Dirk Strider the level 22 Cornac Swordsmaster by Irrev

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassSwordsmaster
Level / Exp22 / 82%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 12)
Dexterity85 (base 46)
Constitution10 (base 10)
Magic15 (base 10)
Willpower17 (base 10)
Cunning73 (base 44)

Resources

Life725/725
Stamina170/170
Healing Factor1.7100003099962
Regeneration23.774045662151

Speed

Mental-3.2862601528905E-12%
Attack0%
Movement+60.14318904792%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision1

Offense: Mainhand

Damage98
Accuracy48
Crit Chance26%
APR36
Speed1.00

Offense: Offhand

Damage75
Accuracy48
Crit Chance33%
APR52
Speed1.00

Offense: Spell

Spellpower15
Crit Chance20%
Speed1

Offense: Mind

Mindpower30
Crit Chance20%
Speed1

Offense: Damage Bonus

Light+9%
Nature+8%
Blight+5%
Physical+8%
Cold+10%
All0%

Offense: Damage Penetration

Nature+9%
Acid+10%

Defense: Base

Armour (hardiness)18 (57.155997060385%)
Defense68
Ranged Defense68
Fatigue0
Physical Save31
Spell Save21
Mental Save32

Defense: Resistances

Acid+ 8%( 77%)
Blight+ 3%( 77%)
Arcane+ 8%( 77%)
Cold+ 42%( 77%)
All 0%( 77%)
Lightning+ 26%( 77%)
Light+ 9%( 77%)
Mind+ 12%( 77%)
Physical+ 1%( 77%)
Fire+ 11%( 77%)
Nature+ 13%( 77%)

Defense: Immunities

Stun Resistance50%
Instadeath Resistance100%
Pinning Resistance100%

Inscriptions (5/5)

Infusions
Infusions
Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
1/5
4/5
1/5
1/5
Technique / Dual techniques1.30
1/5
1/5
1/5
0/5
Technique / Battle tactics1.30
1/5
3/5
0/5
0/5
Technique / Swordsmanship1.30
5/5
1/5
1/5
3/5
Technique / Two-handed bladework1.53
0/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Fencing1.30
2/5
2/5
1/5
1/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Footwork1.30
5/5
4/5
5/5
5/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
3/5
0/5
0/5
0/5

Effects

talent
beneficial effect
beneficial effect
beneficial effect

Quests

active
active
done
done
done
done
done
active
done
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Dirk Strider the Cornac Swordsmaster level 8
72nd Dusk 122nd year of Ascendancy at 03:42
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Dirk Strider the Cornac Swordsmaster level 20
4th Regrowth 123rd year of Ascendancy at 03:39
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Dirk Strider the Cornac Swordsmaster level 10
1st Haze 122nd year of Ascendancy at 14:42
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Dirk Strider the Cornac Swordsmaster level 20
4th Regrowth 123rd year of Ascendancy at 03:39
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Dirk Strider the Cornac Swordsmaster level 8
77th Dusk 122nd year of Ascendancy at 14:16
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Dirk Strider the Cornac Swordsmaster level 16
39th Haze 122nd year of Ascendancy at 10:41
see stats

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You pickup 0.90 gold pieces.

You pickup 0.60 gold pieces.

You pickup 0.55 gold pieces.

You pickup 0.60 gold pieces.

There is a way to the next level here (press '' or right click to use).
Ran for 74 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a Temporal Rift here (press '' or right click to use).
Ran for 49 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 49 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a Temporal Rift here (press '' or right click to use).
Ran for 49 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 49 turns (stop reason: at exit).