Halitar the level 2 Sher'Tul Blade Dancer by TortillaSlinger

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceSher'Tul
ClassBlade Dancer
Level / Exp2 / 45%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 13)
Dexterity14 (base 13)
Constitution11 (base 10)
Magic13 (base 10)
Willpower17 (base 14)
Cunning13 (base 10)

Resources

Life140/140
Stamina120/120
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage10
Accuracy23
Crit Chance3%
APR2
Speed1.00

Offense: Offhand

Damage10
Accuracy23
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower13
Crit Chance2%
Speed1

Offense: Mind

Mindpower17
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid+10%

Defense: Base

Armour (hardiness)3 (30%)
Defense5
Ranged Defense5
Fatigue6
Physical Save8
Spell Save10
Mental Save10

Defense: Resistances

Lightning+ 15%(100%)
Acid+ 10%(100%)
All 0%(100%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Dance of the Leaf1.30
1/5
0/5
0/5
0/5
Technique / Dance of the Torrent1.30
1/5
0/5
0/5
0/5
Technique / Dance of the Storm1.30
1/5
0/5
0/5
0/5
Technique / Dance of the Moons1.30
1/5
0/5
0/5
0/5
Technique / Dance of the Mountain1.30
10005/5
0/5
0/5
0/5
Technique / Dual techniques1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Flow1.30
0/5
0/5
0/5
0/5
Race / Sher'tul1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
1/5

Effects

Quests

done

Equipment

Tool
On fingers
In main hand
On feet
Light source
Main armor
In off hand

Inventory

Achievements

Log

You gain 1.58 gold from the transmogrification of storming pouch of iron shots (15/15, 13-16 power, 1 apr).
You gain 0.90 gold from the transmogrification of
self-loading pouch of iron shots (14/14, 14-16 power, 1 apr).
You gain 2.05 gold from the transmogrification of
arcing pouch of iron shots of daylight (18/18, 15-18 power, 1 apr).
You gain 1.40 gold from the transmogrification of
high-capacity quiver of elm arrows (50/50, 15-21 power, 5 apr).
You gain 0.90 gold from the transmogrification of
ranger's rough leather sling.
You gain 0.25 gold from the transmogrification of
iron waraxe (12-16 power, 2 apr).
You gain 1.17 gold from the transmogrification of
iron mace of erosion (12-18 power, 2 apr).
You gain 4.77 gold from the transmogrification of
balanced iron greatmaul of paradox (18-28 power, 1 apr).
You gain 1.75 gold from the transmogrification of
iron battleaxe of phasing (14-20 power, 10 apr).
You gain 2.29 gold from the transmogrification of
elm vilestaff of illumination (10-12 power, 2 apr, acid element).
You gain 2.09 gold from the transmogrification of
elm magestaff of hiking (10-12 power, 2 apr, cold element).
You gain 1.90 gold from the transmogrification of
earthen elm starstaff of might (10-12 power, 2 apr, darkness element).
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 0.05 gold from the transmogrification of
copper amulet.
You gain 1.15 gold from the transmogrification of
shielding rune (absorb 50; dur 3; cd 15).
There is a portal to the Maggot here (press '' or right click to use).
Saving game...

Saving done.


Resting starts...

Talent Teleport: Kroshkkur is ready to use.
Rested for 343 turns (stop reason: all resources and life at maximum).


There is a teleporter to the surface here (press '' or right click to use).

WARNING: This character's version is outdated. You may encounter severe game-breaking incompatibilities.
NOTICE: War Hound's "Pack" objects have been fixed (if you have them). Allies should now appear in NON-safe areas!
NOTICE: Fixed an issue with Rungof's Claw.
Saving game...

Saving done.