Get ID'd the level 13 Takonyudo Solipsist by mannendake

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexFemale
RaceTakonyudo
ClassSolipsist
Level / Exp13 / 8%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic24 (base 10)
Willpower59 (base 37)
Cunning42 (base 28)

Resources

Life209/209
Psi348/348
Stamina258/258
Equilibrium10
Healing Factor1.6200003099961
Regeneration0.40500007749903

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+127.83938129246%

Vision

Sight10
Lite10

Offense: Mainhand

Damage20
Accuracy37
Crit Chance14%
APR18
Speed1.00
Damage20
Accuracy37
Crit Chance14%
APR18
Speed1.00
Damage17
Accuracy37
Crit Chance13%
APR12
Speed1.00
Damage17
Accuracy37
Crit Chance13%
APR12
Speed1.00

Offense: Offhand

Damage26
Accuracy37
Crit Chance17%
APR26
Speed1.00
Damage19
Accuracy37
Crit Chance14%
APR18
Speed1.00
Damage17
Accuracy37
Crit Chance13%
APR12
Speed1.00
Damage21
Accuracy37
Crit Chance14%
APR18
Speed1.00

Offense: Spell

Spellpower14
Crit Chance12%
Speed1

Offense: Mind

Mindpower68
Crit Chance31%
Speed1

Offense: Damage Bonus

Darkness+2%
Mind+9%
Lightning+7%

Offense: Damage Penetration

Lightning+4%

Defense: Base

Armour (hardiness)5 (100%)
Defense15
Ranged Defense15
Fatigue0
Physical Save33.775
Spell Save40.1
Mental Save47

Defense: Resistances

Mind+ 15%( 70%)
Acid+ 4%( 70%)
Cold+ 3%( 70%)
Physical+ 2%( 70%)
Lightning+ 6%( 70%)
Arcane+ 4%( 70%)
Fire+ 3%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance0%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Psychic Assault1.30
1/5
1/5
0/5
0/5
Psionic / Distortion1.30
3/5
1/5
1/5
1/5
Psionic / Slumber1.30
1/5
0/5
0/5
0/5
Psionic / Nightmare1.30
1/5
0/5
0/5
0/5
Psionic / Solipsism1.30
1/5
1/5
1/5
0/5
Psionic / Thought-Forms1.30
3/5
1/5
1/5
0/5

Generic Talents

Cursed / Hatred0.80
0/5
0/5
0/5
0/5
Psionic / Feedback1.30
1/5
1/5
1/5
0/5
Psionic / Mentalism1.30
2/5
0/5
0/5
0/5
Psionic / Dreaming1.30
2/5
1/5
4/5
1/5

Prodigies

1/1

Effects

talent
talent
talent
talent
beneficial effect

Quests

done
done
active
done
done

Equipment

Tool
In main hand
In main hand
In main hand
In main hand
Light source
On head
In off hand
In off hand
In off hand
In off hand

Inventory

Achievements

Level 10 (Madness (Roguelike) difficulty) Got a character to level 10.
By Get ID'd the Takonyudo Solipsist level 10
4th Mirth 122nd year of Ascendancy at 11:13
see stats
Size matters (Madness (Roguelike) difficulty) Did over 600 damage in one attack.
By Get ID'd the Takonyudo Solipsist level 11
5th Mirth 122nd year of Ascendancy at 09:35
see stats
The Arena (Madness (Roguelike) difficulty) Unlocked Arena mode.
By Get ID'd the Takonyudo Solipsist level 10
5th Mirth 122nd year of Ascendancy at 03:32
see stats
Treasure Hunter (Madness (Roguelike) difficulty) Amassed 1000 gold pieces.
By Get ID'd the Takonyudo Solipsist level 12
5th Mirth 122nd year of Ascendancy at 10:47
see stats

Log

Get ID'd hits Beloma the deformed war bear for 201 mind, 311 mind (513 total damage).
Talent Distortion Bolt is ready to use.
Talent Psychic Lobotomy is ready to use.
Get ID'd killed Beloma the deformed war bear!
Get ID'd receives 8 healing (4 psi heal).

Resting starts...

Talent Distortion Wave is ready to use.
Talent Mind Sear is ready to use.
Get ID'd feels pain again.

Talent Resonance Field is ready to use.
Get ID'd uses
Resonance Field.
Get ID'd's mind surges with critical power!
A psychic field forms around Get ID'd.

Get ID'd uses
Resonance Field.
Get ID'd uses
Resonance Field.
Get ID'd's mind surges with critical power!
Get ID'd uses
Resonance Field.
Talent Sleep is ready to use.
Talent Nightmare is ready to use.
Talent Ravage is ready to use.
Talent Infusion: Healing is ready to use.
Talent Infusion: Wild is ready to use.
The psychic field around Get ID'd crumbles.

Talent Maelstrom is ready to use.
Talent Resonance Field is ready to use.
Talent Thought-Form: Warrior is ready to use.
Talent Thought-Form: Bowman is ready to use.
Rested for 28 turns (stop reason: all resources and life at maximum).