26)
Cunning25 (base 20)

Resources

Essence100/100
Mana286/286
Psi108/108
Flow75/75
Life364/364
Healing Factor1.2370588855781
Regeneration8.9686769204412

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite8

Offense: Mainhand

Damage46
Accuracy44
Crit Chance16%
APR4
Speed1.00

Offense: Spell

Spellpower50
Crit Chance34%
Speed1
Cooldown Reduction28

Offense: Mind

Mindpower37
Crit Chance14%
Speed1

Offense: Damage Bonus

Lightning+3%
Light+19%
Cold+40%
Fire+9%
Mind+3%
All0%

Offense: Damage Penetration

Lightning+10%
Light+15%
Cold+15%
Acid+10%
Mind+5%
Fire+15%

Defense: Base

Armour (hardiness)11 (38%)
Defense2
Ranged Defense2
Fatigue0
Physical Save31
Spell Save37
Mental Save37

Defense: Resistances

Darkness+ 27%( 74%)
Light+ 38%( 74%)
Nature+ 48%( 92%)
Blight+ 8%( 62%)
Cold+ 48%( 92%)
Fire+ 23%( 74%)
All+ 11%( 74%)

Defense: Immunities

Instadeath Resistance100%
Bleed Resistance42%
Poison Resistance42%
Confusion Resistance20%

Inscriptions (3/3)

Runes
Infusions
Infusions

Class Talents

Spell / Enchanted Waters1.00
1/5
1/5
1/5
1/5
Spell / One With the Sea1.00
3/5
1/5
1/5
0/5
Spell / Riptide1.00
3/5
3/5
2/5
1/5
Spell / Wizard Knight1.00
3/5
4/5
0/5
0/5

Generic Talents

Technique / Weapons Master1.00
1/5
1/5
1/5
1/5
Spell / Staff combat1.00
1/5
0/5
0/5
0/5
Technique / Combat Casting1.00
3/5
3/5
2/5
2/5
Technique / Flexible Combat Training1.00
3/5
1/5
1/5
2/5

Effects

talent
talent

Quests

done
done
done
done
active
done
active
done

Equipment

Psionic focus
Light source
On head
On feet
Tool
On fingers
On fingers
Around neck
In main hand
On hands
Around waist
Cloak
Main armor

Inventory

Achievements

Bringer of Doom (Nightmare (Roguelike) difficulty) Killed a Bringer of Doom.
By Enenis the Cornac Sea Knight level 17
14th Dusk 122nd year of Ascendancy at 12:11
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Enenis the Cornac Sea Knight level 10
6th Mirth 122nd year of Ascendancy at 18:50
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Enenis the Cornac Sea Knight level 7
78th Pyre 122nd year of Ascendancy at 09:06
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By Enenis the Cornac Sea Knight level 12
4th Flare 122nd year of Ascendancy at 01:03
see stats

Log

Enenis hits Muorril the Bringer of Doom for 21 physical, 5 fire, 16 light, 5 fire (48 total damage).
Enenis casts
Channel Staff.
Enenis's spell attains critical power!
The unstable sand tunnel collapses!

Enenis's Channel Staff hits Muorril the Bringer of Doom for
64 cold damage.
Eroded from Enenis hits Muorril the Bringer of Doom for
20 nature, 27 cold (47 total damage).
Muorril the Bringer of Doom casts
Time Skip.
Muorril the Bringer of Doom hits Enenis for (27 to psi shield), (1 shrugged off), 42 temporal (42 total damage).
Personal New Achievement: Bringer of Doom (Nightmare (Roguelike) difficulty)!
Enenis's spell attains critical power!
Talent Erosion Bolt is ready to use.
Talent Dig is ready to use.

Enenis's Beyond the Flesh hits Muorril the Bringer of Doom for
(11 parried), 37 physical (37 total damage).
Enenis's Beyond the Flesh killed Muorril the Bringer of Doom!
Enenis picks up (p.):
iron dagger of massacre (16-21 power, 5 apr).
Enenis picks up (i.):
potent ash starstaff (18-22 power, 3 apr, darkness element).
Enenis picks up (K.):
rejuvenating cured leather armour (6 def, 4 armour).
Enenis picks up (d.):
Elemental Fury.
Enenis picks up (L.):
verdant woollen robe of lightning (+15%) (0 def, 0 armour).
Enenis picks up (u.):
dwarven-steel dagger of massacre (24-32 power, 7 apr).
Lore found:
Elemental Fury
You can read all your collected lore in the game menu, by pressing Escape.


Resting starts...

Talent Infusion: Healing is ready to use.
Talent Cleansing Waters is ready to use.
Talent Infusion: Wild is ready to use.
Rested for 18 turns (stop reason: all resources and life at maximum).