Anilen the level 7 Lich Adventurer by Arkiln

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceLich
ClassAdventurer
Level / Exp7 / 8%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 26)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic28 (base 22)
Willpower12 (base 12)
Cunning14 (base 12)

Resources

Life104/104
Mana126/126
Soul10/10
Healing Factor1.0191526171258
Regeneration1.2739407714072

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage36
Accuracy30
Crit Chance5%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower34
Crit Chance5%
Speed1

Offense: Mind

Mindpower19
Crit Chance2%
Speed1

Offense: Damage Bonus

Physical+3%

Offense: Damage Penetration

All0%

Defense: Base

Armour (hardiness)21 (30%)
Defense9
Ranged Defense9
Fatigue14
Physical Save24
Spell Save32
Mental Save22

Defense: Resistances

Darkness+ 12%( 70%)
Light+ 13%( 70%)
Fire+ 16%( 70%)
Cold+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Blind Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Dread1.30
3/5
1/5
0/5
0/5
Spell / Desecration1.30
3/5
1/5
0/5
0/5
Spell / Necrotic might1.30
3/5
3/5
0/5
0/5
Spell / Soul1.30
1/5
1/5
0/5
0/5

Generic Talents

Adventure / Partner1.00
0/69
0/113
0/3
0/2
0/2
0/2
Spell / Necrosis1.30
1/5
1/5
0/5
0/5
Undead / Lich1.00
1/5
0/5
0/5
0/5
Spell / Reaping1.30
2/5
0/5
0/5
0/5
Spell / Soulforge1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
2/5
1/5
0/5

Effects

talent
talent
beneficial effect
beneficial effect

Quests

active
done

Equipment

On feet
Light source
On head
On hands
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

That was close Killed your target while having only 1 life left.
By Anilen the Lich Adventurer level 1
74th Pyre 122nd year of Ascendancy at 11:26
see stats

Log

You are yanked out of this place!
Rested for 36 turns (stop reason: dialog is displayed).


You gain 0.75 gold from the melting of
rough leather cap of dexterity (+3) (0 def, 1 armour).
You gain 0.43 gold from the melting of
insulating rough leather hat (0 def, 1 armour).
You gain 0.50 gold from the melting of
rough leather armour (3 def, 2 armour).
You gain 1.08 gold from the melting of
rough leather sling of lightning.
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.25 gold from the melting of
mossy mindstar (2-2 power, 12 apr, mind damage).
You gain 2.74 gold from the melting of
elm vilestaff of illumination (10-12 power, 2 apr, blight element).
You gain 1.30 gold from the melting of
magic missile rune (61 arcane damage).
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 2.02 gold from the melting of
movement infusion of the duelist (speed 436%; cd 13).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

There is a Passageway into the Trollmire here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


Today is the 7th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:45.

There is a Derth (Town) here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


There is a Passageway into the Trollmire here (press '' or right click to use).

Today is the 8th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:11.

There is a Derth (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).