Cael the level 1 Cornac Trench Strider by grayaegis

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
Adventurer's Guild 1.7.4
Inferno Race Pack fix 1.4.0
Antimagic Undeads 1.7.4
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceCornac
ClassTrench Strider
Level / Exp1 / 97%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 14)
Dexterity10 (base 10)
Constitution12 (base 12)
Magic15 (base 15)
Willpower10 (base 10)
Cunning12 (base 12)

Resources

Life108/108
Stamina97/100
Negative30/30
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement+19.668903846809%
Spell+2.3773357785608%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth16.709591362595
See Invisible16.709591362595

Offense: Mainhand

Damage25
Accuracy21
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower15
Crit Chance2%
Speed0.97677869070843

Offense: Mind

Mindpower11
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)6.3350939529706 (47.857809501309%)
Defense2
Ranged Defense2
Fatigue12
Physical Save9
Spell Save8
Mental Save7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Celestial / Tides1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Celestial / Wintertide1.30
1/5
0/5
0/5
0/5
Celestial / Moonlight1.30
2/5
0/5
0/5
0/5
Celestial / Glimmer1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
1/5
0/5
0/5
0/5

Generic Talents

Celestial / Strider1.30
1/5
0/5
0/5
0/5
Celestial / Hymns1.30
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.10
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Ran for 2 turns (stop reason: at exit).

--------------------------------

You gain 0.42 gold from the transmogrification of
stabilizing rough leather cap (0 def, 1 armour).
You gain 0.93 gold from the transmogrification of
wyrmbane iron plate armour (0 def, 7 armour).
You gain 2.19 gold from the transmogrification of
quiver of elm arrows of paradox (24/24, 13-18 power, 5 apr).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 0.25 gold from the transmogrification of
iron mace (12-17 power, 2 apr).
You gain 1.29 gold from the transmogrification of
elm vilestaff of might (10-12 power, 2 apr, blight element).
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 1.52 gold from the transmogrification of
movement infusion (speed 414%; cd 15).
There is a way to the previous level here (press '' or right click to use).
Ran for 2 turns (stop reason: hostile spotted to the west (giant brown ant)).


--------------------------------

Cael rushes out!
Cael picks up (a.):
arcing iron greatmaul (16-25 power, 1 apr).
Cael hits Giant brown ant for 20 cold, 20 darkness (39 total damage).
Cael killed Giant brown ant!

--------------------------------

Cael hits Bee swarm for 29 physical damage.
Cael killed Bee swarm!

--------------------------------

Cael picks up (c.):
tainted rough leather sling of fire.
You pickup 0.40 gold pieces.

Talent Lunar Rush is ready to use.
Ran for 9 turns (stop reason: hostile spotted to the northwest (hornet swarm)).