Aurmin the Insane Druid the level 3 Vor'tep Druid by Hellcommander

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
Infinite Dungeon Challenges Every Level 1.6.5
Run slowly 1.7.2
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceVor'tep
ClassDruid
Level / Exp3 / 17%
Sizebig
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity9 (base 11)
Constitution15 (base 12)
Magic24 (base 21)
Willpower18 (base 15)
Cunning11 (base 13)

Resources

Life149/149
Positive56/56
Equilibrium0
Insanity0/100
Healing Factor1.025
Regeneration0.25625

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage11
Accuracy2
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower23
Crit Chance2%
Speed1

Offense: Mind

Mindpower17
Crit Chance1%
Speed1

Offense: Damage Bonus

Cold+10%
All0%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save9
Spell Save14
Mental Save9

Defense: Resistances

Light+ 21%( 70%)
Fire+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance2%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Wild-gift / Woodland1.30
1/5
0/5
0/5
0/5
Celestial / Sunlight1.30
0/5
0/5
0/5
0/5
Demented / Inner Power1.30
1/5
0/5
0/5
0/5
Demented / Prism1.30
2/5
0/5
0/5
0/5
Demented / Sunlight1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Race / Vor'tep1.00
1/5
0/5
0/5
0/5
Celestial / Mantras1.30
1/5
0/5
0/5
0/5
Adventure / Partner1.00
0/48
0/85
0/3
0/2
0/2
0/2
Celestial / Light1.30
0/5
0/5
0/5
0/5
Celestial / Chants1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

active
done

Equipment

Quiver
Light source
Main armor
In main hand

Inventory

Achievements

The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Aurmin the Insane Druid the Vor'tep Druid level 3
6th Flare 122nd year of Ascendancy at 18:21
see stats

Log

Aurmin the Insane Druid's Reflection killed Arcane blade!

Aurmin the Insane Druid HEALS from fire damage!
Aurmin the Insane Druid shares damage with his reflections!
Burning from Arcane blade hits
Aurmin the Insane Druid for (3 shared), (3 shared), 3 fire, 1 healing (3 total damage) [1 healing].
Quest 'The agent of the arena' is done! (Press 'j' to see the quest log)
Quest 'The agent of the arena' completed! (Press 'j' to see the quest log)
Personal New Achievement: The Arena (Nightmare (Roguelike) difficulty)!
Aurmin the Insane Druid's Reflection's bolstered resilience has faded.

Aurmin the Insane Druid stops burning.

Talent Convergence is ready to use.

Talent Solar Flare is ready to use.

Aurmin the Insane Druid's Reflection stops regenerating health quickly.


Aurmin the Insane Druid picks up (c.):
arcing iron mace of massacre (18-24 power, 2 apr).
You pickup 0.90 gold pieces.

You pickup 0.95 gold pieces.


Talent Mantra of Entropy is ready to use.

You pickup 0.60 gold pieces.


Aurmin the Insane Druid picks up (b.):
taint of the shade (24 evasion for 6 turns).
You pickup 0.45 gold pieces.


There is an exit to Derth here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).